Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
1--Materials
$1,600,00000:01:101
1--Materials
$50,00000:01:106

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$120,00000:01:101

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:10!

Cowprint suit
This item requires rank 19 in order to be used.

5,830
4,855
41,139
offense
defense
stealth
(+5,830)
(+4,855)
(+41,139)
19off: 5,830
def: 4,855
stl: 41,139
$1,040,00000:02:50!

Radar
This item requires rank 13 in order to be used.

8,719
4,603
6,031
offense
defense
stealth
(+8,719)
(+4,603)
(+6,031)
13off: 8,719
def: 4,603
stl: 6,031
$380,00000:03:01!

Military body armor
This item requires rank 13 in order to be used.

1,336
13,185
3,004
offense
defense
stealth
(+1,336)
(+13,185)
(+3,004)
13off: 1,336
def: 13,185
stl: 3,004
$360,00000:03:01- 1--
Materials
$375,00000:03:10 1
1--Materials
$125,00000:03:10!

Loaba suite v2
This item requires rank 12 in order to be used.

2,230
11,819
2,338
offense
defense
stealth
(+2,230)
(+11,819)
(+2,338)
12off: 2,230
def: 11,819
stl: 2,338
$320,00000:04:0012
1--Materials
$240,00000:04:11- 1--
Materials
$1,600,00000:04:11 !

Dragonskin armor
This item requires rank 17 in order to be used.

4,984
24,452
9,290
offense
defense
stealth
(+4,984)
(+24,452)
(+9,290)
17off: 4,984
def: 24,452
stl: 9,290
$780,00000:04:31!

Gang suit
This item requires rank 14 in order to be used.

2,125
1,263
15,657
offense
defense
stealth
(+2,125)
(+1,263)
(+15,657)
14off: 2,125
def: 1,263
stl: 15,657
$380,00000:05:00!

Tommy gun
This item requires rank 12 in order to be used.

13,030
1,865
3,579
offense
defense
stealth
(+13,030)
(+1,865)
(+3,579)
12off: 13,030
def: 1,865
stl: 3,579
$360,00000:05:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:10!

Police vest
This item requires rank 19 in order to be used.

3,533
41,361
7,148
offense
defense
stealth
(+3,533)
(+41,361)
(+7,148)
19off: 3,533
def: 41,361
stl: 7,148
$1,040,00000:05:30
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:10!

Army sweater
This item requires rank 11 in order to be used.

1,506
1,046
11,324
offense
defense
stealth
(+1,506)
(+1,046)
(+11,324)
11off: 1,506
def: 1,046
stl: 11,324
$280,00000:06:20!

Loaba suite v2
This item requires rank 8 in order to be used.

504
3,751
1,327
offense
defense
stealth
(+504)
(+3,751)
(+1,327)
8--off: 504
def: 3,751
stl: 1,327
$120,00000:07:30!

Flashlight
This item requires rank 16 in order to be used.

12,452
9,020
11,130
offense
defense
stealth
(+12,452)
(+9,020)
(+11,130)
16off: 12,452
def: 9,020
stl: 11,130
$660,00000:07:515
1--Materials
$100,00000:08:104
1--Materials
$200,00000:08:10- 1--
Materials
$125,00000:08:10 !

Tigerprint suit
This item requires rank 13 in order to be used.

1,073
2,134
17,289
offense
defense
stealth
(+1,073)
(+2,134)
(+17,289)
13off: 1,073
def: 2,134
stl: 17,289
$400,00000:09:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:11!

Improved crosshairs
This item requires rank 15 in order to be used.

16,651
15,894
13,637
offense
defense
stealth
(+16,651)
(+15,894)
(+13,637)
15off: 16,651
def: 15,894
stl: 13,637
$2,371,87500:09:40- 1--
Materials
$160,00000:10:10 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:104
1--Materials
$80,00000:10:101

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:102
1--Materials
$700,00000:11:101

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:10!

Ballistic vest
This item requires rank 17 in order to be used.

4,435
24,730
11,227
offense
defense
stealth
(+4,435)
(+24,730)
(+11,227)
17--off: 4,435
def: 24,730
stl: 11,227
$800,00000:11:30!

Javelin
This item requires rank 13 in order to be used.

16,027
1,436
3,167
offense
defense
stealth
(+16,027)
(+1,436)
(+3,167)
13off: 16,027
def: 1,436
stl: 3,167
$420,00000:12:21!

Military body armor
This item requires rank 12 in order to be used.

2,253
12,025
3,185
offense
defense
stealth
(+2,253)
(+12,025)
(+3,185)
12--off: 2,253
def: 12,025
stl: 3,185
$340,00000:13:00!

White suit
This item requires rank 17 in order to be used.

4,529
5,022
20,437
offense
defense
stealth
(+4,529)
(+5,022)
(+20,437)
17--off: 4,529
def: 5,022
stl: 20,437
$600,00000:13:30!

Military body armor
This item requires rank 15 in order to be used.

1,303
19,950
8,844
offense
defense
stealth
(+1,303)
(+19,950)
(+8,844)
15--off: 1,303
def: 19,950
stl: 8,844
$600,00000:14:011
1--Materials
$350,00000:14:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:10!

Business suit
This item requires rank 13 in order to be used.

1,213
1,632
13,814
offense
defense
stealth
(+1,213)
(+1,632)
(+13,814)
13--off: 1,213
def: 1,632
stl: 13,814
$340,00000:18:00!

Ballistic vest
This item requires rank 10 in order to be used.

545
8,071
1,832
offense
defense
stealth
(+545)
(+8,071)
(+1,832)
10--off: 545
def: 8,071
stl: 1,832
$200,00000:18:31
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:19:11!

Orange aviators
This item requires rank 14 in order to be used.

1,110
2,233
16,381
offense
defense
stealth
(+1,110)
(+2,233)
(+16,381)
14--off: 1,110
def: 2,233
stl: 16,381
$400,00000:20:00!

Opera mask
This item requires rank 12 in order to be used.

970
1,127
14,054
offense
defense
stealth
(+970)
(+1,127)
(+14,054)
12off: 970
def: 1,127
stl: 14,054
$320,00000:20:00!

Revolver
This item requires rank 18 in order to be used.

38,003
5,914
11,702
offense
defense
stealth
(+38,003)
(+5,914)
(+11,702)
18off: 38,003
def: 5,914
stl: 11,702
$1,120,00000:21:51!

Shuriken
This item requires rank 14 in order to be used.

10,776
11,865
11,783
offense
defense
stealth
(+10,776)
(+11,865)
(+11,783)
14off: 10,776
def: 11,865
stl: 11,783
$680,00000:25:00!

Pulse rifle
This item requires rank 12 in order to be used.

10,884
1,050
5,912
offense
defense
stealth
(+10,884)
(+1,050)
(+5,912)
12--off: 10,884
def: 1,050
stl: 5,912
$360,00000:32:21















