Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
4
1--Materials
$500,00000:00:33
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:01:33!

Opera mask
This item requires rank 14 in order to be used.

1,041
2,314
16,839
offense
defense
stealth
(+1,041)
(+2,314)
(+16,839)
14--off: 1,041
def: 2,314
stl: 16,839
$400,00000:02:23!

Simple M.T.V
This item requires rank 15 in order to be used.

3,721
19,734
9,962
offense
defense
stealth
(+3,721)
(+19,734)
(+9,962)
15--off: 3,721
def: 19,734
stl: 9,962
$660,00000:03:2418
1--Materials
$396,00000:03:33!

Golden desert eagle
This item requires rank 10 in order to be used.

7,232
1,360
2,752
offense
defense
stealth
(+7,232)
(+1,360)
(+2,752)
10--off: 7,232
def: 1,360
stl: 2,752
$220,00000:03:531

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:04:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:331

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:05:341

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:34!

Mini k
This item requires rank 11 in order to be used.

11,010
1,863
2,136
offense
defense
stealth
(+11,010)
(+1,863)
(+2,136)
11--off: 11,010
def: 1,863
stl: 2,136
$300,00000:07:232

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:3315
1--Materials
$750,00000:07:33!

Binoculars
This item requires rank 16 in order to be used.

13,223
13,697
11,814
offense
defense
stealth
(+13,223)
(+13,697)
(+11,814)
16--off: 13,223
def: 13,697
stl: 11,814
$780,00000:07:53
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:33!

Bayonet
This item requires rank 9 in order to be used.

3,082
2,408
2,330
offense
defense
stealth
(+3,082)
(+2,408)
(+2,330)
9--off: 3,082
def: 2,408
stl: 2,330
$160,00000:08:53!

GPS
This item requires rank 15 in order to be used.

9,405
11,480
9,630
offense
defense
stealth
(+9,405)
(+11,480)
(+9,630)
15--off: 9,405
def: 11,480
stl: 9,630
$620,00000:09:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:332
1--Materials
$100,00000:09:33- 1--
Materials
$1,600,00000:09:33 4
1--Materials
$200,00000:09:331

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$880,00000:09:33!

Improved crosshairs
This item requires rank 14 in order to be used.

10,390
8,403
6,430
offense
defense
stealth
(+10,390)
(+8,403)
(+6,430)
14--off: 10,390
def: 8,403
stl: 6,430
$500,00000:10:24- 1--
Materials
$50,00000:10:33 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:10:33- 1--
Materials
$150,00000:10:33 !

MP5
This item requires rank 12 in order to be used.

14,165
1,079
2,363
offense
defense
stealth
(+14,165)
(+1,079)
(+2,363)
12--off: 14,165
def: 1,079
stl: 2,363
$360,00000:10:43!

Shuriken
This item requires rank 15 in order to be used.

11,515
8,346
7,337
offense
defense
stealth
(+11,515)
(+8,346)
(+7,337)
15--off: 11,515
def: 8,346
stl: 7,337
$540,00000:12:23!

Revolver
This item requires rank 10 in order to be used.

7,421
1,388
2,870
offense
defense
stealth
(+7,421)
(+1,388)
(+2,870)
10--off: 7,421
def: 1,388
stl: 2,870
$240,00000:12:53!

Mini k
This item requires rank 10 in order to be used.

7,677
821
3,039
offense
defense
stealth
(+7,677)
(+821)
(+3,039)
10--off: 7,677
def: 821
stl: 3,039
$240,00000:12:531
1--Materials
$50,00000:14:33- 1--
Materials
$800,00000:14:33 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:33- 1--
Materials
$100,00000:14:33 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:14:34!

Binoculars
This item requires rank 16 in order to be used.

10,832
16,221
9,705
offense
defense
stealth
(+10,832)
(+16,221)
(+9,705)
16--off: 10,832
def: 16,221
stl: 9,705
$740,00000:14:53!

Full ballistic vest
This item requires rank 12 in order to be used.

1,320
14,070
3,305
offense
defense
stealth
(+1,320)
(+14,070)
(+3,305)
12--off: 1,320
def: 14,070
stl: 3,305
$380,00000:15:23!

Police vest
This item requires rank 11 in order to be used.

1,991
11,469
2,750
offense
defense
stealth
(+1,991)
(+11,469)
(+2,750)
11--off: 1,991
def: 11,469
stl: 2,750
$320,00000:15:23!

Ballistic vest
This item requires rank 4 in order to be used.

183
920
332
offense
defense
stealth
(+183)
(+920)
(+332)
4--off: 183
def: 920
stl: 332
$20,00000:16:23!

M4
This item requires rank 6 in order to be used.

2,249
199
460
offense
defense
stealth
(+2,249)
(+199)
(+460)
6--off: 2,249
def: 199
stl: 460
$60,00000:16:53!

Army sweater
This item requires rank 14 in order to be used.

1,825
3,836
15,722
offense
defense
stealth
(+1,825)
(+3,836)
(+15,722)
14--off: 1,825
def: 3,836
stl: 15,722
$420,00000:19:23!

Fake moustache
This item requires rank 12 in order to be used.

1,367
2,067
11,298
offense
defense
stealth
(+1,367)
(+2,067)
(+11,298)
12--off: 1,367
def: 2,067
stl: 11,298
$300,00000:20:23!

Pulse rifle
This item requires rank 16 in order to be used.

29,491
5,212
6,123
offense
defense
stealth
(+29,491)
(+5,212)
(+6,123)
16--off: 29,491
def: 5,212
stl: 6,123
$820,00000:24:13!

Orange aviators
This item requires rank 12 in order to be used.

1,153
1,679
14,465
offense
defense
stealth
(+1,153)
(+1,679)
(+14,465)
12--off: 1,153
def: 1,679
stl: 14,465
$340,00000:27:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:29:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:38:33















