Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:33!

Opera mask
This item requires rank 13 in order to be used.

925
1,692
13,246
offense
defense
stealth
(+925)
(+1,692)
(+13,246)
13--off: 925
def: 1,692
stl: 13,246
$320,00000:01:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:32- 1--
Materials
$150,00000:01:32 3
1--Materials
$150,00000:01:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:01:32!

Dragonskin armor
This item requires rank 7 in order to be used.

475
2,697
733
offense
defense
stealth
(+475)
(+2,697)
(+733)
7--off: 475
def: 2,697
stl: 733
$80,00000:01:53!

Army sweater
This item requires rank 12 in order to be used.

1,597
1,161
10,616
offense
defense
stealth
(+1,597)
(+1,161)
(+10,616)
12--off: 1,597
def: 1,161
stl: 10,616
$260,00000:02:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:33- 1--
Materials
$125,00000:02:33 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:32!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:04:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:32!

Armor piercing bullets
This item requires rank 19 in order to be used.

19,553
16,394
14,289
offense
defense
stealth
(+19,553)
(+16,394)
(+14,289)
19--off: 19,553
def: 16,394
stl: 14,289
$1,000,00000:04:53
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:323

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:05:33!

Simple M.T.V
This item requires rank 20 in order to be used.

3,314
35,393
14,579
offense
defense
stealth
(+3,314)
(+35,393)
(+14,579)
20--off: 3,314
def: 35,393
stl: 14,579
$1,060,00000:06:52!

Cowprint suit
This item requires rank 22 in order to be used.

5,883
4,898
38,680
offense
defense
stealth
(+5,883)
(+4,898)
(+38,680)
22--off: 5,883
def: 4,898
stl: 38,680
$980,00000:07:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,300,00000:07:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:32- 1--
Materials
$50,00000:09:32 - 1--
Materials
$80,00000:09:32 - 1--
Materials
$150,00000:10:32 !

Mini k
This item requires rank 26 in order to be used.

75,524
8,971
30,516
offense
defense
stealth
(+75,524)
(+8,971)
(+30,516)
26--off: 75,524
def: 8,971
stl: 30,516
$2,300,00000:10:52!

Zombie mask
This item requires rank 13 in order to be used.

1,157
802
11,778
offense
defense
stealth
(+1,157)
(+802)
(+11,778)
13--off: 1,157
def: 802
stl: 11,778
$280,00000:11:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:32!

AK-47
This item requires rank 17 in order to be used.

25,972
4,889
7,705
offense
defense
stealth
(+25,972)
(+4,889)
(+7,705)
17--off: 25,972
def: 4,889
stl: 7,705
$780,00000:11:52!

Military body armor
This item requires rank 14 in order to be used.

2,332
13,095
5,121
offense
defense
stealth
(+2,332)
(+13,095)
(+5,121)
14--off: 2,332
def: 13,095
stl: 5,121
$420,00000:12:234

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:12:321

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:32!

Tommy gun
This item requires rank 23 in order to be used.

60,705
4,867
14,320
offense
defense
stealth
(+60,705)
(+4,867)
(+14,320)
23--off: 60,705
def: 4,867
stl: 14,320
$1,600,00000:13:231
1--Materials
$20,00000:13:323
1--Materials
$60,00000:13:32!

Police vest
This item requires rank 28 in order to be used.

10,611
109,177
19,217
offense
defense
stealth
(+10,611)
(+109,177)
(+19,217)
28--off: 10,611
def: 109,177
stl: 19,217
$2,780,00000:16:53!

M4
This item requires rank 21 in order to be used.

40,493
7,478
12,164
offense
defense
stealth
(+40,493)
(+7,478)
(+12,164)
21--off: 40,493
def: 7,478
stl: 12,164
$1,200,00000:17:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:17:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:32!

Tactical vest
This item requires rank 9 in order to be used.

875
5,528
1,185
offense
defense
stealth
(+875)
(+5,528)
(+1,185)
9--off: 875
def: 5,528
stl: 1,185
$160,00000:18:52!

Ballistic vest
This item requires rank 21 in order to be used.

3,359
46,949
9,377
offense
defense
stealth
(+3,359)
(+46,949)
(+9,377)
21--off: 3,359
def: 46,949
stl: 9,377
$1,200,00000:20:22!

Ballistic vest
This item requires rank 19 in order to be used.

5,474
35,279
11,692
offense
defense
stealth
(+5,474)
(+35,279)
(+11,692)
19--off: 5,474
def: 35,279
stl: 11,692
$1,040,00000:20:53
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,300,00000:21:32
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:28:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:37:32















