Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Police vest
This item requires rank 14 in order to be used.

836
13,553
4,793
offense
defense
stealth
(+836)
(+13,553)
(+4,793)
14--off: 836
def: 13,553
stl: 4,793
$380,00000:00:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:47!

Proso armor
This item requires rank 13 in order to be used.

695
11,137
3,790
offense
defense
stealth
(+695)
(+11,137)
(+3,790)
13--off: 695
def: 11,137
stl: 3,790
$320,00000:01:36!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:01:36!

Smartphone
This item requires rank 5 in order to be used.

506
650
548
offense
defense
stealth
(+506)
(+650)
(+548)
5--off: 506
def: 650
stl: 548
$40,00000:02:37
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:465

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:02:471

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:4716

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:02:47!

M4
This item requires rank 13 in order to be used.

9,617
1,272
3,488
offense
defense
stealth
(+9,617)
(+1,272)
(+3,488)
13--off: 9,617
def: 1,272
stl: 3,488
$280,00000:03:361

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:461

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:03:46!

Army sweater
This item requires rank 6 in order to be used.

241
118
1,769
offense
defense
stealth
(+241)
(+118)
(+1,769)
6--off: 241
def: 118
stl: 1,769
$40,00000:04:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:462
1--Materials
$250,00000:05:47!

GPS
This item requires rank 3 in order to be used.

232
187
191
offense
defense
stealth
(+232)
(+187)
(+191)
3--off: 232
def: 187
stl: 191
$20,00000:06:36- 1--
Materials
$350,00000:07:46 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:07:462
1--Materials
$1,600,00000:07:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:08:46!

Gang suit
This item requires rank 4 in order to be used.

44
49
705
offense
defense
stealth
(+44)
(+49)
(+705)
4--off: 44
def: 49
stl: 705
$20,00000:09:37
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:09:46- 1--
Materials
$100,00000:09:46 1
1--Materials
$125,00000:09:46- 1--
Materials
$250,00000:09:46 2

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:46- 1--
Materials
$60,00000:09:46 !

Cowprint suit
This item requires rank 7 in order to be used.

250
478
2,359
offense
defense
stealth
(+250)
(+478)
(+2,359)
7--off: 250
def: 478
stl: 2,359
$60,00000:10:26!

Binoculars
This item requires rank 11 in order to be used.

5,074
2,794
3,133
offense
defense
stealth
(+5,074)
(+2,794)
(+3,133)
11--off: 5,074
def: 2,794
stl: 3,133
$220,00000:10:37!

Improved crosshairs
This item requires rank 12 in order to be used.

4,648
3,827
5,924
offense
defense
stealth
(+4,648)
(+3,827)
(+5,924)
12--off: 4,648
def: 3,827
stl: 5,924
$280,00000:10:371

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:11:464

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$80,00000:11:461
1--Materials
$50,00000:11:46- 1--
Materials
$100,00000:11:46 !

Binoculars
This item requires rank 13 in order to be used.

8,505
4,920
5,813
offense
defense
stealth
(+8,505)
(+4,920)
(+5,813)
13--off: 8,505
def: 4,920
stl: 5,813
$380,00000:12:37
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:12:461

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:13:461
1--Materials
$20,00000:13:463

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:13:462

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:14:461
1--Materials
$350,00000:14:46!

Zombie mask
This item requires rank 12 in order to be used.

1,268
1,484
11,985
offense
defense
stealth
(+1,268)
(+1,484)
(+11,985)
12--off: 1,268
def: 1,484
stl: 11,985
$300,00000:15:36!

Army sweater
This item requires rank 14 in order to be used.

2,815
2,560
19,735
offense
defense
stealth
(+2,815)
(+2,560)
(+19,735)
14--off: 2,815
def: 2,560
stl: 19,735
$500,00000:16:16!

Military body armor
This item requires rank 13 in order to be used.

2,009
11,260
2,924
offense
defense
stealth
(+2,009)
(+11,260)
(+2,924)
13--off: 2,009
def: 11,260
stl: 2,924
$320,00000:16:36
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:19:46
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:20:46!

Explosive rounds
This item requires rank 12 in order to be used.

5,753
5,787
4,653
offense
defense
stealth
(+5,753)
(+5,787)
(+4,653)
12--off: 5,753
def: 5,787
stl: 4,653
$320,00000:20:57
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:22:46!

Loaba suite v2
This item requires rank 5 in order to be used.

196
1,065
647
offense
defense
stealth
(+196)
(+1,065)
(+647)
5--off: 196
def: 1,065
stl: 647
$40,00000:23:36!

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:24:36!

Revolver
This item requires rank 14 in order to be used.

17,883
1,910
5,262
offense
defense
stealth
(+17,883)
(+1,910)
(+5,262)
14--off: 17,883
def: 1,910
stl: 5,262
$500,00000:27:16
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$10,000,00000:31:46!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:36:56















