Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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White suit
This item requires rank 33 in order to be used.

16,105
8,136
120,631
offense
defense
stealth
(+16,105)
(+8,136)
(+120,631)
33--off: 16,105
def: 8,136
stl: 120,631
$2,900,00000:00:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:33!

Flex Armor Proto
This item requires rank 11 in order to be used.

626
9,017
2,692
offense
defense
stealth
(+626)
(+9,017)
(+2,692)
11--off: 626
def: 9,017
stl: 2,692
$240,00000:01:23!

Mini k
This item requires rank 15 in order to be used.

16,034
2,103
5,919
offense
defense
stealth
(+16,034)
(+2,103)
(+5,919)
15--off: 16,034
def: 2,103
stl: 5,919
$480,00000:01:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:01:341
1--Materials
$800,00000:01:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:334
1--Materials
$80,00000:02:333
1--Materials
$60,00000:02:33!

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:03:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:33!

Ballistic vest
This item requires rank 14 in order to be used.

996
15,350
5,632
offense
defense
stealth
(+996)
(+15,350)
(+5,632)
14--off: 996
def: 15,350
stl: 5,632
$440,00000:05:23!

M4
This item requires rank 24 in order to be used.

57,528
4,109
12,704
offense
defense
stealth
(+57,528)
(+4,109)
(+12,704)
24--off: 57,528
def: 4,109
stl: 12,704
$1,480,00000:05:242

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:05:33
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:34!

M4
This item requires rank 21 in order to be used.

51,333
5,610
10,958
offense
defense
stealth
(+51,333)
(+5,610)
(+10,958)
21--off: 51,333
def: 5,610
stl: 10,958
$1,360,00000:07:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:33
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:07:33
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:332
1--Materials
$100,00000:07:33!

Army sweater
This item requires rank 24 in order to be used.

7,393
8,410
59,388
offense
defense
stealth
(+7,393)
(+8,410)
(+59,388)
24--off: 7,393
def: 8,410
stl: 59,388
$1,500,00000:07:44
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:10:33!

Tigerprint suit
This item requires rank 20 in order to be used.

3,388
4,925
29,539
offense
defense
stealth
(+3,388)
(+4,925)
(+29,539)
20--off: 3,388
def: 4,925
stl: 29,539
$760,00000:10:53!

Tactical vest
This item requires rank 25 in order to be used.

9,037
81,544
30,812
offense
defense
stealth
(+9,037)
(+81,544)
(+30,812)
25--off: 9,037
def: 81,544
stl: 30,812
$2,420,00000:11:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:11:33!

Military body armor
This item requires rank 11 in order to be used.

1,486
7,966
2,190
offense
defense
stealth
(+1,486)
(+7,966)
(+2,190)
11--off: 1,486
def: 7,966
stl: 2,190
$240,00000:12:23!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,170
13,515
3,442
offense
defense
stealth
(+1,170)
(+13,515)
(+3,442)
13--off: 1,170
def: 13,515
stl: 3,442
$360,00000:12:2313
1--Materials
$260,00000:13:331

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:331
1--Materials
$50,00000:13:33!

Revolver
This item requires rank 32 in order to be used.

122,115
14,732
30,780
offense
defense
stealth
(+122,115)
(+14,732)
(+30,780)
32--off: 122,115
def: 14,732
stl: 30,780
$3,360,00000:14:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:33- 1--
Materials
$150,00000:14:34 !

Shuriken
This item requires rank 21 in order to be used.

19,752
18,876
18,302
offense
defense
stealth
(+19,752)
(+18,876)
(+18,302)
21--off: 19,752
def: 18,876
stl: 18,302
$1,140,00000:15:23!

White suit
This item requires rank 10 in order to be used.

690
672
8,011
offense
defense
stealth
(+690)
(+672)
(+8,011)
10--off: 690
def: 672
stl: 8,011
$180,00000:16:53!

Ballistic vest
This item requires rank 15 in order to be used.

1,517
17,436
3,618
offense
defense
stealth
(+1,517)
(+17,436)
(+3,618)
15--off: 1,517
def: 17,436
stl: 3,618
$460,00000:17:23!

Desert eagle
This item requires rank 14 in order to be used.

13,078
1,731
5,132
offense
defense
stealth
(+13,078)
(+1,731)
(+5,132)
14--off: 13,078
def: 1,731
stl: 5,132
$400,00000:17:23!

MP5
This item requires rank 24 in order to be used.

49,490
7,302
23,636
offense
defense
stealth
(+49,490)
(+7,302)
(+23,636)
24--off: 49,490
def: 7,302
stl: 23,636
$1,600,00000:17:23!

Prototype b-kit 1.0
This item requires rank 20 in order to be used.

2,082
36,146
14,954
offense
defense
stealth
(+2,082)
(+36,146)
(+14,954)
20--off: 2,082
def: 36,146
stl: 14,954
$1,060,00000:17:53!

Simple M.T.V
This item requires rank 23 in order to be used.

6,367
48,199
17,586
offense
defense
stealth
(+6,367)
(+48,199)
(+17,586)
23--off: 6,367
def: 48,199
stl: 17,586
$1,440,00000:19:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:34!

Gang suit
This item requires rank 23 in order to be used.

10,151
9,924
44,307
offense
defense
stealth
(+10,151)
(+9,924)
(+44,307)
23--off: 10,151
def: 9,924
stl: 44,307
$1,280,00000:20:23!

Opera mask
This item requires rank 13 in order to be used.

2,220
2,144
13,131
offense
defense
stealth
(+2,220)
(+2,144)
(+13,131)
13--off: 2,220
def: 2,144
stl: 13,131
$340,00000:20:23!

Revolver
This item requires rank 14 in order to be used.

14,024
2,029
6,108
offense
defense
stealth
(+14,024)
(+2,029)
(+6,108)
14--off: 14,024
def: 2,029
stl: 6,108
$440,00000:21:23
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$3,000,00000:22:33!

Flashlight
This item requires rank 23 in order to be used.

30,178
25,364
35,502
offense
defense
stealth
(+30,178)
(+25,364)
(+35,502)
23--off: 30,178
def: 25,364
stl: 35,502
$1,820,00000:24:23!

Revolver
This item requires rank 29 in order to be used.

110,228
20,380
45,312
offense
defense
stealth
(+110,228)
(+20,380)
(+45,312)
29--off: 110,228
def: 20,380
stl: 45,312
$3,520,00000:30:54















