Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
3
1--Materials
$150,00000:00:10- 1--
Materials
$40,00000:00:10 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:10!

Army sweater
This item requires rank 20 in order to be used.

4,617
3,133
35,468
offense
defense
stealth
(+4,617)
(+3,133)
(+35,468)
20--off: 4,617
def: 3,133
stl: 35,468
$860,00000:00:31!

Police vest
This item requires rank 14 in order to be used.

1,075
11,462
4,223
offense
defense
stealth
(+1,075)
(+11,462)
(+4,223)
14--off: 1,075
def: 11,462
stl: 4,223
$340,00000:01:01- 1--
Materials
$20,00000:01:11 !

Revolver
This item requires rank 1 in order to be used.

86
10
40
offense
defense
stealth
(+86)
(+10)
(+40)
1--off: 86
def: 10
stl: 40
$1,00000:02:00!

Simple M.T.V
This item requires rank 15 in order to be used.

1,473
16,126
6,274
offense
defense
stealth
(+1,473)
(+16,126)
(+6,274)
15--off: 1,473
def: 16,126
stl: 6,274
$480,00000:02:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:11!

Shotgun
This item requires rank 11 in order to be used.

8,354
1,704
2,063
offense
defense
stealth
(+8,354)
(+1,704)
(+2,063)
11--off: 8,354
def: 1,704
stl: 2,063
$240,00000:03:001
1--Materials
$50,00000:03:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:11!

Radar
This item requires rank 13 in order to be used.

5,642
4,728
6,304
offense
defense
stealth
(+5,642)
(+4,728)
(+6,304)
13--off: 5,642
def: 4,728
stl: 6,304
$340,00000:06:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:10!

Tommy gun
This item requires rank 27 in order to be used.

106,353
15,631
19,478
offense
defense
stealth
(+106,353)
(+15,631)
(+19,478)
27--off: 106,353
def: 15,631
stl: 19,478
$2,820,00000:06:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:10
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:102

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:11!

Dragonskin armor
This item requires rank 27 in order to be used.

9,450
92,393
23,656
offense
defense
stealth
(+9,450)
(+92,393)
(+23,656)
27--off: 9,450
def: 92,393
stl: 23,656
$2,500,00000:07:30!

Improved crosshairs
This item requires rank 14 in order to be used.

7,299
4,115
6,797
offense
defense
stealth
(+7,299)
(+4,115)
(+6,797)
14--off: 7,299
def: 4,115
stl: 6,797
$360,00000:08:001
1--Materials
$20,00000:08:103

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:08:10- 1--
Materials
$120,00000:08:10 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:08:11!

Flex Armor Proto
This item requires rank 6 in order to be used.

119
1,717
382
offense
defense
stealth
(+119)
(+1,717)
(+382)
6--off: 119
def: 1,717
stl: 382
$40,00000:08:30!

Pulse rifle
This item requires rank 20 in order to be used.

30,213
5,996
11,519
offense
defense
stealth
(+30,213)
(+5,996)
(+11,519)
20--off: 30,213
def: 5,996
stl: 11,519
$960,00000:08:31!

M4
This item requires rank 24 in order to be used.

65,920
7,584
17,186
offense
defense
stealth
(+65,920)
(+7,584)
(+17,186)
24--off: 65,920
def: 7,584
stl: 17,186
$1,820,00000:09:00!

Golden desert eagle
This item requires rank 15 in order to be used.

19,712
1,924
5,317
offense
defense
stealth
(+19,712)
(+1,924)
(+5,317)
15--off: 19,712
def: 1,924
stl: 5,317
$540,00000:10:00!

Binoculars
This item requires rank 28 in order to be used.

27,415
50,838
46,065
offense
defense
stealth
(+27,415)
(+50,838)
(+46,065)
28--off: 27,415
def: 50,838
stl: 46,065
$2,480,00000:10:30- 1--
Materials
$50,00000:11:10 - 1--
Materials
$180,00000:11:10 !

