Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:00:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:00:42!

Pulse rifle
This item requires rank 11 in order to be used.

8,771
699
2,005
offense
defense
stealth
(+8,771)
(+699)
(+2,005)
11--off: 8,771
def: 699
stl: 2,005
$220,00000:01:31- 1--
Materials
$350,00000:02:41 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:02:411

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:41!

Military body armor
This item requires rank 13 in order to be used.

1,018
15,660
2,639
offense
defense
stealth
(+1,018)
(+15,660)
(+2,639)
13--off: 1,018
def: 15,660
stl: 2,639
$380,00000:03:31!

Loaba suite v2
This item requires rank 1 in order to be used.

8
84
18
offense
defense
stealth
(+8)
(+84)
(+18)
1--off: 8
def: 84
stl: 18
$1,00000:03:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:03:411

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:412

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:41- 1--
Materials
$60,00000:03:41 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:411

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:422
1--Materials
$700,00000:04:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:421

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:42!

Zombie mask
This item requires rank 12 in order to be used.

1,396
739
8,930
offense
defense
stealth
(+1,396)
(+739)
(+8,930)
12--off: 1,396
def: 739
stl: 8,930
$220,00000:05:31!

Fake moustache
This item requires rank 12 in order to be used.

1,167
586
9,480
offense
defense
stealth
(+1,167)
(+586)
(+9,480)
12--off: 1,167
def: 586
stl: 9,480
$220,00000:05:32
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:05:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:05:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Vegas(Untradable)
Weapon blueprint
$500,00000:05:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:06:41- 1
Materials
$2,400,00000:06:41 2
1Materials
$5,962,88000:06:41- 1
Materials
$154,00000:06:41 - 1
Materials
$350,00000:06:41 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:07:411
1Materials
$680,00000:08:41- 1
Materials
$1,600,00000:08:41 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:08:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:08:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:09:42!

Revolver
This item requires rank 14 in order to be used.

17,261
2,422
6,533
offense
defense
stealth
(+17,261)
(+2,422)
(+6,533)
14--off: 17,261
def: 2,422
stl: 6,533
$520,00000:11:317

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$140,00000:11:413

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$2,400,00000:11:413
1Materials
$2,400,00000:11:41!

Shotgun
This item requires rank 11 in order to be used.

8,354
1,704
2,063
offense
defense
stealth
(+8,354)
(+1,704)
(+2,063)
11--off: 8,354
def: 1,704
stl: 2,063
$240,00000:12:31- 1
Materials
$1,050,00000:12:41 !

Loaba suite v2
This item requires rank 9 in order to be used.

843
5,858
1,951
offense
defense
stealth
(+843)
(+5,858)
(+1,951)
9--off: 843
def: 5,858
stl: 1,951
$180,00000:13:22!

Flex Armor Proto
This item requires rank 14 in order to be used.

1,017
11,543
4,054
offense
defense
stealth
(+1,017)
(+11,543)
(+4,054)
14off: 1,017
def: 11,543
stl: 4,054
$340,00000:13:3110
1Materials
$500,00000:13:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:15:42!

Simple M.T.V
This item requires rank 14 in order to be used.

2,157
13,376
3,042
offense
defense
stealth
(+2,157)
(+13,376)
(+3,042)
14off: 2,157
def: 13,376
stl: 3,042
$380,00000:16:31!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

1,138
15,292
5,293
offense
defense
stealth
(+1,138)
(+15,292)
(+5,293)
14off: 1,138
def: 15,292
stl: 5,293
$440,00000:16:31!

Shotgun
This item requires rank 14 in order to be used.

13,239
1,565
3,405
offense
defense
stealth
(+13,239)
(+1,565)
(+3,405)
14off: 13,239
def: 1,565
stl: 3,405
$360,00000:17:31!

AK-47
This item requires rank 14 in order to be used.

12,259
2,473
7,271
offense
defense
stealth
(+12,259)
(+2,473)
(+7,271)
14off: 12,259
def: 2,473
stl: 7,271
$440,00000:18:31!

GPS
This item requires rank 13 in order to be used.

9,003
7,639
8,361
offense
defense
stealth
(+9,003)
(+7,639)
(+8,361)
13--off: 9,003
def: 7,639
stl: 8,361
$500,00000:26:51!

White suit
This item requires rank 13 in order to be used.

2,403
3,604
33,638
offense
defense
stealth
(+2,403)
(+3,604)
(+33,638)
13off: 2,403
def: 3,604
stl: 33,638
$12,800,00000:29:11
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:37:41















