Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Proso armor
This item requires rank 18 in order to be used.

2,921
26,477
10,005
offense
defense
stealth
(+2,921)
(+26,477)
(+10,005)
18--off: 2,921
def: 26,477
stl: 10,005
$780,00000:00:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:55!

Business suit
This item requires rank 9 in order to be used.

328
828
5,643
offense
defense
stealth
(+328)
(+828)
(+5,643)
9--off: 328
def: 828
stl: 5,643
$140,00000:02:15!

Clown mask
This item requires rank 16 in order to be used.

2,773
4,017
22,665
offense
defense
stealth
(+2,773)
(+4,017)
(+22,665)
16--off: 2,773
def: 4,017
stl: 22,665
$580,00000:02:15!

Tigerprint suit
This item requires rank 20 in order to be used.

2,942
3,262
36,951
offense
defense
stealth
(+2,942)
(+3,262)
(+36,951)
20--off: 2,942
def: 3,262
stl: 36,951
$860,00000:02:16!

Police vest
This item requires rank 15 in order to be used.

2,941
12,731
3,123
offense
defense
stealth
(+2,941)
(+12,731)
(+3,123)
15--off: 2,941
def: 12,731
stl: 3,123
$380,00000:02:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:551

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:02:55- 1--
Materials
$40,00000:02:55 - 1--
Materials
$20,00000:02:55 - 1--
off: 83
def: 9
stl: 23
$1,00000:03:45 !

Ballistic vest
This item requires rank 22 in order to be used.

7,342
55,483
10,543
offense
defense
stealth
(+7,342)
(+55,483)
(+10,543)
22--off: 7,342
def: 55,483
stl: 10,543
$1,460,00000:04:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:551

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:55!

Military body armor
This item requires rank 25 in order to be used.

6,294
73,680
19,199
offense
defense
stealth
(+6,294)
(+73,680)
(+19,199)
25--off: 6,294
def: 73,680
stl: 19,199
$1,980,00000:05:051
1--Materials
$20,00000:05:552

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:552
1--Materials
$250,00000:05:551
1--Materials
$350,00000:05:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:05:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:55!

Radar
This item requires rank 9 in order to be used.

1,954
1,965
2,651
offense
defense
stealth
(+1,954)
(+1,965)
(+2,651)
9--off: 1,954
def: 1,965
stl: 2,651
$140,00000:07:1510
1--Materials
$200,00000:07:55!

Flex Armor Proto
This item requires rank 20 in order to be used.

2,834
32,160
11,481
offense
defense
stealth
(+2,834)
(+32,160)
(+11,481)
20--off: 2,834
def: 32,160
stl: 11,481
$920,00000:08:15!

Shuriken
This item requires rank 17 in order to be used.

13,525
13,634
11,440
offense
defense
stealth
(+13,525)
(+13,634)
(+11,440)
17--off: 13,525
def: 13,634
stl: 11,440
$780,00000:08:15- 1--
Materials
$20,00000:08:55 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:553
1--Materials
$150,00000:09:554
1--Materials
$80,00000:09:55- 1--
Materials
$125,00000:09:55 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:09:55!

Explosive rounds
This item requires rank 29 in order to be used.

44,429
35,949
41,281
offense
defense
stealth
(+44,429)
(+35,949)
(+41,281)
29--off: 44,429
def: 35,949
stl: 41,281
$2,440,00000:10:15!

Javelin
This item requires rank 19 in order to be used.

34,616
6,181
13,258
offense
defense
stealth
(+34,616)
(+6,181)
(+13,258)
19--off: 34,616
def: 6,181
stl: 13,258
$1,080,00000:10:15!

Flex Armor Proto
This item requires rank 28 in order to be used.

6,202
98,298
33,398
offense
defense
stealth
(+6,202)
(+98,298)
(+33,398)
28--off: 6,202
def: 98,298
stl: 33,398
$2,760,00000:11:15- 1--
Materials
$100,00000:11:55 !

Javelin
This item requires rank 11 in order to be used.

7,067
1,019
2,221
offense
defense
stealth
(+7,067)
(+1,019)
(+2,221)
11--off: 7,067
def: 1,019
stl: 2,221
$200,00000:13:452

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:55- 1--
Materials
$100,00000:14:55 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:55!

Loaba suite v2
This item requires rank 21 in order to be used.

3,070
39,154
16,724
offense
defense
stealth
(+3,070)
(+39,154)
(+16,724)
21--off: 3,070
def: 39,154
stl: 16,724
$1,180,00000:15:45!

Binoculars
This item requires rank 11 in order to be used.

4,715
4,857
2,965
offense
defense
stealth
(+4,715)
(+4,857)
(+2,965)
11--off: 4,715
def: 4,857
stl: 2,965
$260,00000:16:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:16:55!

Shotgun
This item requires rank 14 in order to be used.

14,080
2,726
5,904
offense
defense
stealth
(+14,080)
(+2,726)
(+5,904)
14--off: 14,080
def: 2,726
stl: 5,904
$460,00000:18:45!

Ballistic vest
This item requires rank 28 in order to be used.

13,718
100,060
22,112
offense
defense
stealth
(+13,718)
(+100,060)
(+22,112)
28--off: 13,718
def: 100,060
stl: 22,112
$2,720,00000:19:15!

Tactical vest
This item requires rank 14 in order to be used.

2,133
15,996
4,053
offense
defense
stealth
(+2,133)
(+15,996)
(+4,053)
14--off: 2,133
def: 15,996
stl: 4,053
$440,00000:19:45!

Flashlight
This item requires rank 29 in order to be used.

49,660
63,024
61,766
offense
defense
stealth
(+49,660)
(+63,024)
(+61,766)
29--off: 49,660
def: 63,024
stl: 61,766
$3,480,00000:20:15!

Revolver
This item requires rank 20 in order to be used.

42,329
5,574
9,237
offense
defense
stealth
(+42,329)
(+5,574)
(+9,237)
20--off: 42,329
def: 5,574
stl: 9,237
$1,140,00000:20:15!

Armor piercing bullets
This item requires rank 25 in order to be used.

44,577
42,133
45,323
offense
defense
stealth
(+44,577)
(+42,133)
(+45,323)
25--off: 44,577
def: 42,133
stl: 45,323
$2,640,00000:36:05















