Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$20,00000:00:22 2
1--Materials
$770,00000:00:22- 1--
Materials
$50,00000:00:22 2
1--Materials
$250,00000:00:22!

Bayonet
This item requires rank 12 in order to be used.

5,025
4,080
5,108
offense
defense
stealth
(+5,025)
(+4,080)
(+5,108)
12--off: 5,025
def: 4,080
stl: 5,108
$280,00000:01:121

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:22- 1--
Materials
$125,00000:01:22 2
1--Materials
$1,600,00000:01:227
1--Materials
$140,00000:01:22!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:02:12
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:22- 1--
Materials
$1,600,00000:03:22 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:03:22- 1--
Materials
$2,400,00000:03:22 3
1--Materials
$60,00000:03:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:05:22!

Proso armor
This item requires rank 14 in order to be used.

2,286
16,667
5,388
offense
defense
stealth
(+2,286)
(+16,667)
(+5,388)
14--off: 2,286
def: 16,667
stl: 5,388
$480,00000:06:122

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:06:224

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,400,00000:06:221
1--Materials
$350,00000:06:22- 1--
Materials
$375,00000:06:22 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:222

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:07:221

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:07:222
1--Materials
$40,00000:07:222

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:08:231

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:231

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:08:231
1--Materials
$20,00000:10:222

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:10:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:222
1--Materials
$100,00000:10:224
1--Materials
$500,00000:11:231
1--Materials
$800,00000:11:232
1--Materials
$250,00000:11:23!

Opera mask
This item requires rank 10 in order to be used.

891
1,129
8,675
offense
defense
stealth
(+891)
(+1,129)
(+8,675)
10--off: 891
def: 1,129
stl: 8,675
$220,00000:12:02- 1--
Materials
$800,00000:12:22 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:12:22- 1--
Materials
$350,00000:12:22 - 1--
Materials
$50,00000:12:22 - 1--
Materials
$125,00000:12:22 !

Flashlight
This item requires rank 8 in order to be used.

1,496
1,790
2,232
offense
defense
stealth
(+1,496)
(+1,790)
(+2,232)
8--off: 1,496
def: 1,790
stl: 2,232
$120,00000:12:43!

Javelin
This item requires rank 15 in order to be used.

15,794
2,643
7,797
offense
defense
stealth
(+15,794)
(+2,643)
(+7,797)
15--off: 15,794
def: 2,643
stl: 7,797
$520,00000:13:12
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:13:23!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

2,065
14,898
5,739
offense
defense
stealth
(+2,065)
(+14,898)
(+5,739)
14--off: 2,065
def: 14,898
stl: 5,739
$460,00000:16:12!

Revolver
This item requires rank 14 in order to be used.

13,631
2,200
5,594
offense
defense
stealth
(+13,631)
(+2,200)
(+5,594)
14--off: 13,631
def: 2,200
stl: 5,594
$420,00000:21:13!

Opera mask
This item requires rank 10 in order to be used.

546
1,375
6,823
offense
defense
stealth
(+546)
(+1,375)
(+6,823)
10--off: 546
def: 1,375
stl: 6,823
$180,00000:24:42
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:36:23















