Auction house
Below you'll find a list of items being auctioned.
When placing a bid on an item your bid will increase the price by X%.
You can only win a maximum of 10 auctions per day and a maximum of 3 highest bids at the same time.
You've currently won 0 bids today and have 0 highest bids.
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Belonged toBid increase

Disguise Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Disguise blueprint
$500,00000:00:221

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$350,00000:00:22!

Tommy gun
This item requires rank 4 in order to be used.

758
82
201
offense
defense
stealth
(+758)
(+82)
(+201)
4--off: 758
def: 82
stl: 201
$20,00000:02:12!

Shuriken
This item requires rank 4 in order to be used.

424
427
289
offense
defense
stealth
(+424)
(+427)
(+289)
4--off: 424
def: 427
stl: 289
$20,00000:02:12!

Revolver
This item requires rank 14 in order to be used.

16,062
1,947
4,689
offense
defense
stealth
(+16,062)
(+1,947)
(+4,689)
14--off: 16,062
def: 1,947
stl: 4,689
$460,00000:02:125

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$250,00000:02:221

Chemicals
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$50,00000:02:222
1--Materials
$250,00000:02:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:02:22!

Pulse rifle
This item requires rank 14 in order to be used.

13,038
1,517
4,174
offense
defense
stealth
(+13,038)
(+1,517)
(+4,174)
14--off: 13,038
def: 1,517
stl: 4,174
$380,00000:03:12!

Armor piercing bullets
This item requires rank 12 in order to be used.

4,547
4,602
4,354
offense
defense
stealth
(+4,547)
(+4,602)
(+4,354)
12--off: 4,547
def: 4,602
stl: 4,354
$280,00000:04:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:04:22!

Explosive rounds
This item requires rank 11 in order to be used.

2,703
3,110
3,593
offense
defense
stealth
(+2,703)
(+3,110)
(+3,593)
11--off: 2,703
def: 3,110
stl: 3,593
$180,00000:05:12!

Proso armor
This item requires rank 13 in order to be used.

1,739
10,656
3,565
offense
defense
stealth
(+1,739)
(+10,656)
(+3,565)
13--off: 1,739
def: 10,656
stl: 3,565
$320,00000:05:12!

AK-47
This item requires rank 14 in order to be used.

14,902
1,163
3,069
offense
defense
stealth
(+14,902)
(+1,163)
(+3,069)
14--off: 14,902
def: 1,163
stl: 3,069
$380,00000:05:12- 1--
Materials
$350,00000:05:22 !

Simple M.T.V
This item requires rank 13 in order to be used.

1,630
12,772
4,684
offense
defense
stealth
(+1,630)
(+12,772)
(+4,684)
13--off: 1,630
def: 12,772
stl: 4,684
$380,00000:05:321

Paper
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$125,00000:06:221
1--Materials
$50,00000:06:22!

Prototype b-kit 1.0
This item requires rank 9 in order to be used.

748
4,058
1,156
offense
defense
stealth
(+748)
(+4,058)
(+1,156)
9--off: 748
def: 4,058
stl: 1,156
$120,00000:06:42!

Shuriken
This item requires rank 14 in order to be used.

8,244
5,727
9,683
offense
defense
stealth
(+8,244)
(+5,727)
(+9,683)
14--off: 8,244
def: 5,727
stl: 9,683
$480,00000:07:12
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$500,00000:07:22
Tech Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Tech blueprint
$500,00000:08:221
1--Materials
$350,00000:09:222
1--Materials
$250,00000:09:221

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$20,00000:09:227
1--Materials
$140,00000:09:22
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$500,00000:09:23
Random Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Random blueprint
$500,00000:09:23!

Revolver
This item requires rank 5 in order to be used.

935
130
373
offense
defense
stealth
(+935)
(+130)
(+373)
5--off: 935
def: 130
stl: 373
$20,00000:10:12!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,256
12,604
3,911
offense
defense
stealth
(+1,256)
(+12,604)
(+3,911)
13--off: 1,256
def: 12,604
stl: 3,911
$360,00000:10:12- 1--
Materials
$100,00000:10:22 1
1--Materials
$20,00000:10:222

Batteries
This item requires rank 1 in order to be used.

Material
Materials are used for crafting.
1--Materials
$700,00000:10:22
Weapon Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Weapon blueprint
$1,000,00000:10:22!

Ballistic vest
This item requires rank 11 in order to be used.

751
8,677
1,431
offense
defense
stealth
(+751)
(+8,677)
(+1,431)
11--off: 751
def: 8,677
stl: 1,431
$220,00000:11:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$1,000,00000:11:225
1--Materials
$250,00000:12:221
1--Materials
$800,00000:13:22- 1--
Materials
$1,600,00000:13:22 3
1--Materials
$60,00000:14:23- 1--
Materials
$4,000,00000:14:23 4
1--Materials
$80,00000:14:23!

Prototype b-kit 1.0
This item requires rank 13 in order to be used.

1,435
11,536
3,273
offense
defense
stealth
(+1,435)
(+11,536)
(+3,273)
13--off: 1,435
def: 11,536
stl: 3,273
$320,00000:18:12!

Loaba suite v2
This item requires rank 15 in order to be used.

2,172
19,223
4,503
offense
defense
stealth
(+2,172)
(+19,223)
(+4,503)
15--off: 2,172
def: 19,223
stl: 4,503
$520,00000:20:12
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$3,000,00000:20:22!

Radar
This item requires rank 1 in order to be used.

47
58
41
offense
defense
stealth
(+47)
(+58)
(+41)
1--off: 47
def: 58
stl: 41
$1,00000:22:12!

Flashlight
This item requires rank 9 in order to be used.

1,667
2,140
1,988
offense
defense
stealth
(+1,667)
(+2,140)
(+1,988)
9--off: 1,667
def: 2,140
stl: 1,988
$120,00000:23:02
Armor Blueprint
This item requires rank 1 in order to be used.

Consumables
Consumable items are items you can use in order to gain benefits.
1--Armor blueprint
$6,000,00000:24:22!

Cowprint suit
This item requires rank 12 in order to be used.

1,915
1,362
10,708
offense
defense
stealth
(+1,915)
(+1,362)
(+10,708)
12--off: 1,915
def: 1,362
stl: 10,708
$280,00000:25:12!

Ballistic vest
This item requires rank 13 in order to be used.

808
13,542
5,049
offense
defense
stealth
(+808)
(+13,542)
(+5,049)
13--off: 808
def: 13,542
stl: 5,049
$380,00000:27:12!

Army sweater
This item requires rank 13 in order to be used.

2,065
1,022
13,732
offense
defense
stealth
(+2,065)
(+1,022)
(+13,732)
13--off: 2,065
def: 1,022
stl: 13,732
$340,00000:27:12















