Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
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Loaba suite v2
This item requires rank 15 in order to be used.

3,198
17,586
4,539
offense
defense
stealth
(+3,198)
(+17,586)
(+4,539)
15--off: 3,198
def: 17,586
stl: 4,539
$500,00000:00:31!

Dragonskin armor
This item requires rank 15 in order to be used.

1,862
16,158
7,004
offense
defense
stealth
(+1,862)
(+16,158)
(+7,004)
15--off: 1,862
def: 16,158
stl: 7,004
$500,00000:00:31
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:00:41!

Tactical vest
This item requires rank 24 in order to be used.

5,526
70,429
19,759
offense
defense
stealth
(+5,526)
(+70,429)
(+19,759)
24--off: 5,526
def: 70,429
stl: 19,759
$2,112,00000:00:512

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:01:411
1--Materials
$20,00000:01:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:412
1--Materials
$40,00000:03:411

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:41- 1--
Materials
$100,00000:04:41 - 1--
Materials
$275,00000:04:41 3
1--Materials
$60,00000:04:41!

Revolver
This item requires rank 17 in order to be used.

20,187
3,373
7,757
offense
defense
stealth
(+20,187)
(+3,373)
(+7,757)
17--off: 20,187
def: 3,373
stl: 7,757
$620,00000:05:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:42
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:42!

Prototype b-kit 1.0
This item requires rank 5 in order to be used.

178
1,143
352
offense
defense
stealth
(+178)
(+1,143)
(+352)
5--off: 178
def: 1,143
stl: 352
$40,00000:06:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:06:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:06:412
1--Materials
$40,00000:06:412
1--Materials
$40,00000:06:411

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:06:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:06:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:411
1--Materials
$50,00000:08:411
1--Materials
$125,00000:08:413

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$375,00000:08:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:08:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:09:41!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:10:01!

Bayonet
This item requires rank 20 in order to be used.

15,180
22,655
16,045
offense
defense
stealth
(+15,180)
(+22,655)
(+16,045)
20--off: 15,180
def: 22,655
stl: 16,045
$1,080,00000:10:024
1--Materials
$80,00000:10:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:11:413

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:12:413
1--Materials
$150,00000:12:41!

Army sweater
This item requires rank 13 in order to be used.

1,425
1,055
9,573
offense
defense
stealth
(+1,425)
(+1,055)
(+9,573)
13--off: 1,425
def: 1,055
stl: 9,573
$240,00000:14:314
1--Materials
$80,00000:14:412
1--Materials
$100,00000:14:41!

Military body armor
This item requires rank 22 in order to be used.

2,930
51,724
15,210
offense
defense
stealth
(+2,930)
(+51,724)
(+15,210)
22--off: 2,930
def: 51,724
stl: 15,210
$1,400,00000:15:31!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:15:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:16:41!

GPS
This item requires rank 25 in order to be used.

28,983
45,660
47,466
offense
defense
stealth
(+28,983)
(+45,660)
(+47,466)
25--off: 28,983
def: 45,660
stl: 47,466
$2,440,00000:19:31!

AK-47
This item requires rank 21 in order to be used.

40,183
5,730
20,652
offense
defense
stealth
(+40,183)
(+5,730)
(+20,652)
21--off: 40,183
def: 5,730
stl: 20,652
$1,340,00000:20:31!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:21:01!

Opera mask
This item requires rank 14 in order to be used.

2,188
2,240
14,881
offense
defense
stealth
(+2,188)
(+2,240)
(+14,881)
14--off: 2,188
def: 2,240
stl: 14,881
$380,00000:21:31!

Tigerprint suit
This item requires rank 11 in order to be used.

1,259
1,149
8,891
offense
defense
stealth
(+1,259)
(+1,149)
(+8,891)
11--off: 1,259
def: 1,149
stl: 8,891
$220,00000:23:31!

Mini k
This item requires rank 21 in order to be used.

45,989
8,243
13,766
offense
defense
stealth
(+45,989)
(+8,243)
(+13,766)
21--off: 45,989
def: 8,243
stl: 13,766
$1,360,00000:28:31!

Flashlight
This item requires rank 12 in order to be used.

6,320
4,918
6,132
offense
defense
stealth
(+6,320)
(+4,918)
(+6,132)
12--off: 6,320
def: 4,918
stl: 6,132
$340,00000:29:31















