Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:00:223
1--Materials
$60,00000:00:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:23!

Armor piercing bullets
This item requires rank 13 in order to be used.

4,155
4,838
3,699
offense
defense
stealth
(+4,155)
(+4,838)
(+3,699)
13--off: 4,155
def: 4,838
stl: 3,699
$260,00000:01:135
1--Materials
$100,00000:01:225
1--Materials
$100,00000:01:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:22!

Armor piercing bullets
This item requires rank 13 in order to be used.

6,748
5,221
5,877
offense
defense
stealth
(+6,748)
(+5,221)
(+5,877)
13--off: 6,748
def: 5,221
stl: 5,877
$360,00000:02:12
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:221

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:03:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:23
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:22- 1--
Materials
$50,00000:05:23 2
1--Materials
$100,00000:05:23!

M4
This item requires rank 16 in order to be used.

15,429
2,150
8,430
offense
defense
stealth
(+15,429)
(+2,150)
(+8,430)
16--off: 15,429
def: 2,150
stl: 8,430
$520,00000:05:42!

MP5
This item requires rank 17 in order to be used.

25,067
2,069
4,208
offense
defense
stealth
(+25,067)
(+2,069)
(+4,208)
17--off: 25,067
def: 2,069
stl: 4,208
$620,00000:05:42!

Armor piercing bullets
This item requires rank 14 in order to be used.

6,540
4,204
6,725
offense
defense
stealth
(+6,540)
(+4,204)
(+6,725)
14--off: 6,540
def: 4,204
stl: 6,725
$340,00000:06:126

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:07:231
1--Materials
$20,00000:07:232
1--Materials
$40,00000:08:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:22- 1--
Materials
$125,00000:08:22 2
1--Materials
$100,00000:08:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:08:23!

Radar
This item requires rank 22 in order to be used.

23,604
26,831
21,098
offense
defense
stealth
(+23,604)
(+26,831)
(+21,098)
22--off: 23,604
def: 26,831
stl: 21,098
$1,440,00000:09:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:09:22!

MP5
This item requires rank 20 in order to be used.

35,628
4,292
9,884
offense
defense
stealth
(+35,628)
(+4,292)
(+9,884)
20--off: 35,628
def: 4,292
stl: 9,884
$1,000,00000:09:424
1--Materials
$80,00000:10:222
1--Materials
$100,00000:10:22!

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:11:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:22!

Fake moustache
This item requires rank 18 in order to be used.

3,722
3,004
24,200
offense
defense
stealth
(+3,722)
(+3,004)
(+24,200)
18--off: 3,722
def: 3,004
stl: 24,200
$620,00000:11:42!

Flashlight
This item requires rank 11 in order to be used.

2,636
3,808
3,647
offense
defense
stealth
(+2,636)
(+3,808)
(+3,647)
11--off: 2,636
def: 3,808
stl: 3,647
$200,00000:12:12!

Cowprint suit
This item requires rank 22 in order to be used.

8,242
5,886
46,645
offense
defense
stealth
(+8,242)
(+5,886)
(+46,645)
22--off: 8,242
def: 5,886
stl: 46,645
$1,220,00000:12:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:12:23
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:13:22
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:22!

Bayonet
This item requires rank 30 in order to be used.

58,756
59,741
59,396
offense
defense
stealth
(+58,756)
(+59,741)
(+59,396)
30--off: 58,756
def: 59,741
stl: 59,396
$3,560,00000:15:42!

Full ballistic vest
This item requires rank 19 in order to be used.

4,556
33,389
13,410
offense
defense
stealth
(+4,556)
(+33,389)
(+13,410)
19--off: 4,556
def: 33,389
stl: 13,410
$1,020,00000:15:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:17:22!

Police vest
This item requires rank 28 in order to be used.

7,697
95,234
30,939
offense
defense
stealth
(+7,697)
(+95,234)
(+30,939)
28--off: 7,697
def: 95,234
stl: 30,939
$2,680,00000:17:42!

M4
This item requires rank 29 in order to be used.

109,378
15,546
36,026
offense
defense
stealth
(+109,378)
(+15,546)
(+36,026)
29--off: 109,378
def: 15,546
stl: 36,026
$3,220,00000:17:42!

Proso armor
This item requires rank 28 in order to be used.

16,849
101,221
20,181
offense
defense
stealth
(+16,849)
(+101,221)
(+20,181)
28--off: 16,849
def: 101,221
stl: 20,181
$2,760,00000:18:43!

Pulse rifle
This item requires rank 20 in order to be used.

40,138
3,537
13,867
offense
defense
stealth
(+40,138)
(+3,537)
(+13,867)
20--off: 40,138
def: 3,537
stl: 13,867
$1,160,00000:20:43!

Simple M.T.V
This item requires rank 24 in order to be used.

9,384
64,866
22,960
offense
defense
stealth
(+9,384)
(+64,866)
(+22,960)
24--off: 9,384
def: 64,866
stl: 22,960
$1,940,00000:21:13!

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14--off: 10,555
def: 9,236
stl: 5,806
$520,00000:22:13!

Tactical vest
This item requires rank 23 in order to be used.

6,488
42,588
22,353
offense
defense
stealth
(+6,488)
(+42,588)
(+22,353)
23--off: 6,488
def: 42,588
stl: 22,353
$1,420,00000:23:12!

Zombie mask
This item requires rank 15 in order to be used.

1,567
3,114
18,401
offense
defense
stealth
(+1,567)
(+3,114)
(+18,401)
15--off: 1,567
def: 3,114
stl: 18,401
$460,00000:27:12!

Flex Armor Proto
This item requires rank 31 in order to be used.

22,692
117,242
53,584
offense
defense
stealth
(+22,692)
(+117,242)
(+53,584)
31--off: 22,692
def: 117,242
stl: 53,584
$3,880,00000:30:32















