Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$350,00000:00:01 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:01- 1--
Materials
$250,00000:00:01 !

Army sweater
This item requires rank 11 in order to be used.

1,062
1,700
9,559
offense
defense
stealth
(+1,062)
(+1,700)
(+9,559)
11--off: 1,062
def: 1,700
stl: 9,559
$240,00000:00:12!

Javelin
This item requires rank 13 in order to be used.

11,793
1,121
4,262
offense
defense
stealth
(+11,793)
(+1,121)
(+4,262)
13--off: 11,793
def: 1,121
stl: 4,262
$340,00000:00:51- 1--
Materials
$200,00000:01:01 2
1--Materials
$100,00000:01:012

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:012

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:01!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,435
11,536
3,273
offense
defense
stealth
(+1,435)
(+11,536)
(+3,273)
13--off: 1,435
def: 11,536
stl: 3,273
$320,00000:01:51!

Tactical vest
This item requires rank 16 in order to be used.

2,460
20,684
6,671
offense
defense
stealth
(+2,460)
(+20,684)
(+6,671)
16--off: 2,460
def: 20,684
stl: 6,671
$600,00000:03:222
1--Materials
$1,600,00000:04:01- 1--
Materials
$100,00000:04:01 - 1--
Materials
$800,00000:04:01 1
1--Materials
$125,00000:04:011

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:01!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:04:51!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:04:51- 1--
Materials
$375,00000:06:01 3
1--Materials
$60,00000:06:01!

Tactical vest
This item requires rank 9 in order to be used.

554
5,287
1,513
offense
defense
stealth
(+554)
(+5,287)
(+1,513)
9--off: 554
def: 5,287
stl: 1,513
$140,00000:06:212
1Materials
$100,00000:09:01- 1
Materials
$100,00000:09:01 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:09:012
1Materials
$40,00000:09:011
1Materials
$50,00000:10:01- 1
Materials
$40,00000:10:01 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$800,00000:10:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:10:01!

Ballistic vest
This item requires rank 12 in order to be used.

1,262
7,149
3,807
offense
defense
stealth
(+1,262)
(+7,149)
(+3,807)
12--off: 1,262
def: 7,149
stl: 3,807
$240,00000:10:51!

AK-47
This item requires rank 9 in order to be used.

4,715
1,007
1,226
offense
defense
stealth
(+4,715)
(+1,007)
(+1,226)
9--off: 4,715
def: 1,007
stl: 1,226
$140,00000:11:413

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,400,00000:12:011
1--Materials
$125,00000:12:01- 1--
Materials
$3,200,00000:12:01 - 1--
Materials
$300,00000:12:01 3
1--Materials
$60,00000:12:011
1--Materials
$350,00000:13:021
1--Materials
$350,00000:13:023
1--Materials
$60,00000:13:022

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:13:02- 1--
Materials
$100,00000:13:02 !

Flashlight
This item requires rank 8 in order to be used.

1,496
1,790
2,232
offense
defense
stealth
(+1,496)
(+1,790)
(+2,232)
8off: 1,496
def: 1,790
stl: 2,232
$120,00000:13:21!

Opera mask
This item requires rank 14 in order to be used.

2,188
2,240
14,881
offense
defense
stealth
(+2,188)
(+2,240)
(+14,881)
14--off: 2,188
def: 2,240
stl: 14,881
$380,00000:13:51!

Pulse rifle
This item requires rank 10 in order to be used.

7,158
1,147
1,194
offense
defense
stealth
(+7,158)
(+1,147)
(+1,194)
10--off: 7,158
def: 1,147
stl: 1,194
$180,00000:15:21!

Explosive rounds
This item requires rank 12 in order to be used.

5,753
5,787
4,653
offense
defense
stealth
(+5,753)
(+5,787)
(+4,653)
12--off: 5,753
def: 5,787
stl: 4,653
$320,00000:18:11!

MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6off: 1,798
def: 149
stl: 576
$60,00000:19:21
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:21:01!

Explosive rounds
This item requires rank 13 in order to be used.

6,339
8,537
7,159
offense
defense
stealth
(+6,339)
(+8,537)
(+7,159)
13--off: 6,339
def: 8,537
stl: 7,159
$440,00000:24:11!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10off: 546
def: 1,375
stl: 6,823
$180,00000:24:21















