Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 20 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$50,00000:00:08 1
1--Materials
$50,00000:00:08!

Orange aviators
This item requires rank 27 in order to be used.

6,602
16,257
93,983
offense
defense
stealth
(+6,602)
(+16,257)
(+93,983)
27--off: 6,602
def: 16,257
stl: 93,983
$2,340,00000:00:281

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:01:093

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:01:092
1--Materials
$100,00000:02:08!

M4
This item requires rank 15 in order to be used.

15,801
1,803
5,745
offense
defense
stealth
(+15,801)
(+1,803)
(+5,745)
15--off: 15,801
def: 1,803
stl: 5,745
$460,00000:02:58- 1--
Materials
$125,00000:03:08 - 1--
Materials
$100,00000:03:08 9
1--Materials
$180,00000:03:08
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:03:08
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:03:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:09
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:03:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:082

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:04:091
1--Materials
$125,00000:04:09!

Army sweater
This item requires rank 24 in order to be used.

7,393
8,410
59,388
offense
defense
stealth
(+7,393)
(+8,410)
(+59,388)
24--off: 7,393
def: 8,410
stl: 59,388
$1,500,00000:04:18!

AK-47
This item requires rank 11 in order to be used.

7,774
560
2,264
offense
defense
stealth
(+7,774)
(+560)
(+2,264)
11--off: 7,774
def: 560
stl: 2,264
$220,00000:04:58!

AK-47
This item requires rank 32 in order to be used.

122,721
23,345
56,903
offense
defense
stealth
(+122,721)
(+23,345)
(+56,903)
32--off: 122,721
def: 23,345
stl: 56,903
$4,060,00000:04:584

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:06:091

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:06:091
1--Materials
$50,00000:06:095

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:06:09!

Smartphone
This item requires rank 29 in order to be used.

80,079
74,153
65,414
offense
defense
stealth
(+80,079)
(+74,153)
(+65,414)
29--off: 80,079
def: 74,153
stl: 65,414
$4,400,00000:06:48
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:07:08
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:07:08- 1--
Materials
$120,00000:08:09 4

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:08:092

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:08!

Dragonskin armor
This item requires rank 28 in order to be used.

5,890
108,603
29,826
offense
defense
stealth
(+5,890)
(+108,603)
(+29,826)
28--off: 5,890
def: 108,603
stl: 29,826
$2,880,00000:09:28!

Simple M.T.V
This item requires rank 11 in order to be used.

1,467
7,544
2,696
offense
defense
stealth
(+1,467)
(+7,544)
(+2,696)
11--off: 1,467
def: 7,544
stl: 2,696
$240,00000:11:58!

Pulse rifle
This item requires rank 20 in order to be used.

37,383
2,363
8,522
offense
defense
stealth
(+37,383)
(+2,363)
(+8,522)
20--off: 37,383
def: 2,363
stl: 8,522
$960,00000:12:28
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:08!

Smartphone
This item requires rank 29 in order to be used.

52,634
51,732
62,927
offense
defense
stealth
(+52,634)
(+51,732)
(+62,927)
29--off: 52,634
def: 51,732
stl: 62,927
$3,340,00000:14:28!

Prototype b-kit 1.0
This item requires rank 31 in order to be used.

20,068
124,478
27,344
offense
defense
stealth
(+20,068)
(+124,478)
(+27,344)
31--off: 20,068
def: 124,478
stl: 27,344
$3,440,00000:16:19!

Golden desert eagle
This item requires rank 14 in order to be used.

12,462
1,564
6,222
offense
defense
stealth
(+12,462)
(+1,564)
(+6,222)
14--off: 12,462
def: 1,564
stl: 6,222
$400,00000:16:58!

Opera mask
This item requires rank 14 in order to be used.

1,045
1,291
12,696
offense
defense
stealth
(+1,045)
(+1,291)
(+12,696)
14--off: 1,045
def: 1,291
stl: 12,696
$300,00000:16:58
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:17:08!

Full ballistic vest
This item requires rank 30 in order to be used.

19,334
112,937
39,382
offense
defense
stealth
(+19,334)
(+112,937)
(+39,382)
30--off: 19,334
def: 112,937
stl: 39,382
$3,440,00000:17:29!

Radar
This item requires rank 6 in order to be used.

714
1,187
847
offense
defense
stealth
(+714)
(+1,187)
(+847)
6--off: 714
def: 1,187
stl: 847
$60,00000:18:28!

Revolver
This item requires rank 13 in order to be used.

13,456
1,841
3,354
offense
defense
stealth
(+13,456)
(+1,841)
(+3,354)
13--off: 13,456
def: 1,841
stl: 3,354
$380,00000:18:58!

Flashlight
This item requires rank 11 in order to be used.

4,348
4,881
4,567
offense
defense
stealth
(+4,348)
(+4,881)
(+4,567)
11--off: 4,348
def: 4,881
stl: 4,567
$280,00000:18:59!

Tommy gun
This item requires rank 32 in order to be used.

148,183
18,248
38,018
offense
defense
stealth
(+148,183)
(+18,248)
(+38,018)
32--off: 148,183
def: 18,248
stl: 38,018
$4,080,00000:19:58!

Clown mask
This item requires rank 28 in order to be used.

20,086
17,521
115,921
offense
defense
stealth
(+20,086)
(+17,521)
(+115,921)
28--off: 20,086
def: 17,521
stl: 115,921
$3,080,00000:20:48!

Army sweater
This item requires rank 22 in order to be used.

9,178
8,758
54,057
offense
defense
stealth
(+9,178)
(+8,758)
(+54,057)
22--off: 9,178
def: 8,758
stl: 54,057
$1,440,00000:20:58!

M4
This item requires rank 26 in order to be used.

78,773
12,347
27,919
offense
defense
stealth
(+78,773)
(+12,347)
(+27,919)
26--off: 78,773
def: 12,347
stl: 27,919
$2,380,00000:23:28!

Pulse rifle
This item requires rank 28 in order to be used.

93,946
17,779
37,891
offense
defense
stealth
(+93,946)
(+17,779)
(+37,891)
28--off: 93,946
def: 17,779
stl: 37,891
$3,000,00000:28:28















