Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
- 1--
Materials
$60,00000:01:11 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:115
1--Materials
$250,00000:01:112

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:01:112

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:01:112
1--Materials
$1,600,00000:03:121
1--Materials
$800,00000:03:122

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:03:122
1--Materials
$100,00000:03:12- 1--
Materials
$800,00000:04:11 4
1--Materials
$500,00000:04:111
1--Materials
$800,00000:04:11- 1--
Materials
$100,00000:04:11 !

MP5
This item requires rank 10 in order to be used.

6,201
446
1,273
offense
defense
stealth
(+6,201)
(+446)
(+1,273)
10--off: 6,201
def: 446
stl: 1,273
$160,00000:05:313

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:06:11- 1--
Materials
$125,00000:06:11 1
1--Materials
$350,00000:06:11- 1--
Materials
$350,00000:06:11 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:121
1--Materials
$125,00000:07:12- 1--
Materials
$125,00000:08:11 3
1--Materials
$1,050,00000:08:112

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:08:111
1--Materials
$20,00000:08:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:09:112
1--Materials
$100,00000:09:112

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:11- 1--
Materials
$350,00000:09:11 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:09:11!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,062
3,432
3,818
offense
defense
stealth
(+4,062)
(+3,432)
(+3,818)
12--off: 4,062
def: 3,432
stl: 3,818
$220,00000:11:01!

Desert eagle
This item requires rank 12 in order to be used.

11,684
1,704
4,137
offense
defense
stealth
(+11,684)
(+1,704)
(+4,137)
12--off: 11,684
def: 1,704
stl: 4,137
$360,00000:11:012
1--Materials
$40,00000:11:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:111
1--Materials
$125,00000:11:113

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,400,00000:11:11!

MP5
This item requires rank 10 in order to be used.

7,570
1,097
3,174
offense
defense
stealth
(+7,570)
(+1,097)
(+3,174)
10--off: 7,570
def: 1,097
stl: 3,174
$240,00000:11:312
1--Materials
$250,00000:12:11- 1--
Materials
$20,00000:12:11 1
1--Materials
$50,00000:12:111
1--Materials
$350,00000:12:11!

White suit
This item requires rank 11 in order to be used.

1,686
615
7,566
offense
defense
stealth
(+1,686)
(+615)
(+7,566)
11--off: 1,686
def: 615
stl: 7,566
$200,00000:13:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:11!

Zombie mask
This item requires rank 11 in order to be used.

868
454
9,089
offense
defense
stealth
(+868)
(+454)
(+9,089)
11--off: 868
def: 454
stl: 9,089
$200,00000:14:01!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:14:011

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:111
1--Materials
$50,00000:14:111
1--Materials
$20,00000:14:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:11!

Shotgun
This item requires rank 12 in order to be used.

9,062
1,860
2,363
offense
defense
stealth
(+9,062)
(+1,860)
(+2,363)
12--off: 9,062
def: 1,860
stl: 2,363
$260,00000:17:01!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:17:02!

Shotgun
This item requires rank 13 in order to be used.

13,856
1,740
3,920
offense
defense
stealth
(+13,856)
(+1,740)
(+3,920)
13--off: 13,856
def: 1,740
stl: 3,920
$400,00000:22:02!

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:30:22















