Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Army sweater
This item requires rank 13 in order to be used.

2,430
1,714
11,909
offense
defense
stealth
(+2,430)
(+1,714)
(+11,909)
13--off: 2,430
def: 1,714
stl: 11,909
$320,00000:00:37!

Cowprint suit
This item requires rank 10 in order to be used.

799
852
6,558
offense
defense
stealth
(+799)
(+852)
(+6,558)
10--off: 799
def: 852
stl: 6,558
$160,00000:01:07!

Bayonet
This item requires rank 27 in order to be used.

59,608
30,470
40,667
offense
defense
stealth
(+59,608)
(+30,470)
(+40,667)
27--off: 59,608
def: 30,470
stl: 40,667
$2,620,00000:01:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:01:472

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:481
1--Materials
$125,00000:01:48- 1--
Materials
$80,00000:02:47 3
1--Materials
$150,00000:02:47- 1--
Materials
$60,00000:02:47 !

Flashlight
This item requires rank 15 in order to be used.

8,972
8,899
10,290
offense
defense
stealth
(+8,972)
(+8,899)
(+10,290)
15--off: 8,972
def: 8,899
stl: 10,290
$560,00000:03:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:03:47!

Flex Armor Proto
This item requires rank 20 in order to be used.

3,452
36,768
9,693
offense
defense
stealth
(+3,452)
(+36,768)
(+9,693)
20--off: 3,452
def: 36,768
stl: 9,693
$1,000,00000:04:073

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:471
1--Materials
$50,00000:04:47- 1--
Materials
$250,00000:04:47 !

White suit
This item requires rank 13 in order to be used.

899
653
11,418
offense
defense
stealth
(+899)
(+653)
(+11,418)
13--off: 899
def: 653
stl: 11,418
$260,00000:05:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:05:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:47!

Desert eagle
This item requires rank 10 in order to be used.

6,289
527
1,217
offense
defense
stealth
(+6,289)
(+527)
(+1,217)
10--off: 6,289
def: 527
stl: 1,217
$160,00000:06:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:06:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:48
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:48!

Golden desert eagle
This item requires rank 21 in order to be used.

42,182
7,452
8,975
offense
defense
stealth
(+42,182)
(+7,452)
(+8,975)
21--off: 42,182
def: 7,452
stl: 8,975
$1,180,00000:07:371
1--Materials
$50,00000:07:474

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:07:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:07:48
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:08:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:47!

Simple M.T.V
This item requires rank 14 in order to be used.

2,071
12,915
7,215
offense
defense
stealth
(+2,071)
(+12,915)
(+7,215)
14--off: 2,071
def: 12,915
stl: 7,215
$440,00000:10:371
1--Materials
$125,00000:10:47- 1--
Materials
$50,00000:10:47 1
1--Materials
$50,00000:10:471
1--Materials
$20,00000:12:476
1--Materials
$120,00000:12:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:12:471
1--Materials
$125,00000:13:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:13:47!

Binoculars
This item requires rank 22 in order to be used.

25,507
27,621
22,667
offense
defense
stealth
(+25,507)
(+27,621)
(+22,667)
22--off: 25,507
def: 27,621
stl: 22,667
$1,520,00000:15:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:47!

Revolver
This item requires rank 14 in order to be used.

13,211
1,868
2,633
offense
defense
stealth
(+13,211)
(+1,868)
(+2,633)
14--off: 13,211
def: 1,868
stl: 2,633
$360,00000:17:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:47!

Pulse rifle
This item requires rank 20 in order to be used.

37,383
2,363
8,522
offense
defense
stealth
(+37,383)
(+2,363)
(+8,522)
20--off: 37,383
def: 2,363
stl: 8,522
$960,00000:18:07!

Police vest
This item requires rank 19 in order to be used.

3,267
34,842
13,531
offense
defense
stealth
(+3,267)
(+34,842)
(+13,531)
19--off: 3,267
def: 34,842
stl: 13,531
$1,040,00000:18:07!

Military body armor
This item requires rank 28 in order to be used.

12,928
82,576
33,631
offense
defense
stealth
(+12,928)
(+82,576)
(+33,631)
28--off: 12,928
def: 82,576
stl: 33,631
$2,580,00000:19:07!

Javelin
This item requires rank 14 in order to be used.

16,691
2,010
4,909
offense
defense
stealth
(+16,691)
(+2,010)
(+4,909)
14--off: 16,691
def: 2,010
stl: 4,909
$480,00000:22:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:28:47!

Military body armor
This item requires rank 19 in order to be used.

4,556
35,639
9,967
offense
defense
stealth
(+4,556)
(+35,639)
(+9,967)
19--off: 4,556
def: 35,639
stl: 9,967
$1,000,00000:29:27!

White suit
This item requires rank 15 in order to be used.

2,291
2,751
22,027
offense
defense
stealth
(+2,291)
(+2,751)
(+22,027)
15--off: 2,291
def: 2,751
stl: 22,027
$540,00000:41:57















