Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:00:242
1--Materials
$250,00000:00:34
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:01:341

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:02:34- 1--
Materials
$60,00000:02:34 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:02:34!

Flex Armor Proto
This item requires rank 10 in order to be used.

692
5,647
2,238
offense
defense
stealth
(+692)
(+5,647)
(+2,238)
10--off: 692
def: 5,647
stl: 2,238
$180,00000:02:54- 1--
Materials
$50,00000:03:34 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:34- 1--
Materials
$350,00000:03:34 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:03:341

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:04:343

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,400,00000:04:34!

Javelin
This item requires rank 12 in order to be used.

9,554
1,407
2,846
offense
defense
stealth
(+9,554)
(+1,407)
(+2,846)
12--off: 9,554
def: 1,407
stl: 2,846
$280,00000:05:24!

Tommy gun
This item requires rank 13 in order to be used.

10,944
1,065
3,385
offense
defense
stealth
(+10,944)
(+1,065)
(+3,385)
13--off: 10,944
def: 1,065
stl: 3,385
$300,00000:05:24!

Tommy gun
This item requires rank 14 in order to be used.

14,198
2,582
4,265
offense
defense
stealth
(+14,198)
(+2,582)
(+4,265)
14--off: 14,198
def: 2,582
stl: 4,265
$420,00000:06:251

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:34- 1--
Materials
$800,00000:06:34 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:06:34- 1--
Materials
$125,00000:07:34 - 1--
Materials
$50,00000:07:34 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:35!

Flashlight
This item requires rank 12 in order to be used.

3,649
5,991
5,086
offense
defense
stealth
(+3,649)
(+5,991)
(+5,086)
12--off: 3,649
def: 5,991
stl: 5,086
$300,00000:07:44
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:34
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:09:343
1--Materials
$375,00000:09:341
1--Materials
$125,00000:09:34!

Pirate mask
This item requires rank 14 in order to be used.

1,464
1,580
14,155
offense
defense
stealth
(+1,464)
(+1,580)
(+14,155)
14--off: 1,464
def: 1,580
stl: 14,155
$340,00000:10:24!

Ballistic vest
This item requires rank 10 in order to be used.

1,171
7,033
1,988
offense
defense
stealth
(+1,171)
(+7,033)
(+1,988)
10--off: 1,171
def: 7,033
stl: 1,988
$200,00000:11:54- 1--
Materials
$350,00000:12:35 4
1--Materials
$80,00000:12:35- 1--
Materials
$125,00000:12:35 !

Loaba suite v2
This item requires rank 11 in order to be used.

1,061
9,036
2,634
offense
defense
stealth
(+1,061)
(+9,036)
(+2,634)
11--off: 1,061
def: 9,036
stl: 2,634
$260,00000:13:242
1--Materials
$100,00000:13:34!

Loaba suite v2
This item requires rank 9 in order to be used.

642
4,543
1,035
offense
defense
stealth
(+642)
(+4,543)
(+1,035)
9--off: 642
def: 4,543
stl: 1,035
$120,00000:13:54- 1--
Materials
$800,00000:14:34 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:14:341
1--Materials
$800,00000:14:34!

Pulse rifle
This item requires rank 10 in order to be used.

7,158
1,147
1,194
offense
defense
stealth
(+7,158)
(+1,147)
(+1,194)
10--off: 7,158
def: 1,147
stl: 1,194
$180,00000:16:54!

Javelin
This item requires rank 13 in order to be used.

11,793
1,121
4,262
offense
defense
stealth
(+11,793)
(+1,121)
(+4,262)
13--off: 11,793
def: 1,121
stl: 4,262
$340,00000:17:24!

Loaba suite v2
This item requires rank 13 in order to be used.

2,084
15,136
3,706
offense
defense
stealth
(+2,084)
(+15,136)
(+3,706)
13--off: 2,084
def: 15,136
stl: 3,706
$420,00000:21:24
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:22:34!

MP5
This item requires rank 6 in order to be used.

1,798
149
576
offense
defense
stealth
(+1,798)
(+149)
(+576)
6--off: 1,798
def: 149
stl: 576
$60,00000:22:54!

White suit
This item requires rank 11 in order to be used.

1,686
615
7,566
offense
defense
stealth
(+1,686)
(+615)
(+7,566)
11--off: 1,686
def: 615
stl: 7,566
$200,00000:23:24!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:24:24!

Armor piercing bullets
This item requires rank 11 in order to be used.

4,397
5,336
5,441
offense
defense
stealth
(+4,397)
(+5,336)
(+5,441)
11--off: 4,397
def: 5,336
stl: 5,441
$300,00000:24:24!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:27:54
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:29:34!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:30:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:31:35















