Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:118

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$160,00000:00:1115
1--Materials
$300,00000:00:111
1--Materials
$125,00000:00:113
1--Materials
$60,00000:00:114
1--Materials
$3,200,00000:01:115

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:01:11!

Tommy gun
This item requires rank 4 in order to be used.

758
82
201
offense
defense
stealth
(+758)
(+82)
(+201)
4--off: 758
def: 82
stl: 201
$20,00000:02:01!

Golden desert eagle
This item requires rank 14 in order to be used.

16,651
2,726
2,778
offense
defense
stealth
(+16,651)
(+2,726)
(+2,778)
14--off: 16,651
def: 2,726
stl: 2,778
$440,00000:02:011

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$137,50000:03:12- 1--
Materials
$4,000,00000:03:12 !

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:04:01
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:04:122
1--Materials
$250,00000:05:1111
1--Materials
$220,00000:05:111
1--Materials
$20,00000:05:113

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:06:122
1--Materials
$250,00000:06:121
1--Materials
$125,00000:06:12!

Simple M.T.V
This item requires rank 11 in order to be used.

926
9,160
3,390
offense
defense
stealth
(+926)
(+9,160)
(+3,390)
11--off: 926
def: 9,160
stl: 3,390
$260,00000:07:01
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:07:12!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:08:01- 1--
Materials
$800,00000:08:11 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:111

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:08:112
1--Materials
$40,00000:09:12- 1--
Materials
$50,00000:09:12 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:09:121

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:12!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:11:012
1--Materials
$1,600,00000:11:115
1--Materials
$100,00000:11:114

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$3,200,00000:11:11
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:11:123
1--Materials
$60,00000:12:122
1--Materials
$1,600,00000:12:121

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:12:122
1--Materials
$250,00000:13:112
1--Materials
$700,00000:13:111

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:13:111

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:13:113
1--Materials
$150,00000:13:11
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:13:11!

Orange aviators
This item requires rank 4 in order to be used.

88
61
722
offense
defense
stealth
(+88)
(+61)
(+722)
4--off: 88
def: 61
stl: 722
$20,00000:14:01!

Loaba suite v2
This item requires rank 12 in order to be used.

1,588
7,488
4,258
offense
defense
stealth
(+1,588)
(+7,488)
(+4,258)
12--off: 1,588
def: 7,488
stl: 4,258
$260,00000:16:01!

Javelin
This item requires rank 12 in order to be used.

8,172
1,304
3,692
offense
defense
stealth
(+8,172)
(+1,304)
(+3,692)
12--off: 8,172
def: 1,304
stl: 3,692
$260,00000:16:01
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:18:12!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:19:21!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:26:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:37:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:41:12















