Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
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Proso armor
This item requires rank 24 in order to be used.

2,903
46,378
13,949
offense
defense
stealth
(+2,903)
(+46,378)
(+13,949)
24--off: 2,903
def: 46,378
stl: 13,949
$1,260,00000:00:50!

Bayonet
This item requires rank 13 in order to be used.

5,541
3,775
5,435
offense
defense
stealth
(+5,541)
(+3,775)
(+5,435)
13--off: 5,541
def: 3,775
stl: 5,435
$300,00000:01:50
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1TomDvil(Untradable)
Random blueprint
$500,00000:02:01!

Desert eagle
This item requires rank 24 in order to be used.

40,703
8,470
19,387
offense
defense
stealth
(+40,703)
(+8,470)
(+19,387)
24--off: 40,703
def: 8,470
stl: 19,387
$1,380,00000:02:50!

Improved crosshairs
This item requires rank 23 in order to be used.

15,583
20,149
21,725
offense
defense
stealth
(+15,583)
(+20,149)
(+21,725)
23--off: 15,583
def: 20,149
stl: 21,725
$1,140,00000:02:51!

Binoculars
This item requires rank 21 in order to be used.

13,242
15,443
14,740
offense
defense
stealth
(+13,242)
(+15,443)
(+14,740)
21--off: 13,242
def: 15,443
stl: 14,740
$860,00000:02:51
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1TomDvil(Untradable)
Random blueprint
$500,00000:03:002

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:03:00- 1--
Materials
$60,00000:03:00 2
1--Materials
$250,00000:03:00!

Police vest
This item requires rank 23 in order to be used.

5,322
34,300
16,918
offense
defense
stealth
(+5,322)
(+34,300)
(+16,918)
23--off: 5,322
def: 34,300
stl: 16,918
$1,140,00000:04:511
1Materials
$50,00000:05:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1TomDvil(Untradable)
Weapon blueprint
$500,00000:05:01!

Dragonskin armor
This item requires rank 18 in order to be used.

1,648
17,869
6,675
offense
defense
stealth
(+1,648)
(+17,869)
(+6,675)
18--off: 1,648
def: 17,869
stl: 6,675
$520,00000:05:20!

Dragonskin armor
This item requires rank 17 in order to be used.

2,808
16,853
3,244
offense
defense
stealth
(+2,808)
(+16,853)
(+3,244)
17--off: 2,808
def: 16,853
stl: 3,244
$460,00000:05:20!

Pulse rifle
This item requires rank 18 in order to be used.

17,949
2,973
9,172
offense
defense
stealth
(+17,949)
(+2,973)
(+9,172)
18--off: 17,949
def: 2,973
stl: 9,172
$600,00000:05:20!

Golden desert eagle
This item requires rank 22 in order to be used.

32,178
3,139
13,927
offense
defense
stealth
(+32,178)
(+3,139)
(+13,927)
22--off: 32,178
def: 3,139
stl: 13,927
$980,00000:05:50
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1TomDvil(Untradable)
Armor blueprint
$500,00000:06:00- 1
Materials
$50,00000:07:01 2
1Materials
$40,00000:07:01
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1TomDvil(Untradable)
Weapon blueprint
$500,00000:08:002

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:08:002

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:08:00!

MP5
This item requires rank 18 in order to be used.

18,461
3,176
10,013
offense
defense
stealth
(+18,461)
(+3,176)
(+10,013)
18--off: 18,461
def: 3,176
stl: 10,013
$640,00000:08:20!

Simple M.T.V
This item requires rank 25 in order to be used.

4,570
45,172
24,466
offense
defense
stealth
(+4,570)
(+45,172)
(+24,466)
25--off: 4,570
def: 45,172
stl: 24,466
$1,480,00000:08:50
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$1,000,00000:10:00- 1
Materials
$40,00000:10:01 1
1Materials
$800,00000:10:01!

Desert eagle
This item requires rank 1 in order to be used.

77
3
15
offense
defense
stealth
(+77)
(+3)
(+15)
1off: 77
def: 3
stl: 15
$1,00000:11:50!

Army sweater
This item requires rank 25 in order to be used.

4,129
5,967
61,478
offense
defense
stealth
(+4,129)
(+5,967)
(+61,478)
25--off: 4,129
def: 5,967
stl: 61,478
$1,440,00000:12:51!

AK-47
This item requires rank 1 in order to be used.

63
5
22
offense
defense
stealth
(+63)
(+5)
(+22)
1off: 63
def: 5
stl: 22
$1,00000:14:501

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$125,00000:15:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$1,000,00000:15:01!

Opera mask
This item requires rank 23 in order to be used.

5,141
6,177
42,221
offense
defense
stealth
(+5,141)
(+6,177)
(+42,221)
23--off: 5,141
def: 6,177
stl: 42,221
$1,080,00000:15:50!

Police vest
This item requires rank 3 in order to be used.

35
281
97
offense
defense
stealth
(+35)
(+281)
(+97)
3off: 35
def: 281
stl: 97
$1,00000:16:50!

Opera mask
This item requires rank 20 in order to be used.

5,138
5,376
31,264
offense
defense
stealth
(+5,138)
(+5,376)
(+31,264)
20--off: 5,138
def: 5,376
stl: 31,264
$840,00000:18:20
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$1,000,00000:20:00!

Tommy gun
This item requires rank 3 in order to be used.

281
54
146
offense
defense
stealth
(+281)
(+54)
(+146)
3off: 281
def: 54
stl: 146
$1,00000:20:51!

Flex Armor Proto
This item requires rank 2 in order to be used.

22
114
43
offense
defense
stealth
(+22)
(+114)
(+43)
2off: 22
def: 114
stl: 43
$1,00000:21:50!

M4
This item requires rank 2 in order to be used.

147
22
34
offense
defense
stealth
(+147)
(+22)
(+34)
2off: 147
def: 22
stl: 34
$1,00000:21:50
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$3,000,00000:23:00!

Golden desert eagle
This item requires rank 5 in order to be used.

882
71
289
offense
defense
stealth
(+882)
(+71)
(+289)
5off: 882
def: 71
stl: 289
$20,00000:23:50
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$3,000,00000:26:00
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$3,000,00000:30:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$3,000,00000:30:00
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Weapon blueprint
$6,000,00000:32:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$6,000,00000:36:00
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Disguise blueprint
$10,000,00000:45:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Armor blueprint
$10,000,00000:46:00
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1Tech blueprint
$10,000,00000:48:00















