Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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White suit
This item requires rank 14 in order to be used.
2,068
1,406
12,415
offense
defense
stealth
(+2,068)
(+1,406)
(+12,415)
14--off: 2,068
def: 1,406
stl: 12,415
$320,00000:01:423
1--Materials
$375,00000:01:523
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:01:523
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$60,00000:02:522
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:02:521
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:02:52- 1--
Materials
$500,00000:03:52 4
1--Materials
$80,00000:03:52- 1--
Materials
$100,00000:03:52 - 1--
Materials
$50,00000:03:52 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:03:531
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:04:521
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:04:5211
1--Materials
$605,00000:04:52!
Revolver
This item requires rank 14 in order to be used.
12,119
2,079
2,067
offense
defense
stealth
(+12,119)
(+2,079)
(+2,067)
14--off: 12,119
def: 2,079
stl: 2,067
$320,00000:05:43Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:06:52Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:06:52- 1--
Materials
$800,00000:07:52 3
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$1,050,00000:07:521
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:07:522
1--Materials
$100,00000:07:522
1--Materials
$100,00000:07:521
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:08:531
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$125,00000:08:531
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:09:521
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:09:52- 1--
Materials
$20,00000:09:52 - 1--
Materials
$80,00000:09:52 !
Tigerprint suit
This item requires rank 9 in order to be used.
382
762
4,168
offense
defense
stealth
(+382)
(+762)
(+4,168)
9--off: 382
def: 762
stl: 4,168
$100,00000:10:13!
Pirate mask
This item requires rank 5 in order to be used.
147
116
882
offense
defense
stealth
(+147)
(+116)
(+882)
5--off: 147
def: 116
stl: 882
$20,00000:11:421
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:11:521
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$350,00000:11:52- 1--
Materials
$375,00000:11:52 1
1--Materials
$350,00000:11:522
1--Materials
$700,00000:12:5210
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$200,00000:12:52!
White suit
This item requires rank 9 in order to be used.
731
784
3,973
offense
defense
stealth
(+731)
(+784)
(+3,973)
9--off: 731
def: 784
stl: 3,973
$100,00000:13:12!
Radar
This item requires rank 11 in order to be used.
3,076
3,204
4,145
offense
defense
stealth
(+3,076)
(+3,204)
(+4,145)
11--off: 3,076
def: 3,204
stl: 4,145
$200,00000:13:42!
Binoculars
This item requires rank 12 in order to be used.
4,149
2,692
3,971
offense
defense
stealth
(+4,149)
(+2,692)
(+3,971)
12--off: 4,149
def: 2,692
stl: 3,971
$220,00000:13:435
1--Materials
$275,00000:13:522
1--Materials
$250,00000:13:521
1--Materials
$125,00000:13:52Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:14:52!
Police vest
This item requires rank 14 in order to be used.
1,518
10,233
3,756
offense
defense
stealth
(+1,518)
(+10,233)
(+3,756)
14--off: 1,518
def: 10,233
stl: 3,756
$320,00000:16:42!
Shotgun
This item requires rank 6 in order to be used.
1,287
216
379
offense
defense
stealth
(+1,287)
(+216)
(+379)
6--off: 1,287
def: 216
stl: 379
$40,00000:17:12!
Ballistic vest
This item requires rank 9 in order to be used.
452
3,178
1,734
offense
defense
stealth
(+452)
(+3,178)
(+1,734)
9--off: 452
def: 3,178
stl: 1,734
$100,00000:17:12!
Javelin
This item requires rank 4 in order to be used.
535
59
205
offense
defense
stealth
(+535)
(+59)
(+205)
4--off: 535
def: 59
stl: 205
$20,00000:17:42!
Simple M.T.V
This item requires rank 3 in order to be used.
18
235
131
offense
defense
stealth
(+18)
(+235)
(+131)
3--off: 18
def: 235
stl: 131
$1,00000:17:42!
Zombie mask
This item requires rank 1 in order to be used.
12
12
68
offense
defense
stealth
(+12)
(+12)
(+68)
1--off: 12
def: 12
stl: 68
$1,00000:17:43!
Fake moustache
This item requires rank 11 in order to be used.
822
1,284
6,366
offense
defense
stealth
(+822)
(+1,284)
(+6,366)
11--off: 822
def: 1,284
stl: 6,366
$160,00000:21:02!
Orange aviators
This item requires rank 11 in order to be used.
818
926
5,945
offense
defense
stealth
(+818)
(+926)
(+5,945)
11--off: 818
def: 926
stl: 5,945
$160,00000:22:42