Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Zombie mask
This item requires rank 17 in order to be used.

3,636
1,733
19,600
offense
defense
stealth
(+3,636)
(+1,733)
(+19,600)
17--off: 3,636
def: 1,733
stl: 19,600
$500,00000:00:071

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:47- 1--
Materials
$100,00000:01:47 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:01:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:47!

Tactical vest
This item requires rank 16 in order to be used.

2,460
20,684
6,671
offense
defense
stealth
(+2,460)
(+20,684)
(+6,671)
16--off: 2,460
def: 20,684
stl: 6,671
$600,00000:04:07!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:04:372
1--Materials
$100,00000:04:471
1--Materials
$50,00000:04:47
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:47!

Binoculars
This item requires rank 16 in order to be used.

10,597
8,133
9,845
offense
defense
stealth
(+10,597)
(+8,133)
(+9,845)
16--off: 10,597
def: 8,133
stl: 9,845
$580,00000:06:07!

Shotgun
This item requires rank 25 in order to be used.

71,529
9,116
24,685
offense
defense
stealth
(+71,529)
(+9,116)
(+24,685)
25--off: 71,529
def: 9,116
stl: 24,685
$2,100,00000:06:375
1--Materials
$250,00000:06:47- 1--
Materials
$250,00000:06:47 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:47
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:48!

Explosive rounds
This item requires rank 19 in order to be used.

16,445
17,193
16,858
offense
defense
stealth
(+16,445)
(+17,193)
(+16,858)
19--off: 16,445
def: 17,193
stl: 16,858
$1,000,00000:07:07!

GPS
This item requires rank 19 in order to be used.

14,922
21,323
20,261
offense
defense
stealth
(+14,922)
(+21,323)
(+20,261)
19--off: 14,922
def: 21,323
stl: 20,261
$1,140,00000:07:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:472
1--Materials
$40,00000:08:472
1--Materials
$40,00000:08:47!

Riot Shield
This item requires rank 28 in order to be used.

66,023
39,642
33,403
offense
defense
stealth
(+66,023)
(+39,642)
(+33,403)
28--off: 66,023
def: 39,642
stl: 33,403
$2,780,00000:09:07
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:47!

Revolver
This item requires rank 16 in order to be used.

24,025
3,268
6,112
offense
defense
stealth
(+24,025)
(+3,268)
(+6,112)
16--off: 24,025
def: 3,268
stl: 6,112
$660,00000:10:07!

Full ballistic vest
This item requires rank 26 in order to be used.

4,869
89,033
29,757
offense
defense
stealth
(+4,869)
(+89,033)
(+29,757)
26--off: 4,869
def: 89,033
stl: 29,757
$2,480,00000:10:07!

Military body armor
This item requires rank 13 in order to be used.

1,022
11,409
2,193
offense
defense
stealth
(+1,022)
(+11,409)
(+2,193)
13--off: 1,022
def: 11,409
stl: 2,193
$300,00000:10:37!

Revolver
This item requires rank 14 in order to be used.

12,264
2,559
5,487
offense
defense
stealth
(+12,264)
(+2,559)
(+5,487)
14--off: 12,264
def: 2,559
stl: 5,487
$400,00000:10:37- 1--
Materials
$50,00000:10:47 !

Military body armor
This item requires rank 19 in order to be used.

4,635
26,950
13,822
offense
defense
stealth
(+4,635)
(+26,950)
(+13,822)
19--off: 4,635
def: 26,950
stl: 13,822
$900,00000:11:07!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14--off: 1,138
def: 15,292
stl: 5,293
$440,00000:11:37- 1--
Materials
$150,00000:11:48 2
1--Materials
$40,00000:11:481
1--Materials
$50,00000:12:47
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:13:47!

Tigerprint suit
This item requires rank 22 in order to be used.

6,655
5,853
60,069
offense
defense
stealth
(+6,655)
(+5,853)
(+60,069)
22--off: 6,655
def: 5,853
stl: 60,069
$1,460,00000:13:57!

Full ballistic vest
This item requires rank 23 in order to be used.

3,467
47,855
13,346
offense
defense
stealth
(+3,467)
(+47,855)
(+13,346)
23--off: 3,467
def: 47,855
stl: 13,346
$1,300,00000:14:37!

Tactical vest
This item requires rank 20 in order to be used.

3,023
45,438
15,907
offense
defense
stealth
(+3,023)
(+45,438)
(+15,907)
20--off: 3,023
def: 45,438
stl: 15,907
$1,280,00000:15:07!

Dragonskin armor
This item requires rank 30 in order to be used.

9,034
118,202
44,691
offense
defense
stealth
(+9,034)
(+118,202)
(+44,691)
30--off: 9,034
def: 118,202
stl: 44,691
$3,440,00000:16:07!

Armor piercing bullets
This item requires rank 15 in order to be used.

8,490
8,723
9,495
offense
defense
stealth
(+8,490)
(+8,723)
(+9,495)
15--off: 8,490
def: 8,723
stl: 9,495
$540,00000:16:37
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:16:48!

Revolver
This item requires rank 13 in order to be used.

10,437
1,926
4,009
offense
defense
stealth
(+10,437)
(+1,926)
(+4,009)
13--off: 10,437
def: 1,926
stl: 4,009
$320,00000:17:37!

Gang suit
This item requires rank 23 in order to be used.

8,699
3,662
57,359
offense
defense
stealth
(+8,699)
(+3,662)
(+57,359)
23--off: 8,699
def: 3,662
stl: 57,359
$1,400,00000:17:37!

Cowprint suit
This item requires rank 10 in order to be used.

528
1,194
7,139
offense
defense
stealth
(+528)
(+1,194)
(+7,139)
10--off: 528
def: 1,194
stl: 7,139
$180,00000:19:07!

Explosive rounds
This item requires rank 18 in order to be used.

11,098
17,165
16,689
offense
defense
stealth
(+11,098)
(+17,165)
(+16,689)
18--off: 11,098
def: 17,165
stl: 16,689
$900,00000:21:07!

White suit
This item requires rank 26 in order to be used.

7,844
10,131
104,726
offense
defense
stealth
(+7,844)
(+10,131)
(+104,726)
26--off: 7,844
def: 10,131
stl: 104,726
$2,460,00000:21:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,300,00000:21:47!

Flex Armor Proto
This item requires rank 21 in order to be used.

6,510
43,937
11,469
offense
defense
stealth
(+6,510)
(+43,937)
(+11,469)
21--off: 6,510
def: 43,937
stl: 11,469
$1,240,00000:23:37!

Flashlight
This item requires rank 26 in order to be used.

40,082
55,486
37,196
offense
defense
stealth
(+40,082)
(+55,486)
(+37,196)
26--off: 40,082
def: 55,486
stl: 37,196
$2,660,00000:28:08!

AK-47
This item requires rank 26 in order to be used.

95,111
9,087
31,999
offense
defense
stealth
(+95,111)
(+9,087)
(+31,999)
26--off: 95,111
def: 9,087
stl: 31,999
$2,720,00000:29:07















