Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
5
1--Materials
$100,00000:00:55- 1--
Materials
$20,00000:00:55 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:00:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:00:55!

Zombie mask
This item requires rank 8 in order to be used.

529
250
4,142
offense
defense
stealth
(+529)
(+250)
(+4,142)
8--off: 529
def: 250
stl: 4,142
$100,00000:01:16!

Army sweater
This item requires rank 3 in order to be used.

55
75
398
offense
defense
stealth
(+55)
(+75)
(+398)
3--off: 55
def: 75
stl: 398
$20,00000:01:46
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:55!

AK-47
This item requires rank 26 in order to be used.

82,971
10,198
21,835
offense
defense
stealth
(+82,971)
(+10,198)
(+21,835)
26--off: 82,971
def: 10,198
stl: 21,835
$2,300,00000:03:16
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:03:55!

Explosive rounds
This item requires rank 14 in order to be used.

8,188
7,759
8,173
offense
defense
stealth
(+8,188)
(+7,759)
(+8,173)
14--off: 8,188
def: 7,759
stl: 8,173
$480,00000:04:452
1--Materials
$40,00000:04:551

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:55!

Zombie mask
This item requires rank 27 in order to be used.

13,626
7,790
75,460
offense
defense
stealth
(+13,626)
(+7,790)
(+75,460)
27--off: 13,626
def: 7,790
stl: 75,460
$1,940,00000:05:16!

Pulse rifle
This item requires rank 14 in order to be used.

13,820
1,071
4,805
offense
defense
stealth
(+13,820)
(+1,071)
(+4,805)
14--off: 13,820
def: 1,071
stl: 4,805
$400,00000:05:45!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:05:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:05:55- 1--
Materials
$60,00000:06:55 - 1--
Materials
$100,00000:06:55 - 1--
Materials
$60,00000:06:55 !

Radar
This item requires rank 18 in order to be used.

9,348
10,418
8,907
offense
defense
stealth
(+9,348)
(+10,418)
(+8,907)
18--off: 9,348
def: 10,418
stl: 8,907
$580,00000:07:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:55!

Pulse rifle
This item requires rank 14 in order to be used.

12,631
1,331
3,472
offense
defense
stealth
(+12,631)
(+1,331)
(+3,472)
14--off: 12,631
def: 1,331
stl: 3,472
$340,00000:08:451
1--Materials
$125,00000:08:55- 1--
Materials
$125,00000:08:55 !

Dragonskin armor
This item requires rank 23 in order to be used.

9,927
45,049
17,556
offense
defense
stealth
(+9,927)
(+45,049)
(+17,556)
23--off: 9,927
def: 45,049
stl: 17,556
$1,460,00000:09:45!

Desert eagle
This item requires rank 11 in order to be used.

7,184
1,618
2,481
offense
defense
stealth
(+7,184)
(+1,618)
(+2,481)
11--off: 7,184
def: 1,618
stl: 2,481
$220,00000:09:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:55!

Desert eagle
This item requires rank 18 in order to be used.

29,823
4,196
6,752
offense
defense
stealth
(+29,823)
(+4,196)
(+6,752)
18--off: 29,823
def: 4,196
stl: 6,752
$820,00000:10:15!

Armor piercing bullets
This item requires rank 29 in order to be used.

66,312
35,724
65,157
offense
defense
stealth
(+66,312)
(+35,724)
(+65,157)
29--off: 66,312
def: 35,724
stl: 65,157
$3,340,00000:10:159
1--Materials
$180,00000:12:55!

Loaba suite v2
This item requires rank 23 in order to be used.

5,987
49,122
16,587
offense
defense
stealth
(+5,987)
(+49,122)
(+16,587)
23--off: 5,987
def: 49,122
stl: 16,587
$1,440,00000:13:45!

Simple M.T.V
This item requires rank 11 in order to be used.

926
9,160
3,390
offense
defense
stealth
(+926)
(+9,160)
(+3,390)
11--off: 926
def: 9,160
stl: 3,390
$260,00000:13:452
1--Materials
$40,00000:13:553
1--Materials
$60,00000:13:55!

White suit
This item requires rank 22 in order to be used.

3,903
9,016
42,723
offense
defense
stealth
(+3,903)
(+9,016)
(+42,723)
22--off: 3,903
def: 9,016
stl: 42,723
$1,120,00000:14:45- 1--
Materials
$20,00000:14:55 - 1--
Materials
$350,00000:14:55 - 1--
Materials
$50,00000:14:55 !

Dragonskin armor
This item requires rank 7 in order to be used.

490
2,282
712
offense
defense
stealth
(+490)
(+2,282)
(+712)
7--off: 490
def: 2,282
stl: 712
$60,00000:17:15!

Tactical vest
This item requires rank 14 in order to be used.

2,133
15,996
4,053
offense
defense
stealth
(+2,133)
(+15,996)
(+4,053)
14--off: 2,133
def: 15,996
stl: 4,053
$440,00000:17:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:55!

Ballistic vest
This item requires rank 20 in order to be used.

2,964
36,162
12,530
offense
defense
stealth
(+2,964)
(+36,162)
(+12,530)
20--off: 2,964
def: 36,162
stl: 12,530
$1,040,00000:18:15!

Full ballistic vest
This item requires rank 21 in order to be used.

4,903
42,890
12,818
offense
defense
stealth
(+4,903)
(+42,890)
(+12,818)
21--off: 4,903
def: 42,890
stl: 12,818
$1,220,00000:18:45!

Flashlight
This item requires rank 13 in order to be used.

4,997
8,687
8,229
offense
defense
stealth
(+4,997)
(+8,687)
(+8,229)
13--off: 4,997
def: 8,687
stl: 8,229
$440,00000:18:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:55!

Proso armor
This item requires rank 26 in order to be used.

10,187
76,495
16,456
offense
defense
stealth
(+10,187)
(+76,495)
(+16,456)
26--off: 10,187
def: 76,495
stl: 16,456
$2,060,00000:19:15!

Pirate mask
This item requires rank 22 in order to be used.

3,557
5,574
40,366
offense
defense
stealth
(+3,557)
(+5,574)
(+40,366)
22--off: 3,557
def: 5,574
stl: 40,366
$980,00000:19:45!

Flex Armor Proto
This item requires rank 11 in order to be used.

1,050
7,859
3,276
offense
defense
stealth
(+1,050)
(+7,859)
(+3,276)
11--off: 1,050
def: 7,859
stl: 3,276
$240,00000:24:45!

Flex Armor Proto
This item requires rank 22 in order to be used.

9,119
44,422
21,866
offense
defense
stealth
(+9,119)
(+44,422)
(+21,866)
22--off: 9,119
def: 44,422
stl: 21,866
$1,500,00000:29:45















