Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
7
1--Materials
$140,00000:00:331

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:00:332

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:00:332

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$40,00000:00:33- 1--
Materials
$800,00000:00:33 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:00:34
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:01:33- 1--
Materials
$350,00000:03:33 - 1--
Materials
$80,00000:03:33 
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:03:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:34
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:03:34!

AK-47
This item requires rank 14 in order to be used.

16,726
1,021
7,166
offense
defense
stealth
(+16,726)
(+1,021)
(+7,166)
14off: 16,726
def: 1,021
stl: 7,166
$500,00000:04:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:33- 1--
Materials
$550,00000:05:34 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:05:341

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:05:34!

Shuriken
This item requires rank 5 in order to be used.

567
628
703
offense
defense
stealth
(+567)
(+628)
(+703)
5--off: 567
def: 628
stl: 703
$40,00000:06:234
1--Materials
$200,00000:06:332
1--Materials
$40,00000:06:33!

Proso armor
This item requires rank 11 in order to be used.

1,098
6,532
3,739
offense
defense
stealth
(+1,098)
(+6,532)
(+3,739)
11--off: 1,098
def: 6,532
stl: 3,739
$220,00000:07:232
1--Materials
$250,00000:07:331
1--Materials
$350,00000:07:33- 1--
Materials
$50,00000:07:33 !

Flashlight
This item requires rank 13 in order to be used.

6,250
7,356
6,128
offense
defense
stealth
(+6,250)
(+7,356)
(+6,128)
13--off: 6,250
def: 7,356
stl: 6,128
$400,00000:08:232
1--Materials
$250,00000:08:341
1--Materials
$800,00000:08:341

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:08:34!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:08:531
1--Materials
$800,00000:09:334
1--Materials
$200,00000:09:33- 1--
Materials
$20,00000:09:33 !

GPS
This item requires rank 11 in order to be used.

2,837
4,569
3,240
offense
defense
stealth
(+2,837)
(+4,569)
(+3,240)
11--off: 2,837
def: 4,569
stl: 3,240
$220,00000:10:24
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:11:33!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:12:232
1Materials
$40,00000:12:33- 1
Materials
$50,00000:12:33 2
1Materials
$40,00000:12:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:12:331

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:13:33- 1
Materials
$250,00000:13:33 - 1
Materials
$100,00000:13:33 - 1
Materials
$20,00000:13:33 2
1Materials
$100,00000:13:33!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2off: 12
def: 15
stl: 143
$1,00000:16:23!

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:17:23!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:17:23!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:19:23
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:21:33
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:21:34!

Explosive rounds
This item requires rank 10 in order to be used.

2,274
2,804
2,277
offense
defense
stealth
(+2,274)
(+2,804)
(+2,277)
10off: 2,274
def: 2,804
stl: 2,277
$140,00000:23:13















