Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,600,00000:00:50- 1--
Materials
$20,00000:00:50 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:501
1--Materials
$20,00000:00:50!

Flex Armor Proto
This item requires rank 13 in order to be used.

791
10,041
4,058
offense
defense
stealth
(+791)
(+10,041)
(+4,058)
13--off: 791
def: 10,041
stl: 4,058
$300,00000:01:393
1--Materials
$2,400,00000:02:493
1--Materials
$150,00000:02:493

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:02:49
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:03:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:03:50!

Explosive rounds
This item requires rank 11 in order to be used.

2,703
3,110
3,593
offense
defense
stealth
(+2,703)
(+3,110)
(+3,593)
11--off: 2,703
def: 3,110
stl: 3,593
$180,00000:04:39!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

860
9,140
3,629
offense
defense
stealth
(+860)
(+9,140)
(+3,629)
11--off: 860
def: 9,140
stl: 3,629
$280,00000:04:39!

Golden desert eagle
This item requires rank 14 in order to be used.

16,829
2,983
4,166
offense
defense
stealth
(+16,829)
(+2,983)
(+4,166)
14--off: 16,829
def: 2,983
stl: 4,166
$480,00000:04:39!

Full ballistic vest
This item requires rank 11 in order to be used.

774
8,602
4,026
offense
defense
stealth
(+774)
(+8,602)
(+4,026)
11--off: 774
def: 8,602
stl: 4,026
$260,00000:04:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:492
1--Materials
$100,00000:04:491
1--Materials
$50,00000:04:49
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:50!

Police vest
This item requires rank 14 in order to be used.

836
13,553
4,793
offense
defense
stealth
(+836)
(+13,553)
(+4,793)
14--off: 836
def: 13,553
stl: 4,793
$380,00000:06:39!

Ballistic vest
This item requires rank 15 in order to be used.

3,000
16,578
3,350
offense
defense
stealth
(+3,000)
(+16,578)
(+3,350)
15--off: 3,000
def: 16,578
stl: 3,350
$460,00000:07:40!

Flashlight
This item requires rank 9 in order to be used.

1,667
2,140
1,988
offense
defense
stealth
(+1,667)
(+2,140)
(+1,988)
9--off: 1,667
def: 2,140
stl: 1,988
$120,00000:08:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:50!

MP5
This item requires rank 12 in order to be used.

11,206
1,086
1,722
offense
defense
stealth
(+11,206)
(+1,086)
(+1,722)
12--off: 11,206
def: 1,086
stl: 1,722
$280,00000:09:391

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:09:493
1--Materials
$375,00000:09:491
1--Materials
$50,00000:09:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:09:50!

Prototype b-kit 1.0
This item requires rank 14 in order to be used.

2,065
14,898
5,739
offense
defense
stealth
(+2,065)
(+14,898)
(+5,739)
14--off: 2,065
def: 14,898
stl: 5,739
$460,00000:10:391
1--Materials
$350,00000:10:501

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:10:50- 1--
Materials
$1,400,00000:10:50 - 1--
Materials
$375,00000:11:49 3
1--Materials
$375,00000:11:493
1--Materials
$150,00000:11:49!

Prototype b-kit 1.0
This item requires rank 2 in order to be used.

18
148
45
offense
defense
stealth
(+18)
(+148)
(+45)
2--off: 18
def: 148
stl: 45
$1,00000:11:591

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:501

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:501
1--Materials
$350,00000:13:50!

MP5
This item requires rank 11 in order to be used.

9,102
578
2,197
offense
defense
stealth
(+9,102)
(+578)
(+2,197)
11--off: 9,102
def: 578
stl: 2,197
$240,00000:14:392

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:491

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:14:49- 1--
Materials
$800,00000:14:49 3

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:14:49
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:14:49!

Explosive rounds
This item requires rank 12 in order to be used.

5,093
6,768
4,988
offense
defense
stealth
(+5,093)
(+6,768)
(+4,988)
12--off: 5,093
def: 6,768
stl: 4,988
$340,00000:15:40!

Flashlight
This item requires rank 11 in order to be used.

5,706
5,266
4,280
offense
defense
stealth
(+5,706)
(+5,266)
(+4,280)
11--off: 5,706
def: 5,266
stl: 4,280
$300,00000:17:39!

Improved crosshairs
This item requires rank 11 in order to be used.

4,094
3,834
5,193
offense
defense
stealth
(+4,094)
(+3,834)
(+5,193)
11--off: 4,094
def: 3,834
stl: 5,193
$260,00000:21:39!

AK-47
This item requires rank 14 in order to be used.

12,259
2,473
7,271
offense
defense
stealth
(+12,259)
(+2,473)
(+7,271)
14--off: 12,259
def: 2,473
stl: 7,271
$440,00000:21:39!

Pulse rifle
This item requires rank 10 in order to be used.

7,158
1,147
1,194
offense
defense
stealth
(+7,158)
(+1,147)
(+1,194)
10--off: 7,158
def: 1,147
stl: 1,194
$180,00000:24:09
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:48:50















