Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Flex Armor Proto
This item requires rank 14 in order to be used.

1,017
11,543
4,054
offense
defense
stealth
(+1,017)
(+11,543)
(+4,054)
14--off: 1,017
def: 11,543
stl: 4,054
$340,00000:00:13!

M4
This item requires rank 3 in order to be used.

413
36
170
offense
defense
stealth
(+413)
(+36)
(+170)
3--off: 413
def: 36
stl: 170
$20,00000:00:13
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:00:23!

Police vest
This item requires rank 12 in order to be used.

1,517
10,162
2,896
offense
defense
stealth
(+1,517)
(+10,162)
(+2,896)
12--off: 1,517
def: 10,162
stl: 2,896
$300,00000:01:13!

Simple M.T.V
This item requires rank 13 in order to be used.

2,605
13,200
4,076
offense
defense
stealth
(+2,605)
(+13,200)
(+4,076)
13--off: 2,605
def: 13,200
stl: 4,076
$400,00000:01:13
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:01:235
1--Materials
$100,00000:01:231
1--Materials
$125,00000:01:231
1--Materials
$50,00000:02:231
1--Materials
$50,00000:02:23!

Shuriken
This item requires rank 5 in order to be used.

567
628
703
offense
defense
stealth
(+567)
(+628)
(+703)
5--off: 567
def: 628
stl: 703
$40,00000:03:13!

Tactical vest
This item requires rank 15 in order to be used.

3,450
12,881
5,537
offense
defense
stealth
(+3,450)
(+12,881)
(+5,537)
15--off: 3,450
def: 12,881
stl: 5,537
$440,00000:04:13!

Flashlight
This item requires rank 12 in order to be used.

4,507
3,945
4,859
offense
defense
stealth
(+4,507)
(+3,945)
(+4,859)
12--off: 4,507
def: 3,945
stl: 4,859
$260,00000:04:133
1--Materials
$60,00000:04:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:04:23
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:24!

Proso armor
This item requires rank 9 in order to be used.

734
4,730
2,184
offense
defense
stealth
(+734)
(+4,730)
(+2,184)
9--off: 734
def: 4,730
stl: 2,184
$160,00000:05:43!

Smartphone
This item requires rank 17 in order to be used.

11,140
12,411
13,060
offense
defense
stealth
(+11,140)
(+12,411)
(+13,060)
17--off: 11,140
def: 12,411
stl: 13,060
$740,00000:05:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:06:2341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$2,050,00000:06:231
1--Materials
$125,00000:06:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:06:23
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:06:23!

Javelin
This item requires rank 14 in order to be used.

12,928
1,979
3,826
offense
defense
stealth
(+12,928)
(+1,979)
(+3,826)
14--off: 12,928
def: 1,979
stl: 3,826
$380,00000:07:13
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:07:23!

Tactical vest
This item requires rank 16 in order to be used.

1,710
17,129
6,325
offense
defense
stealth
(+1,710)
(+17,129)
(+6,325)
16--off: 1,710
def: 17,129
stl: 6,325
$500,00000:07:43!

Army sweater
This item requires rank 17 in order to be used.

4,588
2,063
24,848
offense
defense
stealth
(+4,588)
(+2,063)
(+24,848)
17--off: 4,588
def: 2,063
stl: 24,848
$620,00000:08:032

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:08:231

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:08:232
1--Materials
$40,00000:08:23!

Bayonet
This item requires rank 12 in order to be used.

5,630
3,613
3,623
offense
defense
stealth
(+5,630)
(+3,613)
(+3,623)
12--off: 5,630
def: 3,613
stl: 3,623
$260,00000:09:13!

Pulse rifle
This item requires rank 14 in order to be used.

15,670
1,994
3,008
offense
defense
stealth
(+15,670)
(+1,994)
(+3,008)
14--off: 15,670
def: 1,994
stl: 3,008
$420,00000:09:13
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:09:235

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:10:231
1--Materials
$20,00000:11:23- 1--
Materials
$80,00000:11:23 !

Fake moustache
This item requires rank 1 in order to be used.

12
18
91
offense
defense
stealth
(+12)
(+18)
(+91)
1--off: 12
def: 18
stl: 91
$1,00000:13:33!

Explosive rounds
This item requires rank 10 in order to be used.

2,599
3,108
3,294
offense
defense
stealth
(+2,599)
(+3,108)
(+3,294)
10--off: 2,599
def: 3,108
stl: 3,294
$180,00000:13:442

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:232
1--Materials
$40,00000:14:23
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:24!

Simple M.T.V
This item requires rank 15 in order to be used.

1,779
15,618
4,088
offense
defense
stealth
(+1,779)
(+15,618)
(+4,088)
15--off: 1,779
def: 15,618
stl: 4,088
$420,00000:16:13!

Flashlight
This item requires rank 5 in order to be used.

686
668
601
offense
defense
stealth
(+686)
(+668)
(+601)
5--off: 686
def: 668
stl: 601
$40,00000:17:13!

Loaba suite v2
This item requires rank 15 in order to be used.

1,229
17,406
7,470
offense
defense
stealth
(+1,229)
(+17,406)
(+7,470)
15--off: 1,229
def: 17,406
stl: 7,470
$520,00000:19:14
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:23!

Full ballistic vest
This item requires rank 16 in order to be used.

1,794
23,054
8,067
offense
defense
stealth
(+1,794)
(+23,054)
(+8,067)
16--off: 1,794
def: 23,054
stl: 8,067
$660,00000:23:43
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:26:23!

Armor piercing bullets
This item requires rank 14 in order to be used.

10,555
9,236
5,806
offense
defense
stealth
(+10,555)
(+9,236)
(+5,806)
14--off: 10,555
def: 9,236
stl: 5,806
$520,00000:29:13!

Mini k
This item requires rank 16 in order to be used.

21,276
3,691
9,093
offense
defense
stealth
(+21,276)
(+3,691)
(+9,093)
16--off: 21,276
def: 3,691
stl: 9,093
$680,00000:30:03















