Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:11!

Pulse rifle
This item requires rank 13 in order to be used.

12,030
2,387
5,361
offense
defense
stealth
(+12,030)
(+2,387)
(+5,361)
13--off: 12,030
def: 2,387
stl: 5,361
$400,00000:01:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:01:12!

Radar
This item requires rank 15 in order to be used.

8,667
12,269
12,231
offense
defense
stealth
(+8,667)
(+12,269)
(+12,231)
15--off: 8,667
def: 12,269
stl: 12,231
$660,00000:02:011

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:02:12!

Pirate mask
This item requires rank 14 in order to be used.

2,786
3,345
16,599
offense
defense
stealth
(+2,786)
(+3,345)
(+16,599)
14--off: 2,786
def: 3,345
stl: 16,599
$460,00000:02:21
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:03:11!

Binoculars
This item requires rank 4 in order to be used.

539
578
388
offense
defense
stealth
(+539)
(+578)
(+388)
4--off: 539
def: 578
stl: 388
$40,00000:03:22!

Gang suit
This item requires rank 14 in order to be used.

3,624
1,125
16,293
offense
defense
stealth
(+3,624)
(+1,125)
(+16,293)
14--off: 3,624
def: 1,125
stl: 16,293
$420,00000:04:017
1--Materials
$350,00000:05:112

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:05:112
1--Materials
$100,00000:05:11!

M4
This item requires rank 11 in order to be used.

7,678
679
3,213
offense
defense
stealth
(+7,678)
(+679)
(+3,213)
11--off: 7,678
def: 679
stl: 3,213
$240,00000:06:01- 1--
Materials
$125,00000:06:11 !

White suit
This item requires rank 18 in order to be used.

1,804
4,846
31,118
offense
defense
stealth
(+1,804)
(+4,846)
(+31,118)
18--off: 1,804
def: 4,846
stl: 31,118
$760,00000:06:32!

AK-47
This item requires rank 11 in order to be used.

10,131
1,897
4,387
offense
defense
stealth
(+10,131)
(+1,897)
(+4,387)
11--off: 10,131
def: 1,897
stl: 4,387
$320,00000:07:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:07:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:12!

Full ballistic vest
This item requires rank 16 in order to be used.

2,561
22,852
6,704
offense
defense
stealth
(+2,561)
(+22,852)
(+6,704)
16--off: 2,561
def: 22,852
stl: 6,704
$640,00000:07:32
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:08:11!

Cowprint suit
This item requires rank 11 in order to be used.

1,576
800
9,465
offense
defense
stealth
(+1,576)
(+800)
(+9,465)
11--off: 1,576
def: 800
stl: 9,465
$240,00000:09:02!

Ballistic vest
This item requires rank 12 in order to be used.

1,642
10,324
2,801
offense
defense
stealth
(+1,642)
(+10,324)
(+2,801)
12--off: 1,642
def: 10,324
stl: 2,801
$300,00000:11:01!

Smartphone
This item requires rank 6 in order to be used.

1,430
1,333
1,237
offense
defense
stealth
(+1,430)
(+1,333)
(+1,237)
6--off: 1,430
def: 1,333
stl: 1,237
$80,00000:11:52!

Simple M.T.V
This item requires rank 13 in order to be used.

2,950
16,263
4,932
offense
defense
stealth
(+2,950)
(+16,263)
(+4,932)
13--off: 2,950
def: 16,263
stl: 4,932
$480,00000:12:012
1--Materials
$700,00000:12:112

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:12:1114

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:13:11- 1--
Materials
$40,00000:13:11 2
1--Materials
$250,00000:13:11!

Mini k
This item requires rank 8 in order to be used.

5,481
429
1,064
offense
defense
stealth
(+5,481)
(+429)
(+1,064)
8--off: 5,481
def: 429
stl: 1,064
$140,00000:13:321

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:14:11!

Desert eagle
This item requires rank 4 in order to be used.

1,002
120
282
offense
defense
stealth
(+1,002)
(+120)
(+282)
4--off: 1,002
def: 120
stl: 282
$20,00000:14:21!

Golden desert eagle
This item requires rank 13 in order to be used.

15,763
1,375
3,896
offense
defense
stealth
(+15,763)
(+1,375)
(+3,896)
13--off: 15,763
def: 1,375
stl: 3,896
$420,00000:16:01!

Proso armor
This item requires rank 8 in order to be used.

514
3,634
1,669
offense
defense
stealth
(+514)
(+3,634)
(+1,669)
8--off: 514
def: 3,634
stl: 1,669
$120,00000:16:31!

Flex Armor Proto
This item requires rank 7 in order to be used.

593
2,737
818
offense
defense
stealth
(+593)
(+2,737)
(+818)
7--off: 593
def: 2,737
stl: 818
$80,00000:17:51!

Ballistic vest
This item requires rank 14 in order to be used.

2,652
12,813
5,917
offense
defense
stealth
(+2,652)
(+12,813)
(+5,917)
14--off: 2,652
def: 12,813
stl: 5,917
$420,00000:18:01!

Proso armor
This item requires rank 15 in order to be used.

3,391
20,707
7,153
offense
defense
stealth
(+3,391)
(+20,707)
(+7,153)
15--off: 3,391
def: 20,707
stl: 7,153
$620,00000:18:01!

Full ballistic vest
This item requires rank 15 in order to be used.

3,273
21,521
5,047
offense
defense
stealth
(+3,273)
(+21,521)
(+5,047)
15--off: 3,273
def: 21,521
stl: 5,047
$600,00000:18:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$12,100,00000:18:12!

Bayonet
This item requires rank 9 in order to be used.

3,082
2,408
2,330
offense
defense
stealth
(+3,082)
(+2,408)
(+2,330)
9--off: 3,082
def: 2,408
stl: 2,330
$160,00000:18:31!

Flex Armor Proto
This item requires rank 13 in order to be used.

2,093
12,969
2,700
offense
defense
stealth
(+2,093)
(+12,969)
(+2,700)
13--off: 2,093
def: 12,969
stl: 2,700
$360,00000:19:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:19:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:19:11!

Clown mask
This item requires rank 15 in order to be used.

1,574
1,573
24,338
offense
defense
stealth
(+1,574)
(+1,573)
(+24,338)
15--off: 1,574
def: 1,573
stl: 24,338
$540,00000:20:22!

Military body armor
This item requires rank 12 in order to be used.

2,253
12,025
3,185
offense
defense
stealth
(+2,253)
(+12,025)
(+3,185)
12--off: 2,253
def: 12,025
stl: 3,185
$340,00000:22:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$11,000,00000:23:11
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:31:11
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$10,000,00000:34:12















