Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$150,00000:00:25 1
1--Materials
$800,00000:00:25- 1--
Materials
$125,00000:00:25 
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:26
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:26!

Business suit
This item requires rank 3 in order to be used.

72
63
328
offense
defense
stealth
(+72)
(+63)
(+328)
3--off: 72
def: 63
stl: 328
$1,00000:01:15!

Improved crosshairs
This item requires rank 13 in order to be used.

7,239
4,625
3,478
offense
defense
stealth
(+7,239)
(+4,625)
(+3,478)
13--off: 7,239
def: 4,625
stl: 3,478
$300,00000:02:16
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:02:25- 1--
Materials
$60,00000:02:26 - 1--
Materials
$350,00000:02:26 1
1--Materials
$50,00000:02:263

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:02:26- 1--
Materials
$125,00000:03:25 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:03:252

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:04:251
1--Materials
$125,00000:04:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:05:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:251

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:26!

Pulse rifle
This item requires rank 8 in order to be used.

3,542
454
1,586
offense
defense
stealth
(+3,542)
(+454)
(+1,586)
8--off: 3,542
def: 454
stl: 1,586
$120,00000:06:45!

Army sweater
This item requires rank 11 in order to be used.

565
790
8,155
offense
defense
stealth
(+565)
(+790)
(+8,155)
11--off: 565
def: 790
stl: 8,155
$200,00000:08:151

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:09:251
1--Materials
$800,00000:09:25
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:09:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:09:25!

Bayonet
This item requires rank 12 in order to be used.

4,953
5,034
3,170
offense
defense
stealth
(+4,953)
(+5,034)
(+3,170)
12--off: 4,953
def: 5,034
stl: 3,170
$260,00000:10:161

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:25
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:10:26!

Mini k
This item requires rank 4 in order to be used.

653
54
350
offense
defense
stealth
(+653)
(+54)
(+350)
4--off: 653
def: 54
stl: 350
$20,00000:10:36!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:11:36- 1--
Materials
$1,600,00000:13:25 !

Pirate mask
This item requires rank 13 in order to be used.

1,710
1,552
9,389
offense
defense
stealth
(+1,710)
(+1,552)
(+9,389)
13--off: 1,710
def: 1,552
stl: 9,389
$260,00000:14:15!

Radar
This item requires rank 14 in order to be used.

8,906
7,895
5,666
offense
defense
stealth
(+8,906)
(+7,895)
(+5,666)
14--off: 8,906
def: 7,895
stl: 5,666
$440,00000:14:15- 1--
Materials
$350,00000:14:25 4
1--Materials
$200,00000:14:254
1--Materials
$1,400,00000:14:257
1--Materials
$350,00000:14:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:17:25!

Zombie mask
This item requires rank 15 in order to be used.

1,687
3,129
21,184
offense
defense
stealth
(+1,687)
(+3,129)
(+21,184)
15--off: 1,687
def: 3,129
stl: 21,184
$520,00000:18:15
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:18:25!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:19:15!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:19:15!

Tigerprint suit
This item requires rank 8 in order to be used.

460
682
3,679
offense
defense
stealth
(+460)
(+682)
(+3,679)
8--off: 460
def: 682
stl: 3,679
$100,00000:19:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:21:26!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

920
13,110
2,569
offense
defense
stealth
(+920)
(+13,110)
(+2,569)
13--off: 920
def: 13,110
stl: 2,569
$340,00000:23:15!

Armor piercing bullets
This item requires rank 11 in order to be used.

4,397
5,336
5,441
offense
defense
stealth
(+4,397)
(+5,336)
(+5,441)
11--off: 4,397
def: 5,336
stl: 5,441
$300,00000:29:15!

Golden desert eagle
This item requires rank 12 in order to be used.

12,440
814
4,698
offense
defense
stealth
(+12,440)
(+814)
(+4,698)
12--off: 12,440
def: 814
stl: 4,698
$360,00000:33:15!

Revolver
This item requires rank 15 in order to be used.

20,124
2,491
5,287
offense
defense
stealth
(+20,124)
(+2,491)
(+5,287)
15--off: 20,124
def: 2,491
stl: 5,287
$560,00000:38:15















