Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:28!

Ballistic vest
This item requires rank 23 in order to be used.

3,573
56,699
16,062
offense
defense
stealth
(+3,573)
(+56,699)
(+16,062)
23--off: 3,573
def: 56,699
stl: 16,062
$1,520,00000:01:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:27
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:27!

Riot Shield
This item requires rank 26 in order to be used.

42,309
36,552
46,949
offense
defense
stealth
(+42,309)
(+36,552)
(+46,949)
26--off: 42,309
def: 36,552
stl: 46,949
$2,520,00000:01:48!

Proso armor
This item requires rank 18 in order to be used.

5,258
25,038
9,504
offense
defense
stealth
(+5,258)
(+25,038)
(+9,504)
18--off: 5,258
def: 25,038
stl: 9,504
$800,00000:02:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:271
1--Materials
$20,00000:03:282
1--Materials
$100,00000:03:281

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:28- 1--
Materials
$150,00000:03:28 
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:272
1--Materials
$40,00000:04:273
1--Materials
$60,00000:04:272

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:27!

Improved crosshairs
This item requires rank 5 in order to be used.

621
415
781
offense
defense
stealth
(+621)
(+415)
(+781)
5--off: 621
def: 415
stl: 781
$40,00000:05:17!

Military body armor
This item requires rank 13 in order to be used.

2,009
11,260
2,924
offense
defense
stealth
(+2,009)
(+11,260)
(+2,924)
13--off: 2,009
def: 11,260
stl: 2,924
$320,00000:05:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:283
1--Materials
$150,00000:06:278
1--Materials
$160,00000:06:27!

Flashlight
This item requires rank 28 in order to be used.

32,770
28,262
39,428
offense
defense
stealth
(+32,770)
(+28,262)
(+39,428)
28--off: 32,770
def: 28,262
stl: 39,428
$2,000,00000:06:47!

Flashlight
This item requires rank 19 in order to be used.

17,727
15,117
16,816
offense
defense
stealth
(+17,727)
(+15,117)
(+16,816)
19--off: 17,727
def: 15,117
stl: 16,816
$1,000,00000:06:473
1--Materials
$60,00000:07:27!

Military body armor
This item requires rank 6 in order to be used.

175
1,368
626
offense
defense
stealth
(+175)
(+1,368)
(+626)
6--off: 175
def: 1,368
stl: 626
$40,00000:07:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:27
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:274
1--Materials
$200,00000:09:27- 1--
Materials
$180,00000:09:27 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:27
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:09:27- 1
Materials
$100,00000:11:27 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$60,00000:11:27- 1
Materials
$250,00000:11:27 9

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$180,00000:11:27- 1
Materials
$20,00000:11:27 !

Clown mask
This item requires rank 4 in order to be used.

74
148
686
offense
defense
stealth
(+74)
(+148)
(+686)
4--off: 74
def: 148
stl: 686
$20,00000:13:17- 1
Materials
$60,00000:13:27 - 1
Materials
$100,00000:13:27 !

MP5
This item requires rank 12 in order to be used.

8,726
897
2,980
offense
defense
stealth
(+8,726)
(+897)
(+2,980)
12--off: 8,726
def: 897
stl: 2,980
$260,00000:14:173

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$60,00000:14:275
1Materials
$250,00000:14:273

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$375,00000:14:273
1Materials
$60,00000:14:27!

Zombie mask
This item requires rank 17 in order to be used.

1,702
3,853
28,456
offense
defense
stealth
(+1,702)
(+3,853)
(+28,456)
17--off: 1,702
def: 3,853
stl: 28,456
$680,00000:15:07!

Flex Armor Proto
This item requires rank 16 in order to be used.

1,220
21,548
7,488
offense
defense
stealth
(+1,220)
(+21,548)
(+7,488)
16--off: 1,220
def: 21,548
stl: 7,488
$600,00000:17:47!

Zombie mask
This item requires rank 21 in order to be used.

6,920
3,329
37,396
offense
defense
stealth
(+6,920)
(+3,329)
(+37,396)
21--off: 6,920
def: 3,329
stl: 37,396
$960,00000:18:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:19:27
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:22:27!

Tommy gun
This item requires rank 13 in order to be used.

12,782
1,622
4,801
offense
defense
stealth
(+12,782)
(+1,622)
(+4,801)
13--off: 12,782
def: 1,622
stl: 4,801
$380,00000:23:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:23:27!

Gang suit
This item requires rank 21 in order to be used.

4,833
3,429
46,980
offense
defense
stealth
(+4,833)
(+3,429)
(+46,980)
21--off: 4,833
def: 3,429
stl: 46,980
$1,100,00000:27:37!

Revolver
This item requires rank 16 in order to be used.

18,873
3,257
8,702
offense
defense
stealth
(+18,873)
(+3,257)
(+8,702)
16off: 18,873
def: 3,257
stl: 8,702
$620,00000:28:47















