Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase
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Flashlight
This item requires rank 13 in order to be used.

6,250
7,356
6,128
offense
defense
stealth
(+6,250)
(+7,356)
(+6,128)
13--off: 6,250
def: 7,356
stl: 6,128
$400,00000:00:302
1--Materials
$250,00000:00:411
1--Materials
$800,00000:00:411

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:00:41!

Revolver
This item requires rank 8 in order to be used.

4,074
600
1,592
offense
defense
stealth
(+4,074)
(+600)
(+1,592)
8--off: 4,074
def: 600
stl: 1,592
$120,00000:01:001
1--Materials
$800,00000:01:404
1--Materials
$200,00000:01:40- 1--
Materials
$20,00000:01:40 !

GPS
This item requires rank 11 in order to be used.

2,837
4,569
3,240
offense
defense
stealth
(+2,837)
(+4,569)
(+3,240)
11--off: 2,837
def: 4,569
stl: 3,240
$220,00000:02:31
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:03:40!

Pulse rifle
This item requires rank 14 in order to be used.

14,858
2,502
6,102
offense
defense
stealth
(+14,858)
(+2,502)
(+6,102)
14--off: 14,858
def: 2,502
stl: 6,102
$460,00000:04:302
1Materials
$40,00000:04:40- 1
Materials
$50,00000:04:40 2
1Materials
$40,00000:04:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$3,000,00000:04:401

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$20,00000:05:40- 1
Materials
$250,00000:05:40 - 1
Materials
$100,00000:05:40 - 1
Materials
$20,00000:05:40 2
1Materials
$100,00000:05:40
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:07:412

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1Materials
$40,00000:07:41- 1
Materials
$80,00000:07:41 2
1Materials
$1,600,00000:07:41!

Gang suit
This item requires rank 2 in order to be used.

12
15
143
offense
defense
stealth
(+12)
(+15)
(+143)
2off: 12
def: 15
stl: 143
$1,00000:08:30- 1--
Materials
$250,00000:08:40 3
1--Materials
$60,00000:08:406
1--Materials
$120,00000:08:40- 1--
Materials
$250,00000:08:40 !

Shuriken
This item requires rank 11 in order to be used.

4,548
3,583
4,491
offense
defense
stealth
(+4,548)
(+3,583)
(+4,491)
11--off: 4,548
def: 3,583
stl: 4,491
$260,00000:09:30!

Full ballistic vest
This item requires rank 14 in order to be used.

1,410
14,293
5,012
offense
defense
stealth
(+1,410)
(+14,293)
(+5,012)
14--off: 1,410
def: 14,293
stl: 5,012
$420,00000:09:301

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:10:404
1--Materials
$80,00000:10:40- 1--
Materials
$375,00000:10:40 1

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:10:40!

Flashlight
This item requires rank 13 in order to be used.

7,161
6,511
4,332
offense
defense
stealth
(+7,161)
(+6,511)
(+4,332)
13--off: 7,161
def: 6,511
stl: 4,332
$360,00000:11:30- 1--
Materials
$700,00000:12:41 !

Explosive rounds
This item requires rank 10 in order to be used.

2,087
2,292
2,898
offense
defense
stealth
(+2,087)
(+2,292)
(+2,898)
10--off: 2,087
def: 2,292
stl: 2,898
$140,00000:13:001

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:13:40
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$3,000,00000:13:40
Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$6,000,00000:13:41!

Explosive rounds
This item requires rank 10 in order to be used.

2,274
2,804
2,277
offense
defense
stealth
(+2,274)
(+2,804)
(+2,277)
10off: 2,274
def: 2,804
stl: 2,277
$140,00000:15:20
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:15:40!

Golden desert eagle
This item requires rank 14 in order to be used.

12,600
1,534
4,585
offense
defense
stealth
(+12,600)
(+1,534)
(+4,585)
14--off: 12,600
def: 1,534
stl: 4,585
$380,00000:17:31
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$1,000,00000:17:41!

Pulse rifle
This item requires rank 10 in order to be used.

7,219
991
1,578
offense
defense
stealth
(+7,219)
(+991)
(+1,578)
10--off: 7,219
def: 991
stl: 1,578
$200,00000:22:01!

Mini k
This item requires rank 4 in order to be used.

653
54
350
offense
defense
stealth
(+653)
(+54)
(+350)
4--off: 653
def: 54
stl: 350
$20,00000:25:50!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:28:30
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:28:40!

Simple M.T.V
This item requires rank 13 in order to be used.

1,630
12,772
4,684
offense
defense
stealth
(+1,630)
(+12,772)
(+4,684)
13--off: 1,630
def: 12,772
stl: 4,684
$380,00000:31:50