Explosive rounds
This item requires rank 8 in order to be used.

1,793
1,650
1,590
offense
defense
stealth
(+1,793)
(+1,650)
(+1,590)
8--off: 1,793
def: 1,650
stl: 1,590
$100,00000:11:31!

Business suit
This item requires rank 20 in order to be used.

2,330
1,891
37,352
offense
defense
stealth
(+2,330)
(+1,891)
(+37,352)
20--off: 2,330
def: 1,891
stl: 37,352
$840,00000:11:31!

Desert eagle
This item requires rank 18 in order to be used.

25,315
2,677
9,220
offense
defense
stealth
(+25,315)
(+2,677)
(+9,220)
18--off: 25,315
def: 2,677
stl: 9,220
$740,00000:12:31!

Pulse rifle
This item requires rank 1 in order to be used.

94
14
24
offense
defense
stealth
(+94)
(+14)
(+24)
1--off: 94
def: 14
stl: 24
$1,00000:13:00!

Police vest
This item requires rank 19 in order to be used.

3,133
37,284
9,788
offense
defense
stealth
(+3,133)
(+37,284)
(+9,788)
19--off: 3,133
def: 37,284
stl: 9,788
$1,000,00000:13:30!

Ballistic vest
This item requires rank 15 in order to be used.

1,517
17,436
3,618
offense
defense
stealth
(+1,517)
(+17,436)
(+3,618)
15--off: 1,517
def: 17,436
stl: 3,618
$460,00000:14:012
1--Materials
$100,00000:14:101
1--Materials
$20,00000:14:101
1--Materials
$20,00000:14:10- 1--
Materials
$40,00000:14:10 !

Military body armor
This item requires rank 29 in order to be used.

14,630
92,931
31,041
offense
defense
stealth
(+14,630)
(+92,931)
(+31,041)
29--off: 14,630
def: 92,931
stl: 31,041
$2,780,00000:14:30!

Flex Armor Proto
This item requires rank 24 in order to be used.

6,869
51,897
18,391
offense
defense
stealth
(+6,869)
(+51,897)
(+18,391)
24--off: 6,869
def: 51,897
stl: 18,391
$1,540,00000:15:01!

Dragonskin armor
This item requires rank 9 in order to be used.

528
5,241
888
offense
defense
stealth
(+528)
(+5,241)
(+888)
9--off: 528
def: 5,241
stl: 888
$140,00000:16:30!

Fake moustache
This item requires rank 26 in order to be used.

7,653
7,110
69,340
offense
defense
stealth
(+7,653)
(+7,110)
(+69,340)
26--off: 7,653
def: 7,110
stl: 69,340
$1,680,00000:18:30!

Pirate mask
This item requires rank 11 in order to be used.

1,028
1,100
7,092
offense
defense
stealth
(+1,028)
(+1,100)
(+7,092)
11--off: 1,028
def: 1,100
stl: 7,092
$180,00000:19:00!

Loaba suite v2
This item requires rank 31 in order to be used.

22,897
127,961
44,637
offense
defense
stealth
(+22,897)
(+127,961)
(+44,637)
31--off: 22,897
def: 127,961
stl: 44,637
$3,900,00000:20:01!

Flex Armor Proto
This item requires rank 30 in order to be used.

18,674
111,121
42,652
offense
defense
stealth
(+18,674)
(+111,121)
(+42,652)
30--off: 18,674
def: 111,121
stl: 42,652
$3,440,00000:22:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:24:11!

Fake moustache
This item requires rank 15 in order to be used.

1,426
3,312
19,793
offense
defense
stealth
(+1,426)
(+3,312)
(+19,793)
15--off: 1,426
def: 3,312
stl: 19,793
$500,00000:27:00!

Desert eagle
This item requires rank 21 in order to be used.

40,527
5,647
16,741
offense
defense
stealth
(+40,527)
(+5,647)
(+16,741)
21--off: 40,527
def: 5,647
stl: 16,741
$1,260,00000:28:21















