Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Golden desert eagle
This item requires rank 23 in order to be used.

57,087
4,477
12,575
offense
defense
stealth
(+57,087)
(+4,477)
(+12,575)
23--off: 57,087
def: 4,477
stl: 12,575
$1,480,00000:00:22!

Flex Armor Proto
This item requires rank 22 in order to be used.

9,119
44,422
21,866
offense
defense
stealth
(+9,119)
(+44,422)
(+21,866)
22--off: 9,119
def: 44,422
stl: 21,866
$1,500,00000:00:22!

Cowprint suit
This item requires rank 22 in order to be used.

8,242
5,886
46,645
offense
defense
stealth
(+8,242)
(+5,886)
(+46,645)
22--off: 8,242
def: 5,886
stl: 46,645
$1,220,00000:00:235
1--Materials
$100,00000:00:321

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:322

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:00:321
1--Materials
$50,00000:00:32!

Tommy gun
This item requires rank 20 in order to be used.

33,541
2,614
8,561
offense
defense
stealth
(+33,541)
(+2,614)
(+8,561)
20--off: 33,541
def: 2,614
stl: 8,561
$900,00000:00:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:01:333
1--Materials
$150,00000:02:32- 1--
Materials
$250,00000:02:32 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:33
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:33!

Revolver
This item requires rank 10 in order to be used.

6,122
657
1,548
offense
defense
stealth
(+6,122)
(+657)
(+1,548)
10--off: 6,122
def: 657
stl: 1,548
$160,00000:02:53!

Bayonet
This item requires rank 21 in order to be used.

13,033
19,667
20,735
offense
defense
stealth
(+13,033)
(+19,667)
(+20,735)
21--off: 13,033
def: 19,667
stl: 20,735
$1,060,00000:03:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:03:323

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:04:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:32!

Military body armor
This item requires rank 14 in order to be used.

1,031
11,885
5,364
offense
defense
stealth
(+1,031)
(+11,885)
(+5,364)
14--off: 1,031
def: 11,885
stl: 5,364
$360,00000:07:22!

Fake moustache
This item requires rank 19 in order to be used.

5,422
2,953
26,889
offense
defense
stealth
(+5,422)
(+2,953)
(+26,889)
19--off: 5,422
def: 2,953
stl: 26,889
$700,00000:07:522
1--Materials
$40,00000:08:32!

Flex Armor Proto
This item requires rank 12 in order to be used.

1,646
9,211
2,086
offense
defense
stealth
(+1,646)
(+9,211)
(+2,086)
12--off: 1,646
def: 9,211
stl: 2,086
$260,00000:09:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:33!

Revolver
This item requires rank 22 in order to be used.

51,122
8,354
15,971
offense
defense
stealth
(+51,122)
(+8,354)
(+15,971)
22--off: 51,122
def: 8,354
stl: 15,971
$1,500,00000:10:22- 1--
Materials
$50,00000:10:32 3
1--Materials
$150,00000:10:32!

Flashlight
This item requires rank 11 in order to be used.

4,348
4,881
4,567
offense
defense
stealth
(+4,348)
(+4,881)
(+4,567)
11--off: 4,348
def: 4,881
stl: 4,567
$280,00000:12:22!

Ballistic vest
This item requires rank 12 in order to be used.

1,134
12,019
4,378
offense
defense
stealth
(+1,134)
(+12,019)
(+4,378)
12--off: 1,134
def: 12,019
stl: 4,378
$360,00000:12:224
1--Materials
$80,00000:12:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:33!

Fake moustache
This item requires rank 19 in order to be used.

5,935
3,084
29,628
offense
defense
stealth
(+5,935)
(+3,084)
(+29,628)
19--off: 5,935
def: 3,084
stl: 29,628
$780,00000:12:52!

Tommy gun
This item requires rank 2 in order to be used.

182
13
67
offense
defense
stealth
(+182)
(+13)
(+67)
2--off: 182
def: 13
stl: 67
$1,00000:14:221

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:32- 1--
Materials
$200,00000:14:32 !

Flex Armor Proto
This item requires rank 31 in order to be used.

22,692
117,242
53,584
offense
defense
stealth
(+22,692)
(+117,242)
(+53,584)
31--off: 22,692
def: 117,242
stl: 53,584
$3,880,00000:14:42!

Dragonskin armor
This item requires rank 28 in order to be used.

10,648
97,386
18,725
offense
defense
stealth
(+10,648)
(+97,386)
(+18,725)
28--off: 10,648
def: 97,386
stl: 18,725
$2,540,00000:16:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:32!

Shotgun
This item requires rank 20 in order to be used.

32,398
5,665
13,734
offense
defense
stealth
(+32,398)
(+5,665)
(+13,734)
20--off: 32,398
def: 5,665
stl: 13,734
$1,040,00000:17:53!

Tigerprint suit
This item requires rank 17 in order to be used.

1,648
1,827
25,305
offense
defense
stealth
(+1,648)
(+1,827)
(+25,305)
17--off: 1,648
def: 1,827
stl: 25,305
$580,00000:17:53!

Dragonskin armor
This item requires rank 23 in order to be used.

9,927
45,049
17,556
offense
defense
stealth
(+9,927)
(+45,049)
(+17,556)
23--off: 9,927
def: 45,049
stl: 17,556
$1,460,00000:18:22!

M4
This item requires rank 9 in order to be used.

5,230
688
1,553
offense
defense
stealth
(+5,230)
(+688)
(+1,553)
9--off: 5,230
def: 688
stl: 1,553
$140,00000:19:52!

Improved crosshairs
This item requires rank 5 in order to be used.

621
415
781
offense
defense
stealth
(+621)
(+415)
(+781)
5--off: 621
def: 415
stl: 781
$40,00000:21:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:32!

Pulse rifle
This item requires rank 28 in order to be used.

115,492
6,737
18,441
offense
defense
stealth
(+115,492)
(+6,737)
(+18,441)
28--off: 115,492
def: 6,737
stl: 18,441
$2,820,00000:23:52!

Tommy gun
This item requires rank 20 in order to be used.

37,019
4,332
11,669
offense
defense
stealth
(+37,019)
(+4,332)
(+11,669)
20--off: 37,019
def: 4,332
stl: 11,669
$1,060,00000:24:52















