Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
1
1--Materials
$50,00000:01:392
1--Materials
$40,00000:01:391

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:39- 1--
Materials
$20,00000:01:39 !

AK-47
This item requires rank 7 in order to be used.

2,609
345
933
offense
defense
stealth
(+2,609)
(+345)
(+933)
7--off: 2,609
def: 345
stl: 933
$80,00000:02:00!

Armor piercing bullets
This item requires rank 2 in order to be used.

99
92
117
offense
defense
stealth
(+99)
(+92)
(+117)
2--off: 99
def: 92
stl: 117
$1,00000:02:29
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:404
1--Materials
$80,00000:03:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:03:39!

Smartphone
This item requires rank 19 in order to be used.

14,741
13,934
11,749
offense
defense
stealth
(+14,741)
(+13,934)
(+11,749)
19--off: 14,741
def: 13,934
stl: 11,749
$800,00000:04:00!

Pirate mask
This item requires rank 14 in order to be used.

2,948
1,372
16,762
offense
defense
stealth
(+2,948)
(+1,372)
(+16,762)
14--off: 2,948
def: 1,372
stl: 16,762
$420,00000:04:291

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:04:392

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:391

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:04:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:40!

Flashlight
This item requires rank 23 in order to be used.

30,178
25,364
35,502
offense
defense
stealth
(+30,178)
(+25,364)
(+35,502)
23--off: 30,178
def: 25,364
stl: 35,502
$1,820,00000:05:30
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:39
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:397
1--Materials
$140,00000:06:391
1--Materials
$50,00000:06:39- 1--
Materials
$800,00000:06:39 5
1--Materials
$100,00000:07:403

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:07:40!

Opera mask
This item requires rank 15 in order to be used.

1,643
2,074
15,351
offense
defense
stealth
(+1,643)
(+2,074)
(+15,351)
15--off: 1,643
def: 2,074
stl: 15,351
$380,00000:08:29!

Golden desert eagle
This item requires rank 25 in order to be used.

85,092
6,504
21,472
offense
defense
stealth
(+85,092)
(+6,504)
(+21,472)
25--off: 85,092
def: 6,504
stl: 21,472
$2,260,00000:08:49
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:39
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:39
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:392

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:09:40- 1--
Materials
$125,00000:09:40 !

Tactical vest
This item requires rank 29 in order to be used.

7,583
96,597
20,089
offense
defense
stealth
(+7,583)
(+96,597)
(+20,089)
29--off: 7,583
def: 96,597
stl: 20,089
$2,480,00000:09:59- 1--
Materials
$140,00000:11:39 2
1--Materials
$100,00000:11:39!

Pulse rifle
This item requires rank 24 in order to be used.

71,789
7,023
24,064
offense
defense
stealth
(+71,789)
(+7,023)
(+24,064)
24--off: 71,789
def: 7,023
stl: 24,064
$2,060,00000:12:29!

Pulse rifle
This item requires rank 21 in order to be used.

46,841
6,071
13,954
offense
defense
stealth
(+46,841)
(+6,071)
(+13,954)
21--off: 46,841
def: 6,071
stl: 13,954
$1,340,00000:12:292
1--Materials
$40,00000:12:39- 1--
Materials
$60,00000:12:39 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:12:39!

M4
This item requires rank 18 in order to be used.

25,604
1,709
11,480
offense
defense
stealth
(+25,604)
(+1,709)
(+11,480)
18--off: 25,604
def: 1,709
stl: 11,480
$780,00000:13:59- 1--
Materials
$50,00000:14:39 !

M4
This item requires rank 17 in order to be used.

21,875
3,009
6,877
offense
defense
stealth
(+21,875)
(+3,009)
(+6,877)
17--off: 21,875
def: 3,009
stl: 6,877
$640,00000:15:00!

Flex Armor Proto
This item requires rank 23 in order to be used.

3,084
53,651
14,805
offense
defense
stealth
(+3,084)
(+53,651)
(+14,805)
23--off: 3,084
def: 53,651
stl: 14,805
$1,440,00000:15:30!

Dragonskin armor
This item requires rank 23 in order to be used.

6,786
54,522
15,592
offense
defense
stealth
(+6,786)
(+54,522)
(+15,592)
23--off: 6,786
def: 54,522
stl: 15,592
$1,540,00000:17:29!

Army sweater
This item requires rank 27 in order to be used.

12,487
13,846
78,914
offense
defense
stealth
(+12,487)
(+13,846)
(+78,914)
27--off: 12,487
def: 13,846
stl: 78,914
$2,100,00000:17:59
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:39!

Radar
This item requires rank 16 in order to be used.

7,877
10,483
7,963
offense
defense
stealth
(+7,877)
(+10,483)
(+7,963)
16--off: 7,877
def: 10,483
stl: 7,963
$520,00000:19:59!

Radar
This item requires rank 19 in order to be used.

22,179
13,375
14,789
offense
defense
stealth
(+22,179)
(+13,375)
(+14,789)
19--off: 22,179
def: 13,375
stl: 14,789
$1,000,00000:21:59!

Police vest
This item requires rank 13 in order to be used.

2,218
13,531
3,639
offense
defense
stealth
(+2,218)
(+13,531)
(+3,639)
13--off: 2,218
def: 13,531
stl: 3,639
$380,00000:22:30!

Business suit
This item requires rank 20 in order to be used.

2,330
1,891
37,352
offense
defense
stealth
(+2,330)
(+1,891)
(+37,352)
20--off: 2,330
def: 1,891
stl: 37,352
$840,00000:22:59!

Tactical vest
This item requires rank 18 in order to be used.

2,923
26,046
9,838
offense
defense
stealth
(+2,923)
(+26,046)
(+9,838)
18--off: 2,923
def: 26,046
stl: 9,838
$780,00000:22:59















