Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Flashlight
This item requires rank 5 in order to be used.

450
721
555
offense
defense
stealth
(+450)
(+721)
(+555)
5--off: 450
def: 721
stl: 555
$40,00000:00:04!

Flashlight
This item requires rank 30 in order to be used.

57,720
58,963
59,049
offense
defense
stealth
(+57,720)
(+58,963)
(+59,049)
30--off: 57,720
def: 58,963
stl: 59,049
$3,520,00000:00:351
1--Materials
$20,00000:01:144

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:01:141
1--Materials
$50,00000:01:14
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:142
1--Materials
$250,00000:03:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:15!

Ballistic vest
This item requires rank 16 in order to be used.

2,532
21,194
4,911
offense
defense
stealth
(+2,532)
(+21,194)
(+4,911)
16--off: 2,532
def: 21,194
stl: 4,911
$580,00000:03:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:141

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:15
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:14- 1--
Materials
$20,00000:07:14 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:07:141

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:141

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:07:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:15!

Full ballistic vest
This item requires rank 19 in order to be used.

5,487
27,686
12,097
offense
defense
stealth
(+5,487)
(+27,686)
(+12,097)
19--off: 5,487
def: 27,686
stl: 12,097
$900,00000:07:34!

Revolver
This item requires rank 11 in order to be used.

8,635
662
1,502
offense
defense
stealth
(+8,635)
(+662)
(+1,502)
11--off: 8,635
def: 662
stl: 1,502
$220,00000:08:04
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:141

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:15!

Simple M.T.V
This item requires rank 20 in order to be used.

2,205
31,243
10,073
offense
defense
stealth
(+2,205)
(+31,243)
(+10,073)
20--off: 2,205
def: 31,243
stl: 10,073
$880,00000:08:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:14
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:142
1--Materials
$100,00000:09:14- 1--
Materials
$60,00000:09:14 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:15!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,977
39,331
12,014
offense
defense
stealth
(+2,977)
(+39,331)
(+12,014)
20--off: 2,977
def: 39,331
stl: 12,014
$1,080,00000:09:34!

Revolver
This item requires rank 23 in order to be used.

55,910
6,526
15,864
offense
defense
stealth
(+55,910)
(+6,526)
(+15,864)
23--off: 55,910
def: 6,526
stl: 15,864
$1,560,00000:10:042

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:11:142

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:11:14- 1--
Materials
$100,00000:11:14 4
1--Materials
$80,00000:11:141

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:12:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:12:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,300,00000:13:14!

GPS
This item requires rank 11 in order to be used.

2,837
4,569
3,240
offense
defense
stealth
(+2,837)
(+4,569)
(+3,240)
11--off: 2,837
def: 4,569
stl: 3,240
$220,00000:14:0412
1--Materials
$240,00000:14:141

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:14:145

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:14
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:14!

Flex Armor Proto
This item requires rank 28 in order to be used.

10,787
92,349
32,140
offense
defense
stealth
(+10,787)
(+92,349)
(+32,140)
28--off: 10,787
def: 92,349
stl: 32,140
$2,700,00000:14:34!

Simple M.T.V
This item requires rank 9 in order to be used.

857
5,084
1,528
offense
defense
stealth
(+857)
(+5,084)
(+1,528)
9--off: 857
def: 5,084
stl: 1,528
$140,00000:16:34!

Pirate mask
This item requires rank 22 in order to be used.

4,916
8,867
49,146
offense
defense
stealth
(+4,916)
(+8,867)
(+49,146)
22--off: 4,916
def: 8,867
stl: 49,146
$1,260,00000:17:04!

Bayonet
This item requires rank 16 in order to be used.

7,601
9,219
12,254
offense
defense
stealth
(+7,601)
(+9,219)
(+12,254)
16--off: 7,601
def: 9,219
stl: 12,254
$580,00000:17:35!

Prototype b-kit 1.0
This item requires rank 15 in order to be used.

2,014
18,586
5,693
offense
defense
stealth
(+2,014)
(+18,586)
(+5,693)
15--off: 2,014
def: 18,586
stl: 5,693
$520,00000:18:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,300,00000:19:15!

Prototype b-kit 1.0
This item requires rank 26 in order to be used.

7,201
81,678
18,297
offense
defense
stealth
(+7,201)
(+81,678)
(+18,297)
26--off: 7,201
def: 81,678
stl: 18,297
$2,140,00000:19:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,300,00000:23:15!

Opera mask
This item requires rank 22 in order to be used.

8,674
9,217
45,488
offense
defense
stealth
(+8,674)
(+9,217)
(+45,488)
22--off: 8,674
def: 9,217
stl: 45,488
$1,260,00000:23:25!

Opera mask
This item requires rank 13 in order to be used.

2,220
2,144
13,131
offense
defense
stealth
(+2,220)
(+2,144)
(+13,131)
13--off: 2,220
def: 2,144
stl: 13,131
$340,00000:27:05















