Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:00:02!

Tigerprint suit
This item requires rank 11 in order to be used.

1,075
678
9,485
offense
defense
stealth
(+1,075)
(+678)
(+9,485)
11--off: 1,075
def: 678
stl: 9,485
$220,00000:01:52
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:023

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:02:021

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:022

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:02:0226

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,573,00000:02:02
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:02:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:03:02!

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:04:531

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:021

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:05:02- 1--
Materials
$1,540,00000:05:02 !

GPS
This item requires rank 14 in order to be used.

9,814
10,777
10,096
offense
defense
stealth
(+9,814)
(+10,777)
(+10,096)
14off: 9,814
def: 10,777
stl: 10,096
$682,00000:05:53!

Police vest
This item requires rank 14 in order to be used.

1,075
11,462
4,223
offense
defense
stealth
(+1,075)
(+11,462)
(+4,223)
14--off: 1,075
def: 11,462
stl: 4,223
$340,00000:06:52!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,547
4,602
4,354
offense
defense
stealth
(+4,547)
(+4,602)
(+4,354)
12--off: 4,547
def: 4,602
stl: 4,354
$280,00000:06:524
1--Materials
$500,00000:07:02- 1--
Materials
$800,00000:07:02 2
1--Materials
$40,00000:07:02- 1
Materials
$100,00000:08:03 2

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:08:031
1Materials
$20,00000:08:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:09:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:09:02!

Pulse rifle
This item requires rank 14 in order to be used.

16,323
1,863
4,585
offense
defense
stealth
(+16,323)
(+1,863)
(+4,585)
14--off: 16,323
def: 1,863
stl: 4,585
$460,00000:09:12!

Tommy gun
This item requires rank 14 in order to be used.

18,411
2,068
3,905
offense
defense
stealth
(+18,411)
(+2,068)
(+3,905)
14off: 18,411
def: 2,068
stl: 3,905
$480,00000:09:32!

Flex Armor Proto
This item requires rank 14 in order to be used.

2,354
21,418
8,238
offense
defense
stealth
(+2,354)
(+21,418)
(+8,238)
14off: 2,354
def: 21,418
stl: 8,238
$640,00000:09:323

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$2,400,00000:10:022

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:10:02- 1
Materials
$20,00000:10:02 
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:10:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$6,000,00000:10:032
1Materials
$100,00000:11:032
1Materials
$275,00000:11:031

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$50,00000:11:031
1Materials
$20,00000:11:032
1Materials
$40,00000:11:03!

Gang suit
This item requires rank 14 in order to be used.

997
1,691
16,053
offense
defense
stealth
(+997)
(+1,691)
(+16,053)
14--off: 997
def: 1,691
stl: 16,053
$380,00000:11:52
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:12:02!

Loaba suite v2
This item requires rank 9 in order to be used.

753
4,797
1,342
offense
defense
stealth
(+753)
(+4,797)
(+1,342)
9off: 753
def: 4,797
stl: 1,342
$140,00000:12:23!

Opera mask
This item requires rank 14 in order to be used.

3,077
2,393
19,418
offense
defense
stealth
(+3,077)
(+2,393)
(+19,418)
14off: 3,077
def: 2,393
stl: 19,418
$500,00000:13:322

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$250,00000:14:031

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:14:03!

Gang suit
This item requires rank 15 in order to be used.

1,477
3,805
23,225
offense
defense
stealth
(+1,477)
(+3,805)
(+23,225)
15off: 1,477
def: 3,805
stl: 23,225
$580,00000:14:32
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:19:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:21:02!

Tactical vest
This item requires rank 7 in order to be used.

270
2,711
919
offense
defense
stealth
(+270)
(+2,711)
(+919)
7off: 270
def: 2,711
stl: 919
$80,00000:23:23!

Pulse rifle
This item requires rank 4 in order to be used.

773
77
307
offense
defense
stealth
(+773)
(+77)
(+307)
4off: 773
def: 77
stl: 307
$20,00000:33:33!

Loaba suite v2
This item requires rank 10 in order to be used.

1,204
7,417
2,275
offense
defense
stealth
(+1,204)
(+7,417)
(+2,275)
10off: 1,204
def: 7,417
stl: 2,275
$220,00000:34:22!

Smartphone
This item requires rank 13 in order to be used.

9,871
5,962
6,794
offense
defense
stealth
(+9,871)
(+5,962)
(+6,794)
13off: 9,871
def: 5,962
stl: 6,794
$460,00000:34:52
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:40:02















