Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:00:571

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:00:583
1--Materials
$150,00000:00:58- 1--
Materials
$60,00000:00:58 !

MP5
This item requires rank 27 in order to be used.

56,630
10,697
25,356
offense
defense
stealth
(+56,630)
(+10,697)
(+25,356)
27--off: 56,630
def: 10,697
stl: 25,356
$1,860,00000:01:17
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:01:57!

Tommy gun
This item requires rank 30 in order to be used.

90,195
19,510
25,826
offense
defense
stealth
(+90,195)
(+19,510)
(+25,826)
30--off: 90,195
def: 19,510
stl: 25,826
$2,720,00000:02:18
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:58- 1--
Materials
$300,00000:03:57 4

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:03:57!

MP5
This item requires rank 18 in order to be used.

18,461
3,176
10,013
offense
defense
stealth
(+18,461)
(+3,176)
(+10,013)
18--off: 18,461
def: 3,176
stl: 10,013
$640,00000:04:17!

Prototype b-kit 1.0
This item requires rank 11 in order to be used.

892
6,374
1,786
offense
defense
stealth
(+892)
(+6,374)
(+1,786)
11--off: 892
def: 6,374
stl: 1,786
$180,00000:04:47
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:04:57!

Javelin
This item requires rank 33 in order to be used.

105,418
6,771
45,558
offense
defense
stealth
(+105,418)
(+6,771)
(+45,558)
33--off: 105,418
def: 6,771
stl: 45,558
$3,160,00000:05:47!

Smartphone
This item requires rank 15 in order to be used.

4,265
7,745
6,809
offense
defense
stealth
(+4,265)
(+7,745)
(+6,809)
15--off: 4,265
def: 7,745
stl: 6,809
$380,00000:05:486
1--Materials
$120,00000:05:572
1--Materials
$40,00000:05:57- 1--
Materials
$50,00000:05:57 !

Prototype b-kit 1.0
This item requires rank 22 in order to be used.

5,551
24,909
12,254
offense
defense
stealth
(+5,551)
(+24,909)
(+12,254)
22--off: 5,551
def: 24,909
stl: 12,254
$860,00000:06:472
1--Materials
$40,00000:06:571
1--Materials
$20,00000:06:57!

Flex Armor Proto
This item requires rank 2 in order to be used.

22
114
43
offense
defense
stealth
(+22)
(+114)
(+43)
2--off: 22
def: 114
stl: 43
$1,00000:07:4718

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$360,00000:07:584

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:07:582

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:58
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:57- 1--
Materials
$40,00000:08:57 - 1--
Materials
$125,00000:08:57 3

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:08:57- 1--
Materials
$250,00000:08:57 !

Business suit
This item requires rank 16 in order to be used.

2,370
1,509
14,342
offense
defense
stealth
(+2,370)
(+1,509)
(+14,342)
16--off: 2,370
def: 1,509
stl: 14,342
$360,00000:09:172

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:09:57!

Military body armor
This item requires rank 22 in order to be used.

2,882
38,764
16,504
offense
defense
stealth
(+2,882)
(+38,764)
(+16,504)
22--off: 2,882
def: 38,764
stl: 16,504
$1,160,00000:11:07!

Revolver
This item requires rank 19 in order to be used.

28,421
1,948
4,791
offense
defense
stealth
(+28,421)
(+1,948)
(+4,791)
19--off: 28,421
def: 1,948
stl: 4,791
$700,00000:11:18
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:11:57!

Dragonskin armor
This item requires rank 2 in order to be used.

28
115
56
offense
defense
stealth
(+28)
(+115)
(+56)
2--off: 28
def: 115
stl: 56
$1,00000:12:471

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:571

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:57- 1--
Materials
$40,00000:13:57 !

Orange aviators
This item requires rank 10 in order to be used.

769
779
3,630
offense
defense
stealth
(+769)
(+779)
(+3,630)
10--off: 769
def: 779
stl: 3,630
$100,00000:14:17!

M4
This item requires rank 12 in order to be used.

7,712
1,214
1,710
offense
defense
stealth
(+7,712)
(+1,214)
(+1,710)
12--off: 7,712
def: 1,214
stl: 1,710
$220,00000:14:47!

Shotgun
This item requires rank 25 in order to be used.

56,598
9,433
15,327
offense
defense
stealth
(+56,598)
(+9,433)
(+15,327)
25--off: 56,598
def: 9,433
stl: 15,327
$1,620,00000:14:474
1--Materials
$80,00000:14:574

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:14:57!

Army sweater
This item requires rank 28 in order to be used.

6,454
8,037
91,069
offense
defense
stealth
(+6,454)
(+8,037)
(+91,069)
28--off: 6,454
def: 8,037
stl: 91,069
$2,120,00000:15:17
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:18:57!

Desert eagle
This item requires rank 32 in order to be used.

104,918
6,941
38,534
offense
defense
stealth
(+104,918)
(+6,941)
(+38,534)
32--off: 104,918
def: 6,941
stl: 38,534
$3,000,00000:20:47!

MP5
This item requires rank 30 in order to be used.

100,014
17,217
29,924
offense
defense
stealth
(+100,014)
(+17,217)
(+29,924)
30--off: 100,014
def: 17,217
stl: 29,924
$2,940,00000:24:18!

Full ballistic vest
This item requires rank 15 in order to be used.

2,252
16,658
4,594
offense
defense
stealth
(+2,252)
(+16,658)
(+4,594)
15--off: 2,252
def: 16,658
stl: 4,594
$480,00000:24:47!

Desert eagle
This item requires rank 30 in order to be used.

85,892
13,858
27,639
offense
defense
stealth
(+85,892)
(+13,858)
(+27,639)
30--off: 85,892
def: 13,858
stl: 27,639
$2,540,00000:26:17!

Zombie mask
This item requires rank 28 in order to be used.

9,316
13,391
63,497
offense
defense
stealth
(+9,316)
(+13,391)
(+63,497)
28--off: 9,316
def: 13,391
stl: 63,497
$1,720,00000:26:17!

Full ballistic vest
This item requires rank 32 in order to be used.

13,691
107,724
36,403
offense
defense
stealth
(+13,691)
(+107,724)
(+36,403)
32--off: 13,691
def: 107,724
stl: 36,403
$3,160,00000:27:07!

Explosive rounds
This item requires rank 25 in order to be used.

34,178
22,372
33,025
offense
defense
stealth
(+34,178)
(+22,372)
(+33,025)
25--off: 34,178
def: 22,372
stl: 33,025
$1,800,00000:29:07















