Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Military body armor
This item requires rank 21 in order to be used.

3,267
49,786
18,118
offense
defense
stealth
(+3,267)
(+49,786)
(+18,118)
21--off: 3,267
def: 49,786
stl: 18,118
$1,420,00000:00:261
1--Materials
$20,00000:00:352

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:35- 1--
Materials
$40,00000:00:35 - 1--
Materials
$125,00000:00:35 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:35!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,823
14,341
3,918
offense
defense
stealth
(+1,823)
(+14,341)
(+3,918)
14--off: 1,823
def: 14,341
stl: 3,918
$400,00000:01:25!

Javelin
This item requires rank 14 in order to be used.

14,791
2,275
6,498
offense
defense
stealth
(+14,791)
(+2,275)
(+6,498)
14--off: 14,791
def: 2,275
stl: 6,498
$480,00000:01:26
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:01:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:351

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:36- 1--
Materials
$350,00000:01:36 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:361
1--Materials
$350,00000:01:36
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:35
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:02:35
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:02:35!

Fake moustache
This item requires rank 19 in order to be used.

5,935
3,084
29,628
offense
defense
stealth
(+5,935)
(+3,084)
(+29,628)
19--off: 5,935
def: 3,084
stl: 29,628
$780,00000:02:56!

M4
This item requires rank 23 in order to be used.

55,822
6,977
16,547
offense
defense
stealth
(+55,822)
(+6,977)
(+16,547)
23--off: 55,822
def: 6,977
stl: 16,547
$1,580,00000:03:26!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

8,387
50,467
17,653
offense
defense
stealth
(+8,387)
(+50,467)
(+17,653)
23--off: 8,387
def: 50,467
stl: 17,653
$1,540,00000:04:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:353
1--Materials
$60,00000:06:351
1--Materials
$50,00000:06:35- 1--
Materials
$20,00000:06:35 !

Smartphone
This item requires rank 19 in order to be used.

17,019
19,038
14,401
offense
defense
stealth
(+17,019)
(+19,038)
(+14,401)
19--off: 17,019
def: 19,038
stl: 14,401
$1,000,00000:06:55!

Tigerprint suit
This item requires rank 20 in order to be used.

3,388
4,925
29,539
offense
defense
stealth
(+3,388)
(+4,925)
(+29,539)
20--off: 3,388
def: 4,925
stl: 29,539
$760,00000:06:56!

Pulse rifle
This item requires rank 1 in order to be used.

75
11
39
offense
defense
stealth
(+75)
(+11)
(+39)
1--off: 75
def: 11
stl: 39
$1,00000:07:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:36!

Shotgun
This item requires rank 19 in order to be used.

33,901
5,678
6,739
offense
defense
stealth
(+33,901)
(+5,678)
(+6,739)
19--off: 33,901
def: 5,678
stl: 6,739
$920,00000:07:55!

Dragonskin armor
This item requires rank 20 in order to be used.

7,826
36,024
14,541
offense
defense
stealth
(+7,826)
(+36,024)
(+14,541)
20--off: 7,826
def: 36,024
stl: 14,541
$1,160,00000:07:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:35!

Pirate mask
This item requires rank 23 in order to be used.

5,756
6,553
46,940
offense
defense
stealth
(+5,756)
(+6,553)
(+46,940)
23--off: 5,756
def: 6,553
stl: 46,940
$1,180,00000:09:25- 1--
Materials
$125,00000:10:36 !

Cowprint suit
This item requires rank 29 in order to be used.

15,428
9,232
94,310
offense
defense
stealth
(+15,428)
(+9,232)
(+94,310)
29--off: 15,428
def: 9,232
stl: 94,310
$2,380,00000:11:55!

Explosive rounds
This item requires rank 29 in order to be used.

44,429
35,949
41,281
offense
defense
stealth
(+44,429)
(+35,949)
(+41,281)
29--off: 44,429
def: 35,949
stl: 41,281
$2,440,00000:11:562

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:361
1--Materials
$20,00000:12:362
1--Materials
$40,00000:12:36!

Armor piercing bullets
This item requires rank 29 in order to be used.

59,170
65,497
48,889
offense
defense
stealth
(+59,170)
(+65,497)
(+48,889)
29--off: 59,170
def: 65,497
stl: 48,889
$3,480,00000:12:554

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:13:35- 1--
Materials
$80,00000:13:35 1
1--Materials
$20,00000:13:35!

Armor piercing bullets
This item requires rank 8 in order to be used.

1,920
1,250
2,092
offense
defense
stealth
(+1,920)
(+1,250)
(+2,092)
8--off: 1,920
def: 1,250
stl: 2,092
$100,00000:13:55!

Proso armor
This item requires rank 20 in order to be used.

5,762
43,660
12,570
offense
defense
stealth
(+5,762)
(+43,660)
(+12,570)
20--off: 5,762
def: 43,660
stl: 12,570
$1,240,00000:14:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:36!

Ballistic vest
This item requires rank 24 in order to be used.

5,064
61,036
12,277
offense
defense
stealth
(+5,064)
(+61,036)
(+12,277)
24--off: 5,064
def: 61,036
stl: 12,277
$1,560,00000:16:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:36!

Binoculars
This item requires rank 11 in order to be used.

4,715
4,857
2,965
offense
defense
stealth
(+4,715)
(+4,857)
(+2,965)
11--off: 4,715
def: 4,857
stl: 2,965
$260,00000:18:25!

Pirate mask
This item requires rank 18 in order to be used.

2,199
4,218
26,813
offense
defense
stealth
(+2,199)
(+4,218)
(+26,813)
18--off: 2,199
def: 4,218
stl: 26,813
$660,00000:19:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:25:36















