Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
-
Belonged toBid increase
!

Tommy gun
This item requires rank 4 in order to be used.

758
82
201
offense
defense
stealth
(+758)
(+82)
(+201)
4--off: 758
def: 82
stl: 201
$20,00000:00:45!

Golden desert eagle
This item requires rank 14 in order to be used.

16,651
2,726
2,778
offense
defense
stealth
(+16,651)
(+2,726)
(+2,778)
14--off: 16,651
def: 2,726
stl: 2,778
$440,00000:00:451

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$137,50000:01:56- 1--
Materials
$4,000,00000:01:56 !

Tactical vest
This item requires rank 5 in order to be used.

102
1,021
285
offense
defense
stealth
(+102)
(+1,021)
(+285)
5--off: 102
def: 1,021
stl: 285
$20,00000:02:45
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:02:562
1--Materials
$250,00000:03:5511
1--Materials
$220,00000:03:551
1--Materials
$20,00000:03:553

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$1,050,00000:04:562
1--Materials
$250,00000:04:561
1--Materials
$125,00000:04:56!

Simple M.T.V
This item requires rank 11 in order to be used.

926
9,160
3,390
offense
defense
stealth
(+926)
(+9,160)
(+3,390)
11--off: 926
def: 9,160
stl: 3,390
$260,00000:05:45
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:05:56!

Bayonet
This item requires rank 14 in order to be used.

10,073
9,830
8,603
offense
defense
stealth
(+10,073)
(+9,830)
(+8,603)
14--off: 10,073
def: 9,830
stl: 8,603
$580,00000:06:45- 1--
Materials
$800,00000:06:55 1

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:06:551

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:551

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:552
1--Materials
$40,00000:07:56- 1--
Materials
$50,00000:07:56 2

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$100,00000:07:561

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:07:56!

Mini k
This item requires rank 11 in order to be used.

7,600
694
3,919
offense
defense
stealth
(+7,600)
(+694)
(+3,919)
11--off: 7,600
def: 694
stl: 3,919
$240,00000:09:452
1--Materials
$1,600,00000:09:555
1--Materials
$100,00000:09:554

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$3,200,00000:09:55
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$1,000,00000:09:563
1--Materials
$60,00000:10:562
1--Materials
$1,600,00000:10:561

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:10:562
1--Materials
$250,00000:11:552
1--Materials
$700,00000:11:551

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:11:551

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:11:553
1--Materials
$150,00000:11:55
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$1,000,00000:11:55!

Orange aviators
This item requires rank 4 in order to be used.

88
61
722
offense
defense
stealth
(+88)
(+61)
(+722)
4--off: 88
def: 61
stl: 722
$20,00000:12:451
1--Materials
$50,00000:13:563
1--Materials
$375,00000:13:561
1--Materials
$50,00000:13:56- 1--
Materials
$625,00000:13:56 !

Loaba suite v2
This item requires rank 12 in order to be used.

1,588
7,488
4,258
offense
defense
stealth
(+1,588)
(+7,488)
(+4,258)
12--off: 1,588
def: 7,488
stl: 4,258
$260,00000:14:45!

Javelin
This item requires rank 12 in order to be used.

8,172
1,304
3,692
offense
defense
stealth
(+8,172)
(+1,304)
(+3,692)
12--off: 8,172
def: 1,304
stl: 3,692
$260,00000:14:45
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:16:56!

Military body armor
This item requires rank 11 in order to be used.

616
8,367
3,159
offense
defense
stealth
(+616)
(+8,367)
(+3,159)
11--off: 616
def: 8,367
stl: 3,159
$240,00000:18:05!

Simple M.T.V
This item requires rank 13 in order to be used.

1,740
10,627
3,858
offense
defense
stealth
(+1,740)
(+10,627)
(+3,858)
13--off: 1,740
def: 10,627
stl: 3,858
$320,00000:18:46!

Improved crosshairs
This item requires rank 14 in order to be used.

11,330
8,483
9,154
offense
defense
stealth
(+11,330)
(+8,483)
(+9,154)
14--off: 11,330
def: 8,483
stl: 9,154
$580,00000:25:06
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$6,000,00000:35:56
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$10,000,00000:39:56















