Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Military body armor
This item requires rank 22 in order to be used.

2,930
51,724
15,210
offense
defense
stealth
(+2,930)
(+51,724)
(+15,210)
22--off: 2,930
def: 51,724
stl: 15,210
$1,400,00000:00:301
1--Materials
$385,00000:00:40!

Dragonskin armor
This item requires rank 23 in order to be used.

6,760
47,724
13,530
offense
defense
stealth
(+6,760)
(+47,724)
(+13,530)
23--off: 6,760
def: 47,724
stl: 13,530
$1,360,00000:01:30!

Military body armor
This item requires rank 3 in order to be used.

40
414
124
offense
defense
stealth
(+40)
(+414)
(+124)
3--off: 40
def: 414
stl: 124
$20,00000:01:312

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:404
1--Materials
$80,00000:01:402
1--Materials
$100,00000:01:40!

Binoculars
This item requires rank 3 in order to be used.

181
127
148
offense
defense
stealth
(+181)
(+127)
(+148)
3--off: 181
def: 127
stl: 148
$1,00000:02:304

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:02:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:41!

Bayonet
This item requires rank 18 in order to be used.

18,007
13,662
11,881
offense
defense
stealth
(+18,007)
(+13,662)
(+11,881)
18--off: 18,007
def: 13,662
stl: 11,881
$880,00000:03:01!

Flex Armor Proto
This item requires rank 22 in order to be used.

7,296
47,727
14,311
offense
defense
stealth
(+7,296)
(+47,727)
(+14,311)
22--off: 7,296
def: 47,727
stl: 14,311
$1,380,00000:03:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:404
1--Materials
$80,00000:04:403

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:40- 1--
Materials
$20,00000:06:40 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:40!

Military body armor
This item requires rank 26 in order to be used.

10,546
82,020
28,358
offense
defense
stealth
(+10,546)
(+82,020)
(+28,358)
26--off: 10,546
def: 82,020
stl: 28,358
$2,420,00000:07:01- 1--
Materials
$20,00000:07:41 - 1--
Materials
$50,00000:07:41 1
1--Materials
$50,00000:08:40- 1--
Materials
$125,00000:08:40 !

Dragonskin armor
This item requires rank 28 in order to be used.

10,648
97,386
18,725
offense
defense
stealth
(+10,648)
(+97,386)
(+18,725)
28--off: 10,648
def: 97,386
stl: 18,725
$2,540,00000:09:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:401

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:401

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:40- 1--
Materials
$60,00000:10:40 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:10:401
1--Materials
$50,00000:11:403

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:11:40- 1--
Materials
$100,00000:11:40 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:40!

Ballistic vest
This item requires rank 28 in order to be used.

13,718
100,060
22,112
offense
defense
stealth
(+13,718)
(+100,060)
(+22,112)
28--off: 13,718
def: 100,060
stl: 22,112
$2,720,00000:12:00!

Ballistic vest
This item requires rank 15 in order to be used.

2,628
18,209
4,992
offense
defense
stealth
(+2,628)
(+18,209)
(+4,992)
15--off: 2,628
def: 18,209
stl: 4,992
$520,00000:12:30- 1--
Materials
$50,00000:14:40 !

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:16:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:40!

Mini k
This item requires rank 18 in order to be used.

28,908
1,910
12,798
offense
defense
stealth
(+28,908)
(+1,910)
(+12,798)
18--off: 28,908
def: 1,910
stl: 12,798
$880,00000:17:00!

Smartphone
This item requires rank 28 in order to be used.

43,606
42,020
37,225
offense
defense
stealth
(+43,606)
(+42,020)
(+37,225)
28--off: 43,606
def: 42,020
stl: 37,225
$2,460,00000:18:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,600,00000:20:40!

Riot Shield
This item requires rank 28 in order to be used.

62,078
44,695
54,449
offense
defense
stealth
(+62,078)
(+44,695)
(+54,449)
28--off: 62,078
def: 44,695
stl: 54,449
$3,220,00000:21:00!

Revolver
This item requires rank 20 in order to be used.

42,329
5,574
9,237
offense
defense
stealth
(+42,329)
(+5,574)
(+9,237)
20--off: 42,329
def: 5,574
stl: 9,237
$1,140,00000:22:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:40!

Golden desert eagle
This item requires rank 14 in order to be used.

13,727
2,221
5,601
offense
defense
stealth
(+13,727)
(+2,221)
(+5,601)
14--off: 13,727
def: 2,221
stl: 5,601
$440,00000:24:30!

Police vest
This item requires rank 21 in order to be used.

4,315
48,685
17,147
offense
defense
stealth
(+4,315)
(+48,685)
(+17,147)
21--off: 4,315
def: 48,685
stl: 17,147
$1,400,00000:24:30!

Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:25:30!

Bayonet
This item requires rank 27 in order to be used.

59,608
30,470
40,667
offense
defense
stealth
(+59,608)
(+30,470)
(+40,667)
27--off: 59,608
def: 30,470
stl: 40,667
$2,620,00000:26:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:32:41















