Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:24!
Javelin
This item requires rank 4 in order to be used.
535
59
205
offense
defense
stealth
(+535)
(+59)
(+205)
4--off: 535
def: 59
stl: 205
$20,00000:01:14!
M4
This item requires rank 14 in order to be used.
10,025
1,887
5,091
offense
defense
stealth
(+10,025)
(+1,887)
(+5,091)
14--off: 10,025
def: 1,887
stl: 5,091
$340,00000:01:14- 1--
Materials
$50,00000:01:24 3
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$375,00000:01:241
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:01:244
1--Materials
$200,00000:01:241
1--Materials
$800,00000:01:24!
Javelin
This item requires rank 11 in order to be used.
6,553
977
1,172
offense
defense
stealth
(+6,553)
(+977)
(+1,172)
11--off: 6,553
def: 977
stl: 1,172
$180,00000:02:14Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:02:25!
Armor piercing bullets
This item requires rank 11 in order to be used.
2,380
3,190
2,351
offense
defense
stealth
(+2,380)
(+3,190)
(+2,351)
11--off: 2,380
def: 3,190
stl: 2,351
$160,00000:04:142
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$40,00000:04:241
1--Materials
$350,00000:04:24- 1--
Materials
$100,00000:04:24 Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:04:25Tech Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:25Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:24Armor Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:05:243
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$150,00000:05:242
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$250,00000:05:24- 1--
Materials
$100,00000:05:24 2
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$700,00000:06:243
1--Materials
$375,00000:06:241
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:06:24!
White suit
This item requires rank 15 in order to be used.
1,981
1,057
15,491
offense
defense
stealth
(+1,981)
(+1,057)
(+15,491)
15--off: 1,981
def: 1,057
stl: 15,491
$380,00000:06:35!
Police vest
This item requires rank 14 in order to be used.
1,022
11,857
3,036
offense
defense
stealth
(+1,022)
(+11,857)
(+3,036)
14--off: 1,022
def: 11,857
stl: 3,036
$320,00000:07:34- 1--
Materials
$200,00000:08:24 11
1--Materials
$220,00000:08:241
1--Materials
$125,00000:08:24- 1--
Materials
$120,00000:08:24 - 1--
Materials
$125,00000:09:25 1
Chemicals
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$50,00000:09:251
1--Materials
$50,00000:10:245
Batteries
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$100,00000:10:24Random Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:10:24!
Binoculars
This item requires rank 12 in order to be used.
3,235
3,612
4,541
offense
defense
stealth
(+3,235)
(+3,612)
(+4,541)
12--off: 3,235
def: 3,612
stl: 4,541
$220,00000:11:147
1--Materials
$140,00000:12:25- 1--
Materials
$750,00000:12:25 1
Paper
This item requires rank 1 in order to be used.
Material
Materials are used for crafting.
1--Materials
$20,00000:12:25!
Business suit
This item requires rank 12 in order to be used.
691
448
7,435
offense
defense
stealth
(+691)
(+448)
(+7,435)
12--off: 691
def: 448
stl: 7,435
$180,00000:13:14- 1--
Materials
$125,00000:13:24 2
1--Materials
$250,00000:13:24!
Improved crosshairs
This item requires rank 7 in order to be used.
973
972
1,191
offense
defense
stealth
(+973)
(+972)
(+1,191)
7--off: 973
def: 972
stl: 1,191
$60,00000:13:44!
Proso armor
This item requires rank 12 in order to be used.
1,446
9,633
3,779
offense
defense
stealth
(+1,446)
(+9,633)
(+3,779)
12--off: 1,446
def: 9,633
stl: 3,779
$300,00000:14:34!
Tommy gun
This item requires rank 11 in order to be used.
6,206
747
1,771
offense
defense
stealth
(+6,206)
(+747)
(+1,771)
11--off: 6,206
def: 747
stl: 1,771
$180,00000:17:15Disguise Blueprint
This item requires rank 1 in order to be used.
Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:17:25!
Clown mask
This item requires rank 14 in order to be used.
874
889
11,354
offense
defense
stealth
(+874)
(+889)
(+11,354)
14--off: 874
def: 889
stl: 11,354
$260,00000:18:14!
Tactical vest
This item requires rank 12 in order to be used.
615
6,654
2,262
offense
defense
stealth
(+615)
(+6,654)
(+2,262)
12--off: 615
def: 6,654
stl: 2,262
$200,00000:18:14!
Army sweater
This item requires rank 14 in order to be used.
1,800
680
10,208
offense
defense
stealth
(+1,800)
(+680)
(+10,208)
14--off: 1,800
def: 680
stl: 10,208
$260,00000:18:14!
Improved crosshairs
This item requires rank 10 in order to be used.
2,712
3,310
3,823
offense
defense
stealth
(+2,712)
(+3,310)
(+3,823)
10--off: 2,712
def: 3,310
stl: 3,823
$200,00000:23:45!
Opera mask
This item requires rank 14 in order to be used.
1,416
1,023
12,696
offense
defense
stealth
(+1,416)
(+1,023)
(+12,696)
14--off: 1,416
def: 1,023
stl: 12,696
$300,00000:24:34!
Improved crosshairs
This item requires rank 14 in order to be used.
7,202
7,475
6,065
offense
defense
stealth
(+7,202)
(+7,475)
(+6,065)
14--off: 7,202
def: 7,475
stl: 6,065
$420,00000:33:34