Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Military body armor
This item requires rank 26 in order to be used.

9,805
80,835
33,822
offense
defense
stealth
(+9,805)
(+80,835)
(+33,822)
26--off: 9,805
def: 80,835
stl: 33,822
$2,480,00000:00:08!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,062
3,432
3,818
offense
defense
stealth
(+4,062)
(+3,432)
(+3,818)
12--off: 4,062
def: 3,432
stl: 3,818
$220,00000:00:18!

AK-47
This item requires rank 21 in order to be used.

50,157
3,295
14,814
offense
defense
stealth
(+50,157)
(+3,295)
(+14,814)
21--off: 50,157
def: 3,295
stl: 14,814
$1,360,00000:00:19- 1--
Materials
$50,00000:00:28 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:28- 1--
Materials
$125,00000:00:28 !

Pulse rifle
This item requires rank 24 in order to be used.

62,079
6,654
31,025
offense
defense
stealth
(+62,079)
(+6,654)
(+31,025)
24--off: 62,079
def: 6,654
stl: 31,025
$2,000,00000:01:18
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:282

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:281

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:28!

Bayonet
This item requires rank 19 in order to be used.

13,517
14,353
16,918
offense
defense
stealth
(+13,517)
(+14,353)
(+16,918)
19--off: 13,517
def: 14,353
stl: 16,918
$900,00000:01:48!

Golden desert eagle
This item requires rank 18 in order to be used.

28,336
4,166
9,547
offense
defense
stealth
(+28,336)
(+4,166)
(+9,547)
18--off: 28,336
def: 4,166
stl: 9,547
$840,00000:02:48!

Police vest
This item requires rank 25 in order to be used.

10,857
68,401
14,250
offense
defense
stealth
(+10,857)
(+68,401)
(+14,250)
25--off: 10,857
def: 68,401
stl: 14,250
$1,880,00000:03:182
1--Materials
$100,00000:03:292

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:29- 1--
Materials
$20,00000:03:29 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:03:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:29
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:28
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:282

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:06:281

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:28- 1--
Materials
$50,00000:07:28 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:281
1--Materials
$50,00000:07:282

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:29
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:08:28!

Smartphone
This item requires rank 19 in order to be used.

18,138
18,608
20,160
offense
defense
stealth
(+18,138)
(+18,608)
(+20,160)
19--off: 18,138
def: 18,608
stl: 20,160
$1,140,00000:08:48!

Simple M.T.V
This item requires rank 23 in order to be used.

3,337
53,790
21,882
offense
defense
stealth
(+3,337)
(+53,790)
(+21,882)
23--off: 3,337
def: 53,790
stl: 21,882
$1,580,00000:09:18
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:28!

White suit
This item requires rank 3 in order to be used.

51
56
402
offense
defense
stealth
(+51)
(+56)
(+402)
3--off: 51
def: 56
stl: 402
$20,00000:10:181

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:29- 1--
Materials
$180,00000:10:29 - 1--
Materials
$50,00000:10:29 !

Desert eagle
This item requires rank 13 in order to be used.

9,709
1,564
4,887
offense
defense
stealth
(+9,709)
(+1,564)
(+4,887)
13--off: 9,709
def: 1,564
stl: 4,887
$320,00000:11:181
1--Materials
$125,00000:11:282
1--Materials
$100,00000:11:281

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:28
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:28
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:283
1--Materials
$60,00000:12:294
1--Materials
$80,00000:14:28- 1--
Materials
$40,00000:14:28 !

Flex Armor Proto
This item requires rank 12 in order to be used.

1,646
9,211
2,086
offense
defense
stealth
(+1,646)
(+9,211)
(+2,086)
12--off: 1,646
def: 9,211
stl: 2,086
$260,00000:15:19!

Orange aviators
This item requires rank 27 in order to be used.

12,154
9,098
106,976
offense
defense
stealth
(+12,154)
(+9,098)
(+106,976)
27--off: 12,154
def: 9,098
stl: 106,976
$2,560,00000:16:08!

Dragonskin armor
This item requires rank 10 in order to be used.

787
5,973
1,933
offense
defense
stealth
(+787)
(+5,973)
(+1,933)
10--off: 787
def: 5,973
stl: 1,933
$180,00000:16:49!

Explosive rounds
This item requires rank 14 in order to be used.

6,752
5,313
4,433
offense
defense
stealth
(+6,752)
(+5,313)
(+4,433)
14--off: 6,752
def: 5,313
stl: 4,433
$320,00000:17:18!

Fake moustache
This item requires rank 20 in order to be used.

5,999
4,032
29,703
offense
defense
stealth
(+5,999)
(+4,032)
(+29,703)
20--off: 5,999
def: 4,032
stl: 29,703
$800,00000:17:49!

MP5
This item requires rank 10 in order to be used.

6,823
430
2,688
offense
defense
stealth
(+6,823)
(+430)
(+2,688)
10--off: 6,823
def: 430
stl: 2,688
$200,00000:21:49!

Riot Shield
This item requires rank 26 in order to be used.

42,309
36,552
46,949
offense
defense
stealth
(+42,309)
(+36,552)
(+46,949)
26--off: 42,309
def: 36,552
stl: 46,949
$2,520,00000:25:48















