Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:00:27!

Dragonskin armor
This item requires rank 10 in order to be used.

787
5,973
1,933
offense
defense
stealth
(+787)
(+5,973)
(+1,933)
10--off: 787
def: 5,973
stl: 1,933
$180,00000:00:482
1--Materials
$40,00000:01:271

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:01:27!

Zombie mask
This item requires rank 8 in order to be used.

529
250
4,142
offense
defense
stealth
(+529)
(+250)
(+4,142)
8--off: 529
def: 250
stl: 4,142
$100,00000:01:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:274

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$500,00000:02:27!

Bayonet
This item requires rank 3 in order to be used.

141
158
145
offense
defense
stealth
(+141)
(+158)
(+145)
3--off: 141
def: 158
stl: 145
$1,00000:03:17!

Pirate mask
This item requires rank 1 in order to be used.

8
14
104
offense
defense
stealth
(+8)
(+14)
(+104)
1--off: 8
def: 14
stl: 104
$1,00000:03:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:27!

Tigerprint suit
This item requires rank 13 in order to be used.

2,715
2,470
11,943
offense
defense
stealth
(+2,715)
(+2,470)
(+11,943)
13--off: 2,715
def: 2,470
stl: 11,943
$340,00000:04:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:28!

Mini k
This item requires rank 18 in order to be used.

29,197
3,038
6,707
offense
defense
stealth
(+29,197)
(+3,038)
(+6,707)
18--off: 29,197
def: 3,038
stl: 6,707
$780,00000:05:47!

Proso armor
This item requires rank 9 in order to be used.

734
4,730
2,184
offense
defense
stealth
(+734)
(+4,730)
(+2,184)
9--off: 734
def: 4,730
stl: 2,184
$160,00000:05:481
1--Materials
$800,00000:06:274

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:06:272
1--Materials
$40,00000:06:273

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:06:271
1--Materials
$125,00000:06:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:271
1--Materials
$50,00000:08:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:273
1--Materials
$60,00000:08:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:271

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:09:27!

AK-47
This item requires rank 11 in order to be used.

9,666
791
2,424
offense
defense
stealth
(+9,666)
(+791)
(+2,424)
11--off: 9,666
def: 791
stl: 2,424
$260,00000:10:173
1--Materials
$150,00000:10:282
1--Materials
$40,00000:10:2819

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$380,00000:10:28!

Riot Shield
This item requires rank 1 in order to be used.

38
42
40
offense
defense
stealth
(+38)
(+42)
(+40)
1--off: 38
def: 42
stl: 40
$1,00000:11:17!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:12:17- 1--
Materials
$40,00000:12:27 !

Pirate mask
This item requires rank 16 in order to be used.

2,554
2,635
20,700
offense
defense
stealth
(+2,554)
(+2,635)
(+20,700)
16--off: 2,554
def: 2,635
stl: 20,700
$520,00000:13:473
1--Materials
$60,00000:14:272

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:2717
1--Materials
$340,00000:14:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:14:27!

Clown mask
This item requires rank 13 in order to be used.

2,169
2,596
12,761
offense
defense
stealth
(+2,169)
(+2,596)
(+12,761)
13--off: 2,169
def: 2,596
stl: 12,761
$360,00000:16:38!

Explosive rounds
This item requires rank 10 in order to be used.

2,599
3,108
3,294
offense
defense
stealth
(+2,599)
(+3,108)
(+3,294)
10--off: 2,599
def: 3,108
stl: 3,294
$180,00000:16:47!

MP5
This item requires rank 5 in order to be used.

1,045
155
413
offense
defense
stealth
(+1,045)
(+155)
(+413)
5--off: 1,045
def: 155
stl: 413
$40,00000:18:17!

White suit
This item requires rank 14 in order to be used.

1,869
2,820
12,760
offense
defense
stealth
(+1,869)
(+2,820)
(+12,760)
14--off: 1,869
def: 2,820
stl: 12,760
$340,00000:20:18!

Smartphone
This item requires rank 17 in order to be used.

11,140
12,411
13,060
offense
defense
stealth
(+11,140)
(+12,411)
(+13,060)
17--off: 11,140
def: 12,411
stl: 13,060
$740,00000:22:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:23:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:23:27!

Army sweater
This item requires rank 13 in order to be used.

802
2,326
12,360
offense
defense
stealth
(+802)
(+2,326)
(+12,360)
13--off: 802
def: 2,326
stl: 12,360
$300,00000:24:17!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:24:47!

Army sweater
This item requires rank 16 in order to be used.

3,325
4,163
24,139
offense
defense
stealth
(+3,325)
(+4,163)
(+24,139)
16--off: 3,325
def: 4,163
stl: 24,139
$640,00000:28:07
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:33:27















