Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$50,00000:01:00- 1
Materials
$50,00000:01:00 1
1Materials
$2,342,56000:01:001
1Materials
$125,00000:01:00!

Orange aviators
This item requires rank 30 in order to be used.

14,530
7,881
112,032
offense
defense
stealth
(+14,530)
(+7,881)
(+112,032)
30--off: 14,530
def: 7,881
stl: 112,032
$2,680,00000:01:20!

Mini k
This item requires rank 26 in order to be used.

75,524
8,971
30,516
offense
defense
stealth
(+75,524)
(+8,971)
(+30,516)
26--off: 75,524
def: 8,971
stl: 30,516
$2,300,00000:01:20!

Loaba suite v2
This item requires rank 25 in order to be used.

8,538
67,510
27,172
offense
defense
stealth
(+8,538)
(+67,510)
(+27,172)
25--off: 8,538
def: 67,510
stl: 27,172
$2,060,00000:01:50!

Armor piercing bullets
This item requires rank 22 in order to be used.

23,785
25,256
32,077
offense
defense
stealth
(+23,785)
(+25,256)
(+32,077)
22--off: 23,785
def: 25,256
stl: 32,077
$1,620,00000:01:50!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:01:502
1Materials
$770,00000:02:014
1Materials
$80,00000:02:014

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$80,00000:02:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,064,80000:02:01!

GPS
This item requires rank 19 in order to be used.

14,922
21,323
20,261
offense
defense
stealth
(+14,922)
(+21,323)
(+20,261)
19--off: 14,922
def: 21,323
stl: 20,261
$1,140,00000:02:21!

Dragonskin armor
This item requires rank 12 in order to be used.

785
9,124
4,315
offense
defense
stealth
(+785)
(+9,124)
(+4,315)
12--off: 785
def: 9,124
stl: 4,315
$280,00000:02:50!

Shotgun
This item requires rank 21 in order to be used.

42,329
7,041
10,981
offense
defense
stealth
(+42,329)
(+7,041)
(+10,981)
21--off: 42,329
def: 7,041
stl: 10,981
$1,200,00000:02:504

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$1,540,00000:03:00- 1
Materials
$700,00000:03:00 - 1
Materials
$100,00000:03:00 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$5,808,00000:03:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:04:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:05:004

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$200,00000:05:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:05:002
1Materials
$700,00000:05:00
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:05:00- 1
Materials
$250,00000:06:00 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$700,00000:06:001
1Materials
$50,00000:06:00- 1
Materials
$20,00000:06:00 !

Binoculars
This item requires rank 7 in order to be used.

1,996
1,669
1,433
offense
defense
stealth
(+1,996)
(+1,669)
(+1,433)
7--off: 1,996
def: 1,669
stl: 1,433
$100,00000:06:21!

Improved crosshairs
This item requires rank 23 in order to be used.

45,768
30,048
42,577
offense
defense
stealth
(+45,768)
(+30,048)
(+42,577)
23off: 45,768
def: 30,048
stl: 42,577
$3,455,27600:06:30
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:07:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:07:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:07:01!

Military body armor
This item requires rank 18 in order to be used.

4,801
25,684
8,055
offense
defense
stealth
(+4,801)
(+25,684)
(+8,055)
18--off: 4,801
def: 25,684
stl: 8,055
$780,00000:07:20!

Dragonskin armor
This item requires rank 25 in order to be used.

7,707
71,270
14,014
offense
defense
stealth
(+7,707)
(+71,270)
(+14,014)
25--off: 7,707
def: 71,270
stl: 14,014
$1,860,00000:07:502
1Materials
$250,00000:09:001

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$800,00000:09:002
1Materials
$1,600,00000:09:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:013

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$150,00000:12:011

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:12:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:14:00- 1
Materials
$200,00000:14:01 2
1Materials
$1,600,00000:14:01!

Desert eagle
This item requires rank 23 in order to be used.

64,032
11,497
19,150
offense
defense
stealth
(+64,032)
(+11,497)
(+19,150)
23--off: 64,032
def: 11,497
stl: 19,150
$1,900,00000:15:10
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:19:01!

Smartphone
This item requires rank 26 in order to be used.

53,507
46,723
23,433
offense
defense
stealth
(+53,507)
(+46,723)
(+23,433)
26off: 53,507
def: 46,723
stl: 23,433
$2,480,00000:24:40!

Flashlight
This item requires rank 26 in order to be used.

30,586
50,746
42,961
offense
defense
stealth
(+30,586)
(+50,746)
(+42,961)
26off: 30,586
def: 50,746
stl: 42,961
$2,480,00000:25:40
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:27:01!

Fake moustache
This item requires rank 26 in order to be used.

12,030
15,937
98,063
offense
defense
stealth
(+12,030)
(+15,937)
(+98,063)
26off: 12,030
def: 15,937
stl: 98,063
$2,520,00000:43:21!

Simple M.T.V
This item requires rank 25 in order to be used.

16,684
94,388
25,852
offense
defense
stealth
(+16,684)
(+94,388)
(+25,852)
25off: 16,684
def: 94,388
stl: 25,852
$2,740,00000:44:51















