Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:102

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:092
1--Materials
$40,00000:01:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:09!

Flex Armor Proto
This item requires rank 19 in order to be used.

3,290
29,728
9,788
offense
defense
stealth
(+3,290)
(+29,728)
(+9,788)
19--off: 3,290
def: 29,728
stl: 9,788
$860,00000:01:291
1--Materials
$20,00000:03:10- 1--
Materials
$60,00000:03:10 
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:03:10!

Flashlight
This item requires rank 35 in order to be used.

90,412
89,514
102,111
offense
defense
stealth
(+90,412)
(+89,514)
(+102,111)
35--off: 90,412
def: 89,514
stl: 102,111
$5,640,00000:03:19!

Police vest
This item requires rank 18 in order to be used.

4,152
26,146
7,378
offense
defense
stealth
(+4,152)
(+26,146)
(+7,378)
18--off: 4,152
def: 26,146
stl: 7,378
$760,00000:03:29- 1--
Materials
$20,00000:04:09 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:04:094

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:04:09!

Army sweater
This item requires rank 26 in order to be used.

12,783
6,946
83,331
offense
defense
stealth
(+12,783)
(+6,946)
(+83,331)
26--off: 12,783
def: 6,946
stl: 83,331
$2,060,00000:04:293

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:05:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:05:10!

Explosive rounds
This item requires rank 10 in order to be used.

2,599
3,108
3,294
offense
defense
stealth
(+2,599)
(+3,108)
(+3,294)
10--off: 2,599
def: 3,108
stl: 3,294
$180,00000:05:29
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:09!

Prototype b-kit 1.0
This item requires rank 23 in order to be used.

8,387
50,467
17,653
offense
defense
stealth
(+8,387)
(+50,467)
(+17,653)
23--off: 8,387
def: 50,467
stl: 17,653
$1,540,00000:06:59
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:094
1--Materials
$80,00000:08:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:08:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:101
1--Materials
$20,00000:10:101
1--Materials
$50,00000:10:10- 1--
Materials
$50,00000:10:10 2
1--Materials
$100,00000:10:10
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:10:104
1--Materials
$80,00000:11:093

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,400,00000:11:093

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:11:09
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:12:09!

Military body armor
This item requires rank 15 in order to be used.

1,703
18,571
4,024
offense
defense
stealth
(+1,703)
(+18,571)
(+4,024)
15--off: 1,703
def: 18,571
stl: 4,024
$480,00000:12:59
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:13:093

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:10- 1--
Materials
$150,00000:14:10 3
1--Materials
$60,00000:14:10!

Zombie mask
This item requires rank 18 in order to be used.

1,861
3,351
24,909
offense
defense
stealth
(+1,861)
(+3,351)
(+24,909)
18--off: 1,861
def: 3,351
stl: 24,909
$600,00000:14:29!

Javelin
This item requires rank 6 in order to be used.

1,884
257
459
offense
defense
stealth
(+1,884)
(+257)
(+459)
6--off: 1,884
def: 257
stl: 459
$60,00000:14:30!

Shotgun
This item requires rank 16 in order to be used.

18,473
2,903
3,785
offense
defense
stealth
(+18,473)
(+2,903)
(+3,785)
16--off: 18,473
def: 2,903
stl: 3,785
$500,00000:15:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:09!

Shuriken
This item requires rank 22 in order to be used.

20,623
30,832
18,223
offense
defense
stealth
(+20,623)
(+30,832)
(+18,223)
22--off: 20,623
def: 30,832
stl: 18,223
$1,400,00000:17:59!

Pulse rifle
This item requires rank 23 in order to be used.

46,090
7,158
14,973
offense
defense
stealth
(+46,090)
(+7,158)
(+14,973)
23--off: 46,090
def: 7,158
stl: 14,973
$1,360,00000:17:59!

Radar
This item requires rank 16 in order to be used.

9,018
11,111
8,375
offense
defense
stealth
(+9,018)
(+11,111)
(+8,375)
16--off: 9,018
def: 11,111
stl: 8,375
$580,00000:18:50!

Desert eagle
This item requires rank 25 in order to be used.

76,136
10,133
22,182
offense
defense
stealth
(+76,136)
(+10,133)
(+22,182)
25--off: 76,136
def: 10,133
stl: 22,182
$2,160,00000:18:59!

Gang suit
This item requires rank 13 in order to be used.

1,020
1,013
10,979
offense
defense
stealth
(+1,020)
(+1,013)
(+10,979)
13--off: 1,020
def: 1,013
stl: 10,979
$260,00000:19:00















