Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$20,00000:00:12 2
1--Materials
$100,00000:00:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:13!

Prototype b-kit 1.0
This item requires rank 19 in order to be used.

3,164
28,097
5,679
offense
defense
stealth
(+3,164)
(+28,097)
(+5,679)
19--off: 3,164
def: 28,097
stl: 5,679
$740,00000:00:32!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

10,387
55,564
14,747
offense
defense
stealth
(+10,387)
(+55,564)
(+14,747)
23--off: 10,387
def: 55,564
stl: 14,747
$1,620,00000:01:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:13!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,646
9,211
2,086
offense
defense
stealth
(+1,646)
(+9,211)
(+2,086)
12--off: 1,646
def: 9,211
stl: 2,086
$260,00000:03:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:12- 1--
Materials
$50,00000:03:13 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:12- 1--
Materials
$50,00000:04:12 - 1--
Materials
$125,00000:04:12 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:12- 1--
Materials
$50,00000:05:13 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:133
1--Materials
$150,00000:07:13- 1--
Materials
$150,00000:07:13 !

Armor piercing bullets
This item requires rank 20 in order to be used.

19,282
17,318
20,406
offense
defense
stealth
(+19,282)
(+17,318)
(+20,406)
20--off: 19,282
def: 17,318
stl: 20,406
$1,140,00000:07:32!

Full ballistic vest
This item requires rank 19 in order to be used.

5,487
27,686
12,097
offense
defense
stealth
(+5,487)
(+27,686)
(+12,097)
19--off: 5,487
def: 27,686
stl: 12,097
$900,00000:07:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:122

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:08:12!

Shotgun
This item requires rank 23 in order to be used.

60,687
3,933
23,781
offense
defense
stealth
(+60,687)
(+3,933)
(+23,781)
23--off: 60,687
def: 3,933
stl: 23,781
$1,760,00000:08:22!

Binoculars
This item requires rank 16 in order to be used.

10,597
8,133
9,845
offense
defense
stealth
(+10,597)
(+8,133)
(+9,845)
16--off: 10,597
def: 8,133
stl: 9,845
$580,00000:08:33- 1--
Materials
$125,00000:09:13 1
1--Materials
$50,00000:09:13!

Full ballistic vest
This item requires rank 23 in order to be used.

3,467
47,855
13,346
offense
defense
stealth
(+3,467)
(+47,855)
(+13,346)
23--off: 3,467
def: 47,855
stl: 13,346
$1,300,00000:11:03- 1--
Materials
$100,00000:13:12 !

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:14:02!

Radar
This item requires rank 13 in order to be used.

7,236
7,948
7,894
offense
defense
stealth
(+7,236)
(+7,948)
(+7,894)
13--off: 7,236
def: 7,948
stl: 7,894
$460,00000:14:03!

Shotgun
This item requires rank 26 in order to be used.

76,941
9,631
23,539
offense
defense
stealth
(+76,941)
(+9,631)
(+23,539)
26--off: 76,941
def: 9,631
stl: 23,539
$2,200,00000:14:33!

AK-47
This item requires rank 14 in order to be used.

14,806
1,453
2,739
offense
defense
stealth
(+14,806)
(+1,453)
(+2,739)
14--off: 14,806
def: 1,453
stl: 2,739
$380,00000:15:02!

Armor piercing bullets
This item requires rank 11 in order to be used.

2,828
3,506
5,683
offense
defense
stealth
(+2,828)
(+3,506)
(+5,683)
11--off: 2,828
def: 3,506
stl: 5,683
$240,00000:17:03!

Pulse rifle
This item requires rank 23 in order to be used.

60,837
11,683
14,054
offense
defense
stealth
(+60,837)
(+11,683)
(+14,054)
23--off: 60,837
def: 11,683
stl: 14,054
$1,740,00000:19:03!

Shotgun
This item requires rank 29 in order to be used.

100,794
7,844
44,485
offense
defense
stealth
(+100,794)
(+7,844)
(+44,485)
29--off: 100,794
def: 7,844
stl: 44,485
$3,060,00000:20:33!

Police vest
This item requires rank 19 in order to be used.

4,785
36,908
10,648
offense
defense
stealth
(+4,785)
(+36,908)
(+10,648)
19--off: 4,785
def: 36,908
stl: 10,648
$1,040,00000:20:33!

Flex Armor Proto
This item requires rank 28 in order to be used.

18,118
91,749
27,582
offense
defense
stealth
(+18,118)
(+91,749)
(+27,582)
28--off: 18,118
def: 91,749
stl: 27,582
$2,740,00000:21:32!

Military body armor
This item requires rank 21 in order to be used.

3,267
49,786
18,118
offense
defense
stealth
(+3,267)
(+49,786)
(+18,118)
21--off: 3,267
def: 49,786
stl: 18,118
$1,420,00000:23:03!

Javelin
This item requires rank 14 in order to be used.

14,791
2,275
6,498
offense
defense
stealth
(+14,791)
(+2,275)
(+6,498)
14--off: 14,791
def: 2,275
stl: 6,498
$480,00000:24:03
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:25:12!

Proso armor
This item requires rank 20 in order to be used.

5,762
43,660
12,570
offense
defense
stealth
(+5,762)
(+43,660)
(+12,570)
20--off: 5,762
def: 43,660
stl: 12,570
$1,240,00000:36:52















