Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
- 1--
Materials
$20,00000:00:04 3
1--Materials
$375,00000:00:04- 1--
Materials
$150,00000:00:04 2
1--Materials
$100,00000:00:04!

Prototype b-kit 1.0
This item requires rank 2 in order to be used.

18
148
45
offense
defense
stealth
(+18)
(+148)
(+45)
2--off: 18
def: 148
stl: 45
$1,00000:00:14!

Tommy gun
This item requires rank 4 in order to be used.

758
82
201
offense
defense
stealth
(+758)
(+82)
(+201)
4--off: 758
def: 82
stl: 201
$20,00000:00:53!

Golden desert eagle
This item requires rank 12 in order to be used.

7,947
1,778
3,419
offense
defense
stealth
(+7,947)
(+1,778)
(+3,419)
12--off: 7,947
def: 1,778
stl: 3,419
$260,00000:02:54!

Explosive rounds
This item requires rank 12 in order to be used.

5,753
5,787
4,653
offense
defense
stealth
(+5,753)
(+5,787)
(+4,653)
12--off: 5,753
def: 5,787
stl: 4,653
$352,00000:03:13
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:04:031

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:041

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$800,00000:04:04
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:05:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:03
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:06:03!

Flashlight
This item requires rank 11 in order to be used.

3,033
3,432
2,605
offense
defense
stealth
(+3,033)
(+3,432)
(+2,605)
11--off: 3,033
def: 3,432
stl: 2,605
$180,00000:06:54!

Shuriken
This item requires rank 5 in order to be used.

567
628
703
offense
defense
stealth
(+567)
(+628)
(+703)
5--off: 567
def: 628
stl: 703
$40,00000:06:542
1--Materials
$100,00000:07:041
1--Materials
$125,00000:07:044
1--Materials
$80,00000:07:04!

Flashlight
This item requires rank 12 in order to be used.

3,649
5,991
5,086
offense
defense
stealth
(+3,649)
(+5,991)
(+5,086)
12--off: 3,649
def: 5,991
stl: 5,086
$300,00000:07:13!

Smartphone
This item requires rank 14 in order to be used.

6,517
6,019
9,344
offense
defense
stealth
(+6,517)
(+6,019)
(+9,344)
14--off: 6,517
def: 6,019
stl: 9,344
$440,00000:07:541
1--Materials
$20,00000:09:034

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$3,200,00000:09:031
1--Materials
$800,00000:09:03!

M4
This item requires rank 16 in order to be used.

18,758
2,490
4,387
offense
defense
stealth
(+18,758)
(+2,490)
(+4,387)
16--off: 18,758
def: 2,490
stl: 4,387
$520,00000:09:241

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:031
1--Materials
$50,00000:10:032

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:10:032
1--Materials
$1,600,00000:10:03- 1--
Materials
$250,00000:11:03 1
1--Materials
$350,00000:11:03
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:11:03!

Revolver
This item requires rank 10 in order to be used.

6,035
957
2,636
offense
defense
stealth
(+6,035)
(+957)
(+2,636)
10--off: 6,035
def: 957
stl: 2,636
$200,00000:13:24!

Desert eagle
This item requires rank 14 in order to be used.

12,847
1,933
4,884
offense
defense
stealth
(+12,847)
(+1,933)
(+4,884)
14--off: 12,847
def: 1,933
stl: 4,884
$400,00000:13:53!

AK-47
This item requires rank 14 in order to be used.

13,023
1,189
2,296
offense
defense
stealth
(+13,023)
(+1,189)
(+2,296)
14--off: 13,023
def: 1,189
stl: 2,296
$340,00000:13:542

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:14:04- 1--
Materials
$1,600,00000:14:04 1
1--Materials
$20,00000:14:04!

Pulse rifle
This item requires rank 14 in order to be used.

13,038
1,517
4,174
offense
defense
stealth
(+13,038)
(+1,517)
(+4,174)
14--off: 13,038
def: 1,517
stl: 4,174
$380,00000:15:53!

Military body armor
This item requires rank 14 in order to be used.

1,691
14,001
6,111
offense
defense
stealth
(+1,691)
(+14,001)
(+6,111)
14--off: 1,691
def: 14,001
stl: 6,111
$440,00000:16:54!

AK-47
This item requires rank 14 in order to be used.

15,617
1,970
4,883
offense
defense
stealth
(+15,617)
(+1,970)
(+4,883)
14--off: 15,617
def: 1,970
stl: 4,883
$440,00000:16:54
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:17:03!

Armor piercing bullets
This item requires rank 5 in order to be used.

497
491
583
offense
defense
stealth
(+497)
(+491)
(+583)
5--off: 497
def: 491
stl: 583
$40,00000:17:54!

Shotgun
This item requires rank 12 in order to be used.

11,528
1,912
3,935
offense
defense
stealth
(+11,528)
(+1,912)
(+3,935)
12--off: 11,528
def: 1,912
stl: 3,935
$340,00000:23:53















