Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$20,00000:00:06 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:06!

Military body armor
This item requires rank 26 in order to be used.

10,546
82,020
28,358
offense
defense
stealth
(+10,546)
(+82,020)
(+28,358)
26--off: 10,546
def: 82,020
stl: 28,358
$2,420,00000:00:27- 1--
Materials
$20,00000:01:07 - 1--
Materials
$50,00000:01:07 1
1--Materials
$50,00000:02:06- 1--
Materials
$125,00000:02:06 !

Dragonskin armor
This item requires rank 28 in order to be used.

10,648
97,386
18,725
offense
defense
stealth
(+10,648)
(+97,386)
(+18,725)
28--off: 10,648
def: 97,386
stl: 18,725
$2,540,00000:02:26
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:03:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:061

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:061

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:06- 1--
Materials
$60,00000:04:06 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:04:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:061
1--Materials
$50,00000:05:063

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:05:06- 1--
Materials
$100,00000:05:06 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:06!

Ballistic vest
This item requires rank 28 in order to be used.

13,718
100,060
22,112
offense
defense
stealth
(+13,718)
(+100,060)
(+22,112)
28--off: 13,718
def: 100,060
stl: 22,112
$2,720,00000:05:26!

Ballistic vest
This item requires rank 15 in order to be used.

2,628
18,209
4,992
offense
defense
stealth
(+2,628)
(+18,209)
(+4,992)
15--off: 2,628
def: 18,209
stl: 4,992
$520,00000:05:56
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:06- 1--
Materials
$50,00000:08:06 !

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:09:264

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:10:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:06!

Mini k
This item requires rank 18 in order to be used.

28,908
1,910
12,798
offense
defense
stealth
(+28,908)
(+1,910)
(+12,798)
18--off: 28,908
def: 1,910
stl: 12,798
$880,00000:10:264
1--Materials
$80,00000:11:06!

Smartphone
This item requires rank 28 in order to be used.

43,606
42,020
37,225
offense
defense
stealth
(+43,606)
(+42,020)
(+37,225)
28--off: 43,606
def: 42,020
stl: 37,225
$2,460,00000:11:261
1--Materials
$125,00000:12:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,600,00000:14:06!

Riot Shield
This item requires rank 28 in order to be used.

62,078
44,695
54,449
offense
defense
stealth
(+62,078)
(+44,695)
(+54,449)
28--off: 62,078
def: 44,695
stl: 54,449
$3,220,00000:14:26!

Revolver
This item requires rank 20 in order to be used.

42,329
5,574
9,237
offense
defense
stealth
(+42,329)
(+5,574)
(+9,237)
20--off: 42,329
def: 5,574
stl: 9,237
$1,140,00000:15:26!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:15:56!

Proso armor
This item requires rank 11 in order to be used.

618
8,382
2,295
offense
defense
stealth
(+618)
(+8,382)
(+2,295)
11--off: 618
def: 8,382
stl: 2,295
$220,00000:16:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:17:06!

Golden desert eagle
This item requires rank 14 in order to be used.

13,727
2,221
5,601
offense
defense
stealth
(+13,727)
(+2,221)
(+5,601)
14--off: 13,727
def: 2,221
stl: 5,601
$440,00000:17:56!

Police vest
This item requires rank 21 in order to be used.

4,315
48,685
17,147
offense
defense
stealth
(+4,315)
(+48,685)
(+17,147)
21--off: 4,315
def: 48,685
stl: 17,147
$1,400,00000:17:56!

Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:18:56!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:19:26!

Bayonet
This item requires rank 27 in order to be used.

59,608
30,470
40,667
offense
defense
stealth
(+59,608)
(+30,470)
(+40,667)
27--off: 59,608
def: 30,470
stl: 40,667
$2,620,00000:19:26!

Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:21:56
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:25:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:26:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:26:07















