Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
1Materials
$100,00000:00:41- 1
Materials
$3,200,00000:00:41 2
1Materials
$40,00000:00:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:01:41
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1KillSwitch(Untradable)
Random blueprint
$500,00000:01:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$500,00000:02:41
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$500,00000:02:412
1Materials
$700,00000:02:413
1Materials
$375,00000:02:41
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:02:41!

Loaba suite v2
This item requires rank 31 in order to be used.

7,706
148,176
53,248
offense
defense
stealth
(+7,706)
(+148,176)
(+53,248)
31off: 7,706
def: 148,176
stl: 53,248
$4,180,00000:02:51
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:03:421

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:03:42
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:04:42
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:05:41!

Golden desert eagle
This item requires rank 2 in order to be used.

183
17
62
offense
defense
stealth
(+183)
(+17)
(+62)
2off: 183
def: 17
stl: 62
$1,00000:06:311
1Materials
$800,00000:06:411
1Materials
$20,00000:06:412
1Materials
$100,00000:07:411
1Materials
$50,00000:07:41- 1
Materials
$20,00000:07:41 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:07:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$500,00000:08:41- 1
Materials
$100,00000:08:42 - 1
Materials
$500,00000:08:42 7
1Materials
$875,00000:08:42- 1
Materials
$800,00000:10:41 - 1
Materials
$20,00000:10:41 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:10:411
1Materials
$125,00000:10:413

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$60,00000:10:41!

Business suit
This item requires rank 11 in order to be used.

1,047
912
10,366
offense
defense
stealth
(+1,047)
(+912)
(+10,366)
11off: 1,047
def: 912
stl: 10,366
$240,00000:11:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$1,000,00000:11:417

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$140,00000:12:422

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:12:42- 1
Materials
$60,00000:12:42 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$80,00000:13:412
1Materials
$100,00000:13:41
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:13:41
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:13:42!

Smartphone
This item requires rank 31 in order to be used.

77,907
85,486
63,692
offense
defense
stealth
(+77,907)
(+85,486)
(+63,692)
31off: 77,907
def: 85,486
stl: 63,692
$4,540,00000:16:32!

Pulse rifle
This item requires rank 20 in order to be used.

26,805
6,219
7,516
offense
defense
stealth
(+26,805)
(+6,219)
(+7,516)
20off: 26,805
def: 6,219
stl: 7,516
$820,00000:18:02
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:25:41!

Revolver
This item requires rank 32 in order to be used.

167,936
22,404
40,033
offense
defense
stealth
(+167,936)
(+22,404)
(+40,033)
32off: 167,936
def: 22,404
stl: 40,033
$4,600,00000:27:51!

Desert eagle
This item requires rank 12 in order to be used.

11,960
1,840
2,404
offense
defense
stealth
(+11,960)
(+1,840)
(+2,404)
12off: 11,960
def: 1,840
stl: 2,404
$320,00000:28:31!

Prototype b-kit 1.0
This item requires rank 32 in order to be used.

29,684
164,370
59,814
offense
defense
stealth
(+29,684)
(+164,370)
(+59,814)
32off: 29,684
def: 164,370
stl: 59,814
$5,080,00000:29:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$6,000,00000:38:41!

Tigerprint suit
This item requires rank 31 in order to be used.

18,748
22,066
160,219
offense
defense
stealth
(+18,748)
(+22,066)
(+160,219)
31off: 18,748
def: 22,066
stl: 160,219
$4,020,00000:51:12















