Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
1
1--Materials
$50,00000:00:54- 1--
Materials
$350,00000:00:54 - 1--
Materials
$350,00000:00:54 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:542

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:00:542
1--Materials
$250,00000:01:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:541
1--Materials
$20,00000:01:544
1--Materials
$500,00000:01:54!

Clown mask
This item requires rank 10 in order to be used.

744
556
6,429
offense
defense
stealth
(+744)
(+556)
(+6,429)
10--off: 744
def: 556
stl: 6,429
$160,00000:02:15
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:02:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:541
1--Materials
$350,00000:04:55- 1--
Materials
$375,00000:04:55 1
1--Materials
$800,00000:04:55- 1--
Materials
$50,00000:04:55 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:541
1--Materials
$800,00000:05:54- 1--
Materials
$350,00000:05:54 1
1--Materials
$50,00000:05:54
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:06:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:06:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:06:54
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:06:54!

Zombie mask
This item requires rank 2 in order to be used.

11
29
164
offense
defense
stealth
(+11)
(+29)
(+164)
2--off: 11
def: 29
stl: 164
$1,00000:07:44!

Explosive rounds
This item requires rank 11 in order to be used.

2,703
3,110
3,593
offense
defense
stealth
(+2,703)
(+3,110)
(+3,593)
11--off: 2,703
def: 3,110
stl: 3,593
$180,00000:07:452

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:55!

Fake moustache
This item requires rank 9 in order to be used.

1,027
842
4,068
offense
defense
stealth
(+1,027)
(+842)
(+4,068)
9--off: 1,027
def: 842
stl: 4,068
$120,00000:08:14!

Police vest
This item requires rank 11 in order to be used.

1,286
8,113
2,552
offense
defense
stealth
(+1,286)
(+8,113)
(+2,552)
11--off: 1,286
def: 8,113
stl: 2,552
$240,00000:08:44
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$500,00000:08:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:08:542

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:08:541

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:08:54- 1--
Materials
$250,00000:08:54 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:08:54!

Flex Armor Proto
This item requires rank 2 in order to be used.

29
173
86
offense
defense
stealth
(+29)
(+173)
(+86)
2--off: 29
def: 173
stl: 86
$1,00000:09:44
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:09:55
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:09:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:55
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:09:55
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:09:55!

Zombie mask
This item requires rank 10 in order to be used.

1,270
432
5,351
offense
defense
stealth
(+1,270)
(+432)
(+5,351)
10--off: 1,270
def: 432
stl: 5,351
$140,00000:10:14!

Military body armor
This item requires rank 4 in order to be used.

89
925
312
offense
defense
stealth
(+89)
(+925)
(+312)
4--off: 89
def: 925
stl: 312
$40,00000:10:24
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:12:55- 1
Materials
$800,00000:13:54 !

Tactical vest
This item requires rank 15 in order to be used.

3,450
12,881
5,537
offense
defense
stealth
(+3,450)
(+12,881)
(+5,537)
15off: 3,450
def: 12,881
stl: 5,537
$440,00000:16:44!

Clown mask
This item requires rank 10 in order to be used.

1,151
1,304
6,384
offense
defense
stealth
(+1,151)
(+1,304)
(+6,384)
10--off: 1,151
def: 1,304
stl: 6,384
$180,00000:19:15!

Flashlight
This item requires rank 12 in order to be used.

5,842
7,313
6,184
offense
defense
stealth
(+5,842)
(+7,313)
(+6,184)
12--off: 5,842
def: 7,313
stl: 6,184
$418,00000:27:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:48:54















