Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:00:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:01:052
1--Materials
$700,00000:01:05- 1--
Materials
$40,00000:01:05 - 1--
Materials
$250,00000:01:05 14

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:01:05!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:01:25!

Tactical vest
This item requires rank 9 in order to be used.

554
5,287
1,513
offense
defense
stealth
(+554)
(+5,287)
(+1,513)
9--off: 554
def: 5,287
stl: 1,513
$140,00000:01:25
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:02:05
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:02:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:02:06
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:051

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:03:063

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$150,00000:03:061

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:03:064

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$200,00000:03:06!

MP5
This item requires rank 11 in order to be used.

8,868
1,387
3,637
offense
defense
stealth
(+8,868)
(+1,387)
(+3,637)
11--off: 8,868
def: 1,387
stl: 3,637
$280,00000:03:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:04:05!

Mini k
This item requires rank 14 in order to be used.

14,058
1,971
4,377
offense
defense
stealth
(+14,058)
(+1,971)
(+4,377)
14--off: 14,058
def: 1,971
stl: 4,377
$400,00000:04:551
1--Materials
$50,00000:05:05- 1--
Materials
$500,00000:05:05 1

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:05:05
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:05:06!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:06:56!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:06:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:052

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:07:051
1--Materials
$50,00000:07:05- 1--
Materials
$40,00000:07:05 !

Simple M.T.V
This item requires rank 12 in order to be used.

1,040
10,403
3,614
offense
defense
stealth
(+1,040)
(+10,403)
(+3,614)
12--off: 1,040
def: 10,403
stl: 3,614
$300,00000:07:55!

Armor piercing bullets
This item requires rank 4 in order to be used.

383
356
336
offense
defense
stealth
(+383)
(+356)
(+336)
4--off: 383
def: 356
stl: 336
$20,00000:08:553

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:10:06- 1--
Materials
$625,00000:10:06 - 1--
Materials
$100,00000:12:05 3
1--Materials
$60,00000:12:052
1--Materials
$100,00000:12:05!

Proso armor
This item requires rank 9 in order to be used.

734
4,730
2,184
offense
defense
stealth
(+734)
(+4,730)
(+2,184)
9--off: 734
def: 4,730
stl: 2,184
$160,00000:12:26
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$3,000,00000:13:05
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$6,000,00000:13:05- 1--
Materials
$350,00000:13:06 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:063
1--Materials
$150,00000:14:053

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$60,00000:14:052

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:14:05
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:15:06
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:18:06
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:19:05!

Revolver
This item requires rank 17 in order to be used.

20,187
3,373
7,757
offense
defense
stealth
(+20,187)
(+3,373)
(+7,757)
17--off: 20,187
def: 3,373
stl: 7,757
$620,00000:19:25!

Orange aviators
This item requires rank 11 in order to be used.

1,239
1,320
6,590
offense
defense
stealth
(+1,239)
(+1,320)
(+6,590)
11--off: 1,239
def: 1,320
stl: 6,590
$180,00000:19:56!

Pirate mask
This item requires rank 14 in order to be used.

3,102
1,268
19,204
offense
defense
stealth
(+3,102)
(+1,268)
(+19,204)
14--off: 3,102
def: 1,268
stl: 19,204
$480,00000:21:15
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:27:05!

Tactical vest
This item requires rank 10 in order to be used.

576
9,207
2,414
offense
defense
stealth
(+576)
(+9,207)
(+2,414)
10--off: 576
def: 9,207
stl: 2,414
$240,00000:28:25!

Tigerprint suit
This item requires rank 12 in order to be used.

2,254
1,730
11,937
offense
defense
stealth
(+2,254)
(+1,730)
(+11,937)
12--off: 2,254
def: 1,730
stl: 11,937
$320,00000:32:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:38:06















