Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
2
1--Materials
$40,00000:00:16- 1--
Materials
$40,00000:00:16 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:16- 1--
Materials
$80,00000:00:16 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:01:16- 1--
Materials
$20,00000:01:16 4

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:01:16- 1--
Materials
$50,00000:02:17 1
1--Materials
$125,00000:02:174

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:02:17- 1--
Materials
$100,00000:02:17 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:02:17!

Clown mask
This item requires rank 24 in order to be used.

2,564
5,558
54,893
offense
defense
stealth
(+2,564)
(+5,558)
(+54,893)
24--off: 2,564
def: 5,558
stl: 54,893
$1,260,00000:03:077

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$140,00000:03:161
1--Materials
$20,00000:03:161
1--Materials
$50,00000:03:16!

Fake moustache
This item requires rank 12 in order to be used.

489
814
8,171
offense
defense
stealth
(+489)
(+814)
(+8,171)
12--off: 489
def: 814
stl: 8,171
$180,00000:05:06- 1--
Materials
$40,00000:05:16 4
1--Materials
$80,00000:05:162

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:05:167
1--Materials
$140,00000:05:16!

Explosive rounds
This item requires rank 2 in order to be used.

49
47
41
offense
defense
stealth
(+49)
(+47)
(+41)
2--off: 49
def: 47
stl: 41
$1,00000:07:06!

Revolver
This item requires rank 7 in order to be used.

2,204
284
706
offense
defense
stealth
(+2,204)
(+284)
(+706)
7--off: 2,204
def: 284
stl: 706
$60,00000:07:36!

Orange aviators
This item requires rank 17 in order to be used.

1,289
3,528
19,752
offense
defense
stealth
(+1,289)
(+3,528)
(+19,752)
17--off: 1,289
def: 3,528
stl: 19,752
$500,00000:07:37- 1--
Materials
$125,00000:08:16 9

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$180,00000:08:16- 1--
Materials
$80,00000:08:16 - 1--
Materials
$50,00000:08:16 1
1--Materials
$20,00000:08:16!

Opera mask
This item requires rank 20 in order to be used.

3,597
3,542
24,845
offense
defense
stealth
(+3,597)
(+3,542)
(+24,845)
20--off: 3,597
def: 3,542
stl: 24,845
$640,00000:08:362

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:171

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:17!

Improved crosshairs
This item requires rank 4 in order to be used.

343
268
235
offense
defense
stealth
(+343)
(+268)
(+235)
4--off: 343
def: 268
stl: 235
$20,00000:10:06!

AK-47
This item requires rank 14 in order to be used.

9,945
981
4,276
offense
defense
stealth
(+9,945)
(+981)
(+4,276)
14--off: 9,945
def: 981
stl: 4,276
$300,00000:10:063
1--Materials
$375,00000:10:16- 1--
Materials
$80,00000:10:16 11
1--Materials
$220,00000:10:16!

Tactical vest
This item requires rank 10 in order to be used.

504
4,957
2,194
offense
defense
stealth
(+504)
(+4,957)
(+2,194)
10--off: 504
def: 4,957
stl: 2,194
$160,00000:10:36- 1--
Materials
$40,00000:12:17 2
1--Materials
$40,00000:12:17!

GPS
This item requires rank 5 in order to be used.

501
518
307
offense
defense
stealth
(+501)
(+518)
(+307)
5--off: 501
def: 518
stl: 307
$20,00000:14:06!

Gang suit
This item requires rank 12 in order to be used.

961
1,210
6,411
offense
defense
stealth
(+961)
(+1,210)
(+6,411)
12--off: 961
def: 1,210
stl: 6,411
$180,00000:14:07!

Armor piercing bullets
This item requires rank 30 in order to be used.

47,546
43,824
51,388
offense
defense
stealth
(+47,546)
(+43,824)
(+51,388)
30--off: 47,546
def: 43,824
stl: 51,388
$2,860,00000:14:36!

Tommy gun
This item requires rank 20 in order to be used.

25,617
3,182
9,009
offense
defense
stealth
(+25,617)
(+3,182)
(+9,009)
20--off: 25,617
def: 3,182
stl: 9,009
$760,00000:14:37
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:17:17!

Binoculars
This item requires rank 21 in order to be used.

13,242
15,443
14,740
offense
defense
stealth
(+13,242)
(+15,443)
(+14,740)
21--off: 13,242
def: 15,443
stl: 14,740
$860,00000:18:07!

Explosive rounds
This item requires rank 24 in order to be used.

24,160
19,871
33,011
offense
defense
stealth
(+24,160)
(+19,871)
(+33,011)
24--off: 24,160
def: 19,871
stl: 33,011
$1,540,00000:20:07!

Pulse rifle
This item requires rank 18 in order to be used.

17,949
2,973
9,172
offense
defense
stealth
(+17,949)
(+2,973)
(+9,172)
18--off: 17,949
def: 2,973
stl: 9,172
$600,00000:20:36!

Binoculars
This item requires rank 17 in order to be used.

9,666
9,874
9,560
offense
defense
stealth
(+9,666)
(+9,874)
(+9,560)
17--off: 9,666
def: 9,874
stl: 9,560
$580,00000:22:37















