Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
1--Materials
$40,00000:02:35!

Police vest
This item requires rank 28 in order to be used.

10,611
109,177
19,217
offense
defense
stealth
(+10,611)
(+109,177)
(+19,217)
28--off: 10,611
def: 109,177
stl: 19,217
$2,780,00000:02:55!

White suit
This item requires rank 26 in order to be used.

10,123
10,663
84,987
offense
defense
stealth
(+10,123)
(+10,663)
(+84,987)
26--off: 10,123
def: 10,663
stl: 84,987
$2,120,00000:02:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:352
1--Materials
$100,00000:03:35!

MP5
This item requires rank 19 in order to be used.

32,090
6,135
8,501
offense
defense
stealth
(+32,090)
(+6,135)
(+8,501)
19--off: 32,090
def: 6,135
stl: 8,501
$940,00000:03:554
1--Materials
$80,00000:04:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:04:36
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:35
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:35!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,977
39,331
12,014
offense
defense
stealth
(+2,977)
(+39,331)
(+12,014)
20--off: 2,977
def: 39,331
stl: 12,014
$1,080,00000:07:552
1--Materials
$100,00000:08:351
1--Materials
$125,00000:08:352
1--Materials
$100,00000:08:353
1--Materials
$60,00000:08:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:08:35!

Armor piercing bullets
This item requires rank 29 in order to be used.

66,312
35,724
65,157
offense
defense
stealth
(+66,312)
(+35,724)
(+65,157)
29--off: 66,312
def: 35,724
stl: 65,157
$3,340,00000:08:55
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:35- 1--
Materials
$60,00000:09:35 3

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:09:357
1--Materials
$140,00000:09:35
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:35!

Armor piercing bullets
This item requires rank 22 in order to be used.

28,209
22,083
17,066
offense
defense
stealth
(+28,209)
(+22,083)
(+17,066)
22--off: 28,209
def: 22,083
stl: 17,066
$1,340,00000:10:251
1--Materials
$20,00000:10:35- 1--
Materials
$125,00000:10:35 !

Desert eagle
This item requires rank 13 in order to be used.

11,829
1,994
4,583
offense
defense
stealth
(+11,829)
(+1,994)
(+4,583)
13--off: 11,829
def: 1,994
stl: 4,583
$360,00000:12:252

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:12:35!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:12:55- 1--
Materials
$40,00000:13:35 !

Pulse rifle
This item requires rank 28 in order to be used.

102,564
6,999
24,140
offense
defense
stealth
(+102,564)
(+6,999)
(+24,140)
28--off: 102,564
def: 6,999
stl: 24,140
$2,680,00000:13:55!

White suit
This item requires rank 11 in order to be used.

1,788
840
8,915
offense
defense
stealth
(+1,788)
(+840)
(+8,915)
11--off: 1,788
def: 840
stl: 8,915
$240,00000:14:262

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:35!

Flex Armor Proto
This item requires rank 22 in order to be used.

7,827
42,753
9,175
offense
defense
stealth
(+7,827)
(+42,753)
(+9,175)
22--off: 7,827
def: 42,753
stl: 9,175
$1,200,00000:16:25!

Loaba suite v2
This item requires rank 17 in order to be used.

2,106
22,515
5,273
offense
defense
stealth
(+2,106)
(+22,515)
(+5,273)
17--off: 2,106
def: 22,515
stl: 5,273
$600,00000:17:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:18:35
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:35!

Binoculars
This item requires rank 28 in order to be used.

52,250
46,812
43,272
offense
defense
stealth
(+52,250)
(+46,812)
(+43,272)
28--off: 52,250
def: 46,812
stl: 43,272
$2,840,00000:20:55!

Full ballistic vest
This item requires rank 13 in order to be used.

2,217
11,023
4,682
offense
defense
stealth
(+2,217)
(+11,023)
(+4,682)
13--off: 2,217
def: 11,023
stl: 4,682
$360,00000:23:25!

M4
This item requires rank 20 in order to be used.

34,460
2,277
11,286
offense
defense
stealth
(+34,460)
(+2,277)
(+11,286)
20--off: 34,460
def: 2,277
stl: 11,286
$960,00000:24:55!

M4
This item requires rank 23 in order to be used.

55,286
10,989
23,578
offense
defense
stealth
(+55,286)
(+10,989)
(+23,578)
23--off: 55,286
def: 10,989
stl: 23,578
$1,800,00000:25:25!

Army sweater
This item requires rank 22 in order to be used.

9,241
2,579
52,208
offense
defense
stealth
(+9,241)
(+2,579)
(+52,208)
22--off: 9,241
def: 2,579
stl: 52,208
$1,280,00000:25:25!

Orange aviators
This item requires rank 12 in order to be used.

1,212
1,318
11,957
offense
defense
stealth
(+1,212)
(+1,318)
(+11,957)
12--off: 1,212
def: 1,318
stl: 11,957
$280,00000:26:45
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:28:35
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:29:35















